fix conflict breakage
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@@ -189,9 +189,6 @@ trirast.o: trirast.c extfuncs.h shaderutil.h
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$(APP_CC) -c -I$(INCDIR) $(CFLAGS) trirast.c
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trirast: trirast.o shaderutil.o
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<<<<<<< HEAD:progs/glsl/Makefile
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$(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) trirast.o shaderutil.o $(LIBS) -o $@
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=======
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) trirast.o shaderutil.o $(LIBS) -o $@
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@@ -201,7 +198,6 @@ vert-tex.o: vert-tex.c extfuncs.h shaderutil.h
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vert-tex: vert-tex.o shaderutil.o
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$(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) vert-tex.o shaderutil.o $(LIBS) -o $@
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>>>>>>> origin/master:progs/glsl/Makefile
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