mesa: remove dead swrast and state tracker accum buffer code
This commit is contained in:
@@ -1,347 +0,0 @@
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* Authors:
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* Brian Paul
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*/
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#include "main/imports.h"
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#include "main/image.h"
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#include "main/macros.h"
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#include "main/mfeatures.h"
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#include "st_debug.h"
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#include "st_context.h"
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#include "st_cb_accum.h"
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#include "st_cb_fbo.h"
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#include "st_texture.h"
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#include "pipe/p_context.h"
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#include "pipe/p_defines.h"
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#include "util/u_format.h"
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#include "util/u_inlines.h"
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#include "util/u_tile.h"
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#if FEATURE_accum
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/**
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* For hardware that supports deep color buffers, we could accelerate
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* most/all the accum operations with blending/texturing.
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* For now, just use the get/put_tile() functions and do things in software.
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*/
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void
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st_clear_accum_buffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
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{
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struct st_renderbuffer *acc_strb = st_renderbuffer(rb);
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const GLint xpos = ctx->DrawBuffer->_Xmin;
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const GLint ypos = ctx->DrawBuffer->_Ymin;
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const GLint width = ctx->DrawBuffer->_Xmax - xpos;
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const GLint height = ctx->DrawBuffer->_Ymax - ypos;
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size_t stride = acc_strb->stride;
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GLubyte *data = acc_strb->data;
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if(!data)
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return;
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switch (acc_strb->format) {
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case PIPE_FORMAT_R16G16B16A16_SNORM:
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{
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GLshort r = FLOAT_TO_SHORT(ctx->Accum.ClearColor[0]);
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GLshort g = FLOAT_TO_SHORT(ctx->Accum.ClearColor[1]);
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GLshort b = FLOAT_TO_SHORT(ctx->Accum.ClearColor[2]);
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GLshort a = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]);
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int i, j;
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for (i = 0; i < height; i++) {
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GLshort *dst = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
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for (j = 0; j < width; j++) {
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dst[0] = r;
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dst[1] = g;
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dst[2] = b;
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dst[3] = a;
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dst += 4;
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}
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}
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}
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break;
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default:
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_mesa_problem(ctx, "unexpected format in st_clear_accum_buffer()");
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}
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}
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/** For ADD/MULT */
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static void
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accum_mad(struct gl_context *ctx, GLfloat scale, GLfloat bias,
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GLint xpos, GLint ypos, GLint width, GLint height,
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struct st_renderbuffer *acc_strb)
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{
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size_t stride = acc_strb->stride;
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GLubyte *data = acc_strb->data;
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switch (acc_strb->format) {
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case PIPE_FORMAT_R16G16B16A16_SNORM:
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{
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int i, j;
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for (i = 0; i < height; i++) {
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GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
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for (j = 0; j < width * 4; j++) {
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float val = SHORT_TO_FLOAT(*acc) * scale + bias;
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*acc++ = FLOAT_TO_SHORT(val);
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}
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}
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}
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break;
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default:
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_mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
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}
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}
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static void
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accum_accum(struct st_context *st, GLfloat value,
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GLint xpos, GLint ypos, GLint width, GLint height,
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struct st_renderbuffer *acc_strb,
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struct st_renderbuffer *color_strb)
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{
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struct pipe_context *pipe = st->pipe;
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struct pipe_transfer *color_trans;
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size_t stride = acc_strb->stride;
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GLubyte *data = acc_strb->data;
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GLfloat *buf;
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if (ST_DEBUG & DEBUG_FALLBACK)
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debug_printf("%s: fallback processing\n", __FUNCTION__);
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color_trans = pipe_get_transfer(st->pipe,
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color_strb->texture,
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0, 0,
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PIPE_TRANSFER_READ, xpos, ypos,
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width, height);
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buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
