meta: Don't do sRGB encode for framebuffer blits on sRGB-enabled framebuffers.
Fixes fbo-srgb-blit. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=35373 Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -1187,6 +1187,7 @@ blitframebuffer_texture(struct gl_context *ctx,
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const GLenum wrapSSave = texObj->Sampler.WrapS;
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const GLenum wrapTSave = texObj->Sampler.WrapT;
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const GLenum srgbSave = texObj->Sampler.sRGBDecode;
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const GLenum fbo_srgb_save = ctx->Color.sRGBEnabled;
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const GLenum target = texObj->Target;
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if (drawAtt->Texture == readAtt->Texture) {
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@@ -1219,10 +1220,12 @@ blitframebuffer_texture(struct gl_context *ctx,
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_mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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_mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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/* Always do our blits with no sRGB decode or encode.*/
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if (ctx->Extensions.EXT_texture_sRGB_decode) {
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_mesa_TexParameteri(target, GL_TEXTURE_SRGB_DECODE_EXT,
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GL_SKIP_DECODE_EXT);
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}
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_mesa_Disable(GL_FRAMEBUFFER_SRGB_EXT);
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_mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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_mesa_set_enable(ctx, target, GL_TRUE);
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@@ -1288,6 +1291,9 @@ blitframebuffer_texture(struct gl_context *ctx,
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if (ctx->Extensions.EXT_texture_sRGB_decode) {
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_mesa_TexParameteri(target, GL_TEXTURE_SRGB_DECODE_EXT, srgbSave);
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}
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if (ctx->Extensions.EXT_texture_sRGB_decode && fbo_srgb_save) {
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_mesa_Enable(GL_FRAMEBUFFER_SRGB_EXT);
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}
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/* Done with color buffer */
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mask &= ~GL_COLOR_BUFFER_BIT;
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