mesa: add infra for ARB_shader_clock

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Emil Velikov
2015-10-02 09:49:47 +01:00
committed by Emil Velikov
parent 0d0329df8f
commit e916d5e013
2 changed files with 2 additions and 0 deletions
+1
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@@ -152,6 +152,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_separate_shader_objects", o(dummy_true), GL, 2010 },
{ "GL_ARB_shader_atomic_counters", o(ARB_shader_atomic_counters), GL, 2011 },
{ "GL_ARB_shader_bit_encoding", o(ARB_shader_bit_encoding), GL, 2010 },
{ "GL_ARB_shader_clock", o(ARB_shader_clock), GL, 2015 },
{ "GL_ARB_shader_image_load_store", o(ARB_shader_image_load_store), GL, 2011 },
{ "GL_ARB_shader_image_size", o(ARB_shader_image_size), GL, 2012 },
{ "GL_ARB_shader_objects", o(dummy_true), GL, 2002 },
+1
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@@ -3679,6 +3679,7 @@ struct gl_extensions
GLboolean ARB_seamless_cube_map;
GLboolean ARB_shader_atomic_counters;
GLboolean ARB_shader_bit_encoding;
GLboolean ARB_shader_clock;
GLboolean ARB_shader_image_load_store;
GLboolean ARB_shader_image_size;
GLboolean ARB_shader_precision;