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pipe_get_tile_rgba_format(pipe, color_trans, 0, 0, width, height,
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util_format_linear(color_strb->texture->format),
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buf);
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switch (acc_strb->format) {
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case PIPE_FORMAT_R16G16B16A16_SNORM:
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{
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const GLfloat *color = buf;
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int i, j;
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for (i = 0; i < height; i++) {
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GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
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for (j = 0; j < width * 4; j++) {
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float val = *color++ * value;
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*acc++ += FLOAT_TO_SHORT(val);
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}
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}
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}
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break;
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default:
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_mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
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}
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free(buf);
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pipe->transfer_destroy(pipe, color_trans);
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}
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static void
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accum_load(struct st_context *st, GLfloat value,
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GLint xpos, GLint ypos, GLint width, GLint height,
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struct st_renderbuffer *acc_strb,
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struct st_renderbuffer *color_strb)
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{
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struct pipe_context *pipe = st->pipe;
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struct pipe_transfer *color_trans;
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size_t stride = acc_strb->stride;
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GLubyte *data = acc_strb->data;
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GLfloat *buf;
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if (ST_DEBUG & DEBUG_FALLBACK)
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debug_printf("%s: fallback processing\n", __FUNCTION__);
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color_trans = pipe_get_transfer(st->pipe, color_strb->texture,
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0, 0,
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PIPE_TRANSFER_READ, xpos, ypos,
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width, height);
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buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
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pipe_get_tile_rgba_format(pipe, color_trans, 0, 0, width, height,
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util_format_linear(color_strb->texture->format),
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buf);
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switch (acc_strb->format) {
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case PIPE_FORMAT_R16G16B16A16_SNORM:
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{
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const GLfloat *color = buf;
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int i, j;
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for (i = 0; i < height; i++) {
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GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
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for (j = 0; j < width * 4; j++) {
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float val = *color++ * value;
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*acc++ = FLOAT_TO_SHORT(val);
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}
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}
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}
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break;
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default:
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_mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
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}
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free(buf);
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pipe->transfer_destroy(pipe, color_trans);
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}
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static void
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accum_return(struct gl_context *ctx, GLfloat value,
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GLint xpos, GLint ypos, GLint width, GLint height,
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struct st_renderbuffer *acc_strb,
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struct st_renderbuffer *color_strb)
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{
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struct pipe_context *pipe = st_context(ctx)->pipe;
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const GLubyte *colormask = ctx->Color.ColorMask[0];
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enum pipe_transfer_usage usage;
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struct pipe_transfer *color_trans;
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size_t stride = acc_strb->stride;
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const GLubyte *data = acc_strb->data;
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GLfloat *buf;
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enum pipe_format format = util_format_linear(color_strb->texture->format);
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if (ST_DEBUG & DEBUG_FALLBACK)
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debug_printf("%s: fallback processing\n", __FUNCTION__);
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buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
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if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3])
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usage = PIPE_TRANSFER_READ_WRITE;
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else
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usage = PIPE_TRANSFER_WRITE;
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color_trans = pipe_get_transfer(pipe,
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color_strb->texture, 0, 0,
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usage,
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xpos, ypos,
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width, height);
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if (usage & PIPE_TRANSFER_READ)
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pipe_get_tile_rgba_format(pipe, color_trans, 0, 0, width, height,
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format, buf);
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switch (acc_strb->format) {
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case PIPE_FORMAT_R16G16B16A16_SNORM:
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{
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GLfloat *color = buf;
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int i, j, ch;
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for (i = 0; i < height; i++) {
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const GLshort *acc = (const GLshort *) (data + (ypos + i) * stride + xpos * 8);
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for (j = 0; j < width; j++) {
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for (ch = 0; ch < 4; ch++) {
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if (colormask[ch]) {
