radeonsi: require that compiler threads are enabled

threaded gallium can't use pipe_context's LLVM target machine, because
create_shader_selector can be called from a non-driver thread.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Marek Olšák
2017-03-03 00:24:03 +01:00
parent 080f322f06
commit e9c6953ddb
2 changed files with 13 additions and 11 deletions
+12 -9
View File
@@ -690,8 +690,7 @@ static void si_destroy_screen(struct pipe_screen* pscreen)
if (!sscreen->b.ws->unref(sscreen->b.ws))
return;
if (util_queue_is_initialized(&sscreen->shader_compiler_queue))
util_queue_destroy(&sscreen->shader_compiler_queue);
util_queue_destroy(&sscreen->shader_compiler_queue);
for (i = 0; i < ARRAY_SIZE(sscreen->tm); i++)
if (sscreen->tm[i])
@@ -797,6 +796,17 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
return NULL;
}
/* Only enable as many threads as we have target machines and CPUs. */
num_cpus = sysconf(_SC_NPROCESSORS_ONLN);
num_compiler_threads = MIN2(num_cpus, ARRAY_SIZE(sscreen->tm));
if (!util_queue_init(&sscreen->shader_compiler_queue, "si_shader",
32, num_compiler_threads)) {
si_destroy_shader_cache(sscreen);
FREE(sscreen);
return NULL;
}
si_handle_env_var_force_family(sscreen);
if (!debug_get_bool_option("RADEON_DISABLE_PERFCOUNTERS", false))
@@ -841,16 +851,9 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws)
if (debug_get_bool_option("RADEON_DUMP_SHADERS", false))
sscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
/* Only enable as many threads as we have target machines and CPUs. */
num_cpus = sysconf(_SC_NPROCESSORS_ONLN);
num_compiler_threads = MIN2(num_cpus, ARRAY_SIZE(sscreen->tm));
for (i = 0; i < num_compiler_threads; i++)
sscreen->tm[i] = si_create_llvm_target_machine(sscreen);
util_queue_init(&sscreen->shader_compiler_queue, "si_shader",
32, num_compiler_threads);
/* Create the auxiliary context. This must be done last. */
sscreen->b.aux_context = sscreen->b.b.context_create(&sscreen->b.b, NULL, 0);
@@ -1769,8 +1769,7 @@ static void *si_create_shader_selector(struct pipe_context *ctx,
if ((sctx->b.debug.debug_message && !sctx->b.debug.async) ||
sctx->is_debug ||
r600_can_dump_shader(&sscreen->b, sel->info.processor) ||
!util_queue_is_initialized(&sscreen->shader_compiler_queue))
r600_can_dump_shader(&sscreen->b, sel->info.processor))
si_init_shader_selector_async(sel, -1);
else
util_queue_add_job(&sscreen->shader_compiler_queue, sel,