need to call pipe->flush() in finish_or_flush()
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@@ -1386,6 +1386,7 @@ finish_or_flush( GLcontext *ctx )
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/* NOT_NEEDED */
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#else
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const XMesaContext xmesa = XMESA_CONTEXT(ctx);
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ctx->st->pipe->flush(ctx->st->pipe, 0);
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if (xmesa) {
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_glthread_LOCK_MUTEX(_xmesa_lock);
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XSync( xmesa->display, False );
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