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GLfloat val = SHORT_TO_FLOAT(*acc * value);
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*color = CLAMP(val, 0.0f, 1.0f);
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}
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else {
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/* No change */
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}
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++acc;
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++color;
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}
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}
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}
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}
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break;
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default:
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_mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
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}
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pipe_put_tile_rgba_format(pipe, color_trans, 0, 0, width, height,
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format, buf);
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free(buf);
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pipe->transfer_destroy(pipe, color_trans);
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}
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static void
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st_Accum(struct gl_context *ctx, GLenum op, GLfloat value)
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{
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struct st_context *st = st_context(ctx);
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struct st_renderbuffer *acc_strb
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= st_renderbuffer(ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer);
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struct st_renderbuffer *color_strb
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= st_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
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const GLint xpos = ctx->DrawBuffer->_Xmin;
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const GLint ypos = ctx->DrawBuffer->_Ymin;
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const GLint width = ctx->DrawBuffer->_Xmax - xpos;
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const GLint height = ctx->DrawBuffer->_Ymax - ypos;
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if(!acc_strb->data)
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return;
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switch (op) {
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case GL_ADD:
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if (value != 0.0F) {
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accum_mad(ctx, 1.0, value, xpos, ypos, width, height, acc_strb);
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}
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break;
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case GL_MULT:
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if (value != 1.0F) {
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accum_mad(ctx, value, 0.0, xpos, ypos, width, height, acc_strb);
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}
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break;
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case GL_ACCUM:
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if (value != 0.0F) {
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accum_accum(st, value, xpos, ypos, width, height, acc_strb, color_strb);
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}
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break;
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case GL_LOAD:
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accum_load(st, value, xpos, ypos, width, height, acc_strb, color_strb);
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break;
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case GL_RETURN:
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accum_return(ctx, value, xpos, ypos, width, height, acc_strb, color_strb);
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break;
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default:
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assert(0);
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}
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}
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void st_init_accum_functions(struct dd_function_table *functions)
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{
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functions->Accum = st_Accum;
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}
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#endif /* FEATURE_accum */
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@@ -1,63 +0,0 @@
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/**************************************************************************
|
||||
*
|
||||
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
|
||||
#ifndef ST_CB_ACCUM_H
|
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#define ST_CB_ACCUM_H
|
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|
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|
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#include "main/mfeatures.h"
|
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|
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struct dd_function_table;
|
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struct gl_context;
|
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struct gl_renderbuffer;
|
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|
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#if FEATURE_accum
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|
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extern void
|
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st_clear_accum_buffer(struct gl_context *ctx, struct gl_renderbuffer *rb);
|
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|
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extern void st_init_accum_functions(struct dd_function_table *functions);
|
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|
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#else
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#include "main/compiler.h"
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static INLINE void
|
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st_clear_accum_buffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
|
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{
|
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ASSERT_NO_FEATURE();
|
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}
|
||||
|
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static INLINE void
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st_init_accum_functions(struct dd_function_table *functions)
|
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{
|
||||
}
|
||||
|
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#endif /* FEATURE_accum */
|
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|
||||
#endif /* ST_CB_ACCUM_H */
|
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@@ -1,598 +0,0 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 6.5.2
|
||||
*
|
||||
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#include "main/glheader.h"
|
||||
#include "main/condrender.h"
|
||||
#include "main/context.h"
|
||||
#include "main/macros.h"
|
||||
#include "main/imports.h"
|
||||
|
||||
#include "s_accum.h"
|
||||
#include "s_context.h"
|
||||
#include "s_masking.h"
|
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#include "s_span.h"
|
||||
|
||||
|
||||
/* XXX this would have to change for accum buffers with more or less
|
||||
* than 16 bits per color channel.
|
||||
*/
|
||||
#define ACCUM_SCALE16 32767.0F
|
||||
|
||||
|
||||
/*
|
||||
* Accumulation buffer notes
|
||||
*
|
||||
* Normally, accumulation buffer values are GLshorts with values in
|
||||
* [-32767, 32767] which represent floating point colors in [-1, 1],
|
||||
* as defined by the OpenGL specification.
