freedreno: better scissor fix
Actually respect rasterizer state. Signed-off-by: Rob Clark <robclark@freedesktop.org>
This commit is contained in:
@@ -238,17 +238,19 @@ fd2_emit_state(struct fd_context *ctx, uint32_t dirty)
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}
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if (dirty & FD_DIRTY_SCISSOR) {
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struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
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OUT_PKT3(ring, CP_SET_CONSTANT, 3);
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OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_SCISSOR_TL));
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OUT_RING(ring, xy2d(ctx->scissor.minx, /* PA_SC_WINDOW_SCISSOR_TL */
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ctx->scissor.miny));
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OUT_RING(ring, xy2d(ctx->scissor.maxx, /* PA_SC_WINDOW_SCISSOR_BR */
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ctx->scissor.maxy));
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OUT_RING(ring, xy2d(scissor->minx, /* PA_SC_WINDOW_SCISSOR_TL */
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scissor->miny));
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OUT_RING(ring, xy2d(scissor->maxx, /* PA_SC_WINDOW_SCISSOR_BR */
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scissor->maxy));
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ctx->max_scissor.minx = MIN2(ctx->max_scissor.minx, ctx->scissor.minx);
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ctx->max_scissor.miny = MIN2(ctx->max_scissor.miny, ctx->scissor.miny);
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ctx->max_scissor.maxx = MAX2(ctx->max_scissor.maxx, ctx->scissor.maxx);
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ctx->max_scissor.maxy = MAX2(ctx->max_scissor.maxy, ctx->scissor.maxy);
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ctx->max_scissor.minx = MIN2(ctx->max_scissor.minx, scissor->minx);
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ctx->max_scissor.miny = MIN2(ctx->max_scissor.miny, scissor->miny);
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ctx->max_scissor.maxx = MAX2(ctx->max_scissor.maxx, scissor->maxx);
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ctx->max_scissor.maxy = MAX2(ctx->max_scissor.maxy, scissor->maxy);
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}
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if (dirty & FD_DIRTY_VIEWPORT) {
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@@ -401,16 +401,18 @@ fd3_emit_state(struct fd_context *ctx, uint32_t dirty)
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}
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if (dirty & FD_DIRTY_SCISSOR) {
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OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2);
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OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(ctx->scissor.minx) |
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A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(ctx->scissor.miny));
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OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(ctx->scissor.maxx - 1) |
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A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(ctx->scissor.maxy - 1));
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struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
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ctx->max_scissor.minx = MIN2(ctx->max_scissor.minx, ctx->scissor.minx);
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ctx->max_scissor.miny = MIN2(ctx->max_scissor.miny, ctx->scissor.miny);
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ctx->max_scissor.maxx = MAX2(ctx->max_scissor.maxx, ctx->scissor.maxx);
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ctx->max_scissor.maxy = MAX2(ctx->max_scissor.maxy, ctx->scissor.maxy);
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OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2);
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OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(scissor->minx) |
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A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(scissor->miny));
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OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(scissor->maxx - 1) |
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A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(scissor->maxy - 1));
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ctx->max_scissor.minx = MIN2(ctx->max_scissor.minx, scissor->minx);
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ctx->max_scissor.miny = MIN2(ctx->max_scissor.miny, scissor->miny);
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ctx->max_scissor.maxx = MAX2(ctx->max_scissor.maxx, scissor->maxx);
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ctx->max_scissor.maxy = MAX2(ctx->max_scissor.maxy, scissor->maxy);
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}
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if (dirty & FD_DIRTY_VIEWPORT) {
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@@ -139,6 +139,12 @@ struct fd_context {
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struct pipe_scissor_state scissor;
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/* we don't have a disable/enable bit for scissor, so instead we keep
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* a disabled-scissor state which matches the entire bound framebuffer
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* and use that when scissor is not enabled.
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*/
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struct pipe_scissor_state disabled_scissor;
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/* Track the maximal bounds of the scissor of all the draws within a
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* batch. Used at the tile rendering step (fd_gmem_render_tiles(),
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* mem2gmem/gmem2mem) to avoid needlessly moving data in/out of gmem.
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@@ -218,6 +224,14 @@ fd_context(struct pipe_context *pctx)
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return (struct fd_context *)pctx;
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}
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static INLINE struct pipe_scissor_state *
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fd_context_get_scissor(struct fd_context *ctx)
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{
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if (ctx->rasterizer && ctx->rasterizer->scissor)
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return &ctx->scissor;
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return &ctx->disabled_scissor;
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}
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struct pipe_context * fd_context_init(struct fd_context *ctx,
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struct pipe_screen *pscreen, void *priv);
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@@ -114,11 +114,12 @@ fd_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
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{
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struct fd_context *ctx = fd_context(pctx);
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struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
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struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
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unsigned i, buffers = 0;
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/* if we supported transform feedback, we'd have to disable this: */
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if (((ctx->scissor.maxx - ctx->scissor.minx) *
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(ctx->scissor.maxy - ctx->scissor.miny)) == 0) {
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if (((scissor->maxx - scissor->minx) *
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(scissor->maxy - scissor->miny)) == 0) {
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return;
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}
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@@ -137,14 +137,10 @@ fd_set_framebuffer_state(struct pipe_context *pctx,
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ctx->dirty |= FD_DIRTY_FRAMEBUFFER;
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/* also need to reset the scissor.. mesa/gl state tracker
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* does this for us, but u_blitter doesn't and other
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* state trackers might not..
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*/
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ctx->scissor.minx = 0;
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ctx->scissor.miny = 0;
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ctx->scissor.maxx = cso->width;
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ctx->scissor.maxy = cso->height;
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ctx->disabled_scissor.minx = 0;
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ctx->disabled_scissor.miny = 0;
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ctx->disabled_scissor.maxx = cso->width;
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ctx->disabled_scissor.maxy = cso->height;
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ctx->dirty |= FD_DIRTY_SCISSOR;
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}
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