meta: Don't do sRGB encode for framebuffer blits on sRGB-enabled framebuffers.

Fixes fbo-srgb-blit.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=35373
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Eric Anholt
2011-06-01 13:15:28 -07:00
parent a513bee2f2
commit e8ea8793e3
+6
View File
@@ -1187,6 +1187,7 @@ blitframebuffer_texture(struct gl_context *ctx,
const GLenum wrapSSave = texObj->Sampler.WrapS;
const GLenum wrapTSave = texObj->Sampler.WrapT;
const GLenum srgbSave = texObj->Sampler.sRGBDecode;
const GLenum fbo_srgb_save = ctx->Color.sRGBEnabled;
const GLenum target = texObj->Target;
if (drawAtt->Texture == readAtt->Texture) {
@@ -1219,10 +1220,12 @@ blitframebuffer_texture(struct gl_context *ctx,
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
/* Always do our blits with no sRGB decode or encode.*/
if (ctx->Extensions.EXT_texture_sRGB_decode) {
_mesa_TexParameteri(target, GL_TEXTURE_SRGB_DECODE_EXT,
GL_SKIP_DECODE_EXT);
}
_mesa_Disable(GL_FRAMEBUFFER_SRGB_EXT);
_mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
_mesa_set_enable(ctx, target, GL_TRUE);
@@ -1288,6 +1291,9 @@ blitframebuffer_texture(struct gl_context *ctx,
if (ctx->Extensions.EXT_texture_sRGB_decode) {
_mesa_TexParameteri(target, GL_TEXTURE_SRGB_DECODE_EXT, srgbSave);
}
if (ctx->Extensions.EXT_texture_sRGB_decode && fbo_srgb_save) {
_mesa_Enable(GL_FRAMEBUFFER_SRGB_EXT);
}
/* Done with color buffer */
mask &= ~GL_COLOR_BUFFER_BIT;