|
||||
*
|
||||
* We optimize for the common case used for full-scene antialiasing:
|
||||
* // start with accum buffer cleared to zero
|
||||
* glAccum(GL_LOAD, w); // or GL_ACCUM the first image
|
||||
* glAccum(GL_ACCUM, w);
|
||||
* ...
|
||||
* glAccum(GL_ACCUM, w);
|
||||
* glAccum(GL_RETURN, 1.0);
|
||||
* That is, we start with an empty accumulation buffer and accumulate
|
||||
* n images, each with weight w = 1/n.
|
||||
* In this scenario, we can simply store unscaled integer values in
|
||||
* the accum buffer instead of scaled integers. We'll also keep track
|
||||
* of the w value so when we do GL_RETURN we simply divide the accumulated
|
||||
* values by n (n=1/w).
|
||||
* This lets us avoid _many_ int->float->int conversions.
|
||||
*/
|
||||
|
||||
|
||||
#if CHAN_BITS == 8
|
||||
/* enable the optimization */
|
||||
#define USE_OPTIMIZED_ACCUM 1
|
||||
#else
|
||||
#define USE_OPTIMIZED_ACCUM 0
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* This is called when we fall out of optimized/unscaled accum buffer mode.
|
||||
* That is, we convert each unscaled accum buffer value into a scaled value
|
||||
* representing the range[-1, 1].
|
||||
*/
|
||||
static void
|
||||
rescale_accum( struct gl_context *ctx )
|
||||
{
|
||||
SWcontext *swrast = SWRAST_CONTEXT(ctx);
|
||||
struct gl_renderbuffer *rb
|
||||
= ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
|
||||
const GLfloat s = swrast->_IntegerAccumScaler * (32767.0F / CHAN_MAXF);
|
||||
|
||||
assert(rb);
|
||||
assert(rb->_BaseFormat == GL_RGBA);
|
||||
/* add other types in future? */
|
||||
assert(rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT);
|
||||
assert(swrast->_IntegerAccumMode);
|
||||
|
||||
if (rb->GetPointer(ctx, rb, 0, 0)) {
|
||||
/* directly-addressable memory */
|
||||
GLuint y;
|
||||
for (y = 0; y < rb->Height; y++) {
|
||||
GLuint i;
|
||||
GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, 0, y);
|
||||
for (i = 0; i < 4 * rb->Width; i++) {
|
||||
acc[i] = (GLshort) (acc[i] * s);
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* use get/put row funcs */
|
||||
GLuint y;
|
||||
for (y = 0; y < rb->Height; y++) {
|
||||
GLshort accRow[MAX_WIDTH * 4];
|
||||
GLuint i;
|
||||
rb->GetRow(ctx, rb, rb->Width, 0, y, accRow);
|
||||
for (i = 0; i < 4 * rb->Width; i++) {
|
||||
accRow[i] = (GLshort) (accRow[i] * s);
|
||||
}
|
||||
rb->PutRow(ctx, rb, rb->Width, 0, y, accRow, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
swrast->_IntegerAccumMode = GL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Clear the accumulation Buffer.
