panfrost: Fixup stream out information per variant
We could probably get away with doing this once per pipe_shader_state but let's not jump down that rabbit hole quite yet. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
This commit is contained in:
@@ -2129,6 +2129,13 @@ panfrost_bind_shader_state(
|
||||
&outputs_written);
|
||||
|
||||
shader_state->compiled = true;
|
||||
|
||||
/* Fixup the stream out information, since what Gallium returns
|
||||
* normally is mildly insane */
|
||||
|
||||
shader_state->stream_output = variants->base.stream_output;
|
||||
shader_state->so_mask =
|
||||
update_so_info(&shader_state->stream_output, outputs_written);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -232,6 +232,8 @@ struct panfrost_shader_state {
|
||||
|
||||
struct mali_attr_meta varyings[PIPE_MAX_ATTRIBS];
|
||||
gl_varying_slot varyings_loc[PIPE_MAX_ATTRIBS];
|
||||
struct pipe_stream_output_info stream_output;
|
||||
uint64_t so_mask;
|
||||
|
||||
unsigned sysval_count;
|
||||
unsigned sysval[MAX_SYSVAL_COUNT];
|
||||
|
||||
Reference in New Issue
Block a user