|
||||
*/
|
||||
void
|
||||
_swrast_clear_accum_buffer( struct gl_context *ctx, struct gl_renderbuffer *rb )
|
||||
{
|
||||
SWcontext *swrast = SWRAST_CONTEXT(ctx);
|
||||
GLuint x, y, width, height;
|
||||
|
||||
/* No accumulation buffer! Not an error. */
|
||||
if (!rb || !rb->Data)
|
||||
return;
|
||||
|
||||
assert(rb->_BaseFormat == GL_RGBA);
|
||||
/* add other types in future? */
|
||||
assert(rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT);
|
||||
|
||||
/* bounds, with scissor */
|
||||
x = ctx->DrawBuffer->_Xmin;
|
||||
y = ctx->DrawBuffer->_Ymin;
|
||||
width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
|
||||
height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
|
||||
|
||||
if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
|
||||
const GLfloat accScale = 32767.0;
|
||||
GLshort clearVal[4];
|
||||
GLuint i;
|
||||
|
||||
clearVal[0] = (GLshort) (ctx->Accum.ClearColor[0] * accScale);
|
||||
clearVal[1] = (GLshort) (ctx->Accum.ClearColor[1] * accScale);
|
||||
clearVal[2] = (GLshort) (ctx->Accum.ClearColor[2] * accScale);
|
||||
clearVal[3] = (GLshort) (ctx->Accum.ClearColor[3] * accScale);
|
||||
|
||||
for (i = 0; i < height; i++) {
|
||||
rb->PutMonoRow(ctx, rb, width, x, y + i, clearVal, NULL);
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* someday support other sizes */
|
||||
}
|
||||
|
||||
/* update optimized accum state vars */
|
||||
if (ctx->Accum.ClearColor[0] == 0.0 && ctx->Accum.ClearColor[1] == 0.0 &&
|
||||
ctx->Accum.ClearColor[2] == 0.0 && ctx->Accum.ClearColor[3] == 0.0) {
|
||||
#if USE_OPTIMIZED_ACCUM
|
||||
swrast->_IntegerAccumMode = GL_TRUE;
|
||||
#else
|
||||
swrast->_IntegerAccumMode = GL_FALSE;
|
||||
#endif
|
||||
swrast->_IntegerAccumScaler = 0.0; /* denotes empty accum buffer */
|
||||
}
|
||||
else {
|
||||
swrast->_IntegerAccumMode = GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
accum_add(struct gl_context *ctx, GLfloat value,
|
||||
GLint xpos, GLint ypos, GLint width, GLint height )
|
||||
{
|
||||
SWcontext *swrast = SWRAST_CONTEXT(ctx);
|
||||
struct gl_renderbuffer *rb
|
||||
= ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
|
||||
|
||||
assert(rb);
|
||||
|
||||
/* Leave optimized accum buffer mode */
|
||||
if (swrast->_IntegerAccumMode)
|
||||
rescale_accum(ctx);
|
||||
|
||||
if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
|
||||
const GLshort incr = (GLshort) (value * ACCUM_SCALE16);
|
||||
if (rb->GetPointer(ctx, rb, 0, 0)) {
|
||||
GLint i, j;
|
||||
for (i = 0; i < height; i++) {
|
||||
GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
|
||||
for (j = 0; j < 4 * width; j++) {
|
||||
acc[j] += incr;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
GLint i, j;
|
||||
for (i = 0; i < height; i++) {
|
||||
GLshort accRow[4 * MAX_WIDTH];
|
||||
rb->GetRow(ctx, rb, width, xpos, ypos + i, accRow);
|
||||
for (j = 0; j < 4 * width; j++) {
|
||||
accRow[j] += incr;
|
||||
}
|
||||
rb->PutRow(ctx, rb, width, xpos, ypos + i, accRow, NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* other types someday */
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
accum_mult(struct gl_context *ctx, GLfloat mult,
|
||||
GLint xpos, GLint ypos, GLint width, GLint height )
|
||||
{
|
||||
SWcontext *swrast = SWRAST_CONTEXT(ctx);
|
||||
struct gl_renderbuffer *rb
|
||||
= ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
|
||||
|
||||
assert(rb);
|
||||
|
||||
/* Leave optimized accum buffer mode */
|
||||
if (swrast->_IntegerAccumMode)
|
||||
rescale_accum(ctx);
|
||||
|
||||
if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
|
||||
if (rb->GetPointer(ctx, rb, 0, 0)) {
|
||||
GLint i, j;
|
||||
for (i = 0; i < height; i++) {
|
||||
GLshort *acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
|
||||
for (j = 0; j < 4 * width; j++) {
|
||||
acc[j] = (GLshort) (acc[j] * mult);
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
GLint i, j;
|
||||
for (i = 0; i < height; i++) {
|
||||
GLshort accRow[4 * MAX_WIDTH];
|
||||
rb->GetRow(ctx, rb, width, xpos, ypos + i, accRow);
|
||||
for (j = 0; j < 4 * width; j++) {
|
||||
accRow[j] = (GLshort) (accRow[j] * mult);
|
||||
}
|
||||
rb->PutRow(ctx, rb, width, xpos, ypos + i, accRow, NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* other types someday */
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void
|
||||
accum_accum(struct gl_context *ctx, GLfloat value,
|
||||
GLint xpos, GLint ypos, GLint width, GLint height )
|
||||
{
|
||||
SWcontext *swrast = SWRAST_CONTEXT(ctx);
|
||||
struct gl_renderbuffer *rb
|
||||
= ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
|
||||
const GLboolean directAccess = (rb->GetPointer(ctx, rb, 0, 0) != NULL);
|
||||
|
||||
assert(rb);
|
||||
|
||||
if (!ctx->ReadBuffer->_ColorReadBuffer) {
|
||||
/* no read buffer - OK */
|
||||
return;
|
||||
}
|
||||
|
||||
/* May have to leave optimized accum buffer mode */
|
||||
if (swrast->_IntegerAccumScaler == 0.0 && value > 0.0 && value <= 1.0)
|
||||
swrast->_IntegerAccumScaler = value;
|
||||
if (swrast->_IntegerAccumMode && value != swrast->_IntegerAccumScaler)
|
||||
rescale_accum(ctx);
|
||||
|
||||
if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
|
||||
const GLfloat scale = value * ACCUM_SCALE16 / CHAN_MAXF;
|
||||
GLshort accumRow[4 * MAX_WIDTH];
|
||||
GLchan rgba[MAX_WIDTH][4];
|
||||
GLint i;
|
||||
|
||||
for (i = 0; i < height; i++) {
|
||||
GLshort *acc;
|
||||
if (directAccess) {
|
||||
acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
|
||||
}
|
||||
else {
|
||||
rb->GetRow(ctx, rb, width, xpos, ypos + i, accumRow);
|
||||
acc = accumRow;
|
||||
}
|
||||
|
||||
/* read colors from color buffer */
|
||||
_swrast_read_rgba_span(ctx, ctx->ReadBuffer->_ColorReadBuffer, width,
|
||||
xpos, ypos + i, CHAN_TYPE, rgba);
|
||||
|
||||
/* do accumulation */
|
||||
if (swrast->_IntegerAccumMode) {
|
||||
/* simply add integer color values into accum buffer */
|
||||
GLint j;
|
||||
for (j = 0; j < width; j++) {
|
||||
acc[j * 4 + 0] += rgba[j][RCOMP];
|
||||
acc[j * 4 + 1] += rgba[j][GCOMP];
|
||||
acc[j * 4 + 2] += rgba[j][BCOMP];
|
||||
acc[j * 4 + 3] += rgba[j][ACOMP];
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* scaled integer (or float) accum buffer */
|
||||
GLint j;
|
||||
for (j = 0; j < width; j++) {
|
||||
acc[j * 4 + 0] += (GLshort) ((GLfloat) rgba[j][RCOMP] * scale);
|
||||
acc[j * 4 + 1] += (GLshort) ((GLfloat) rgba[j][GCOMP] * scale);
|
||||
acc[j * 4 + 2] += (GLshort) ((GLfloat) rgba[j][BCOMP] * scale);
|
||||
acc[j * 4 + 3] += (GLshort) ((GLfloat) rgba[j][ACOMP] * scale);
|
||||
}
|
||||
}
|
||||
|
||||
if (!directAccess) {
|
||||
rb->PutRow(ctx, rb, width, xpos, ypos + i, accumRow, NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* other types someday */
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void
|
||||
accum_load(struct gl_context *ctx, GLfloat value,
|
||||
GLint xpos, GLint ypos, GLint width, GLint height )
|
||||
{
|
||||
SWcontext *swrast = SWRAST_CONTEXT(ctx);
|
||||
struct gl_renderbuffer *rb
|
||||
= ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
|
||||
const GLboolean directAccess = (rb->GetPointer(ctx, rb, 0, 0) != NULL);
|
||||
|
||||
assert(rb);
|
||||
|
||||
if (!ctx->ReadBuffer->_ColorReadBuffer) {
|
||||
/* no read buffer - OK */
|
||||
return;
|
||||
}
|
||||
|
||||
/* This is a change to go into optimized accum buffer mode */
|
||||
if (value > 0.0 && value <= 1.0) {
|
||||
#if USE_OPTIMIZED_ACCUM
|
||||
swrast->_IntegerAccumMode = GL_TRUE;
|
||||
#else
|
||||
swrast->_IntegerAccumMode = GL_FALSE;
|
||||
#endif
|
||||
swrast->_IntegerAccumScaler = value;
|
||||
}
|
||||
else {
|
||||
swrast->_IntegerAccumMode = GL_FALSE;
|
||||
swrast->_IntegerAccumScaler = 0.0;
|
||||
}
|
||||
|
||||
if (rb->DataType == GL_SHORT || rb->DataType == GL_UNSIGNED_SHORT) {
|
||||
const GLfloat scale = value * ACCUM_SCALE16 / CHAN_MAXF;
|
||||
GLshort accumRow[4 * MAX_WIDTH];
|
||||
GLchan rgba[MAX_WIDTH][4];
|
||||
GLint i;
|
||||
|
||||
for (i = 0; i < height; i++) {
|
||||
GLshort *acc;
|
||||
if (directAccess) {
|
||||
acc = (GLshort *) rb->GetPointer(ctx, rb, xpos, ypos + i);
|
||||
}
|
||||
else {
|
||||
rb->GetRow(ctx, rb, width, xpos, ypos + i, accumRow);
|
||||
acc = accumRow;
|
||||
}
|
||||
|
||||
/* read colors from color buffer */
|
||||
_swrast_read_rgba_span(ctx, ctx->ReadBuffer->_ColorReadBuffer, width,
|
||||
xpos, ypos + i, CHAN_TYPE, rgba);
|
||||
|
||||
/* do load */
|
||||
if (swrast->_IntegerAccumMode) {
|
||||
/* just copy values in */
|
||||
GLint j;
|
||||
assert(swrast->_IntegerAccumScaler > 0.0);
|
||||
assert(swrast->_IntegerAccumScaler <= 1.0);
|
||||
for (j = 0; j < width; j++) {
|
||||
acc[j * 4 + 0] = rgba[j][RCOMP];
|
||||
acc[j * 4 + 1] = rgba[j][GCOMP];
|
||||
acc[j * 4 + 2] = rgba[j][BCOMP];
|
||||
acc[j * 4 + 3] = rgba[j][ACOMP];
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* scaled integer (or float) accum buffer */
|
||||
GLint j;
|
||||
for (j = 0; j < width; j++) {
|
||||
acc[j * 4 + 0] = (GLshort) ((GLfloat) rgba[j][RCOMP] * scale);
|
||||
acc[j * 4 + 1] = (GLshort) ((GLfloat) rgba[j][GCOMP] * scale);
|
||||
acc[j * 4 + 2] = (GLshort) ((GLfloat) rgba[j][BCOMP] * scale);
|
||||
acc[j * 4 + 3] = (GLshort) ((GLfloat) rgba[j][ACOMP] * scale);
|
||||
}
|
||||
}
|
||||
|
||||
if (!directAccess) {
|
||||
rb->PutRow(ctx, rb, width, xpos, ypos + i, accumRow, NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
accum_return(struct gl_context *ctx, GLfloat value,
|
||||
GLint xpos, GLint ypos, GLint width, GLint height )
|
||||
{
|
||||
SWcontext *swrast = SWRAST_CONTEXT(ctx);
|
||||
struct gl_framebuffer *fb = ctx->DrawBuffer;
|
||||
struct gl_renderbuffer *accumRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer;
|
||||
const GLboolean directAccess
|
||||
= (accumRb->GetPointer(ctx, accumRb, 0, 0) != NULL);
|
||||
|
||||
static GLchan multTable[32768];
|
||||
static GLfloat prevMult = 0.0;
|
||||
const GLfloat mult = swrast->_IntegerAccumScaler;
|
||||
const GLint max = MIN2((GLint) (256 / mult), 32767);
|
||||
|
||||
/* May have to leave optimized accum buffer mode */
|
||||
if (swrast->_IntegerAccumMode && value != 1.0)
|
||||
rescale_accum(ctx);
|
||||
|
||||
if (swrast->_IntegerAccumMode && swrast->_IntegerAccumScaler > 0) {
|
||||
/* build lookup table to avoid many floating point multiplies */
|
||||
GLint j;
|
||||
assert(swrast->_IntegerAccumScaler <= 1.0);
|
||||
if (mult != prevMult) {
|
||||
for (j = 0; j < max; j++)
|
||||
multTable[j] = IROUND((GLfloat) j * mult);
|
||||
prevMult = mult;
|
||||
}
|
||||
}
|
||||
|
||||
if (accumRb->DataType == GL_SHORT ||
|
||||
accumRb->DataType == GL_UNSIGNED_SHORT) {
|
||||
const GLfloat scale = value * CHAN_MAXF / ACCUM_SCALE16;
|
||||
GLuint buffer;
|
||||
GLint i;
|
||||
|
||||
/* XXX maybe transpose the 'i' and 'buffer' loops??? */
|
||||
for (i = 0; i < height; i++) {
|
||||
GLshort accumRow[4 * MAX_WIDTH];
|
||||
GLshort *acc;
|
||||
SWspan span;
|
||||
|
||||
/* init color span */
|
||||
INIT_SPAN(span, GL_BITMAP);
|
||||
span.end = width;
|
||||
span.arrayMask = SPAN_RGBA;
|
||||
span.x = xpos;
|
||||
span.y = ypos + i;
|
||||
|
||||
if (directAccess) {
|
||||
acc = (GLshort *) accumRb->GetPointer(ctx, accumRb, xpos, ypos +i);
|
||||
}
|
||||
else {
|
||||
accumRb->GetRow(ctx, accumRb, width, xpos, ypos + i, accumRow);
|
||||
acc = accumRow;
|
||||
}
|
||||
|
||||
/* get the colors to return */
|
||||
if (swrast->_IntegerAccumMode) {
|
||||
GLint j;
|
||||
for (j = 0; j < width; j++) {
|
||||
ASSERT(acc[j * 4 + 0] < max);
|
||||
ASSERT(acc[j * 4 + 1] < max);
|
||||
ASSERT(acc[j * 4 + 2] < max);
|
||||
ASSERT(acc[j * 4 + 3] < max);
|
||||
span.array->rgba[j][RCOMP] = multTable[acc[j * 4 + 0]];
|
||||
span.array->rgba[j][GCOMP] = multTable[acc[j * 4 + 1]];
|
||||
span.array->rgba[j][BCOMP] = multTable[acc[j * 4 + 2]];
|
||||
span.array->rgba[j][ACOMP] = multTable[acc[j * 4 + 3]];
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* scaled integer (or float) accum buffer */
|
||||
GLint j;
|
||||
for (j = 0; j < width; j++) {
|
||||
#if CHAN_BITS==32
|
||||
GLchan r = acc[j * 4 + 0] * scale;
|
||||
GLchan g = acc[j * 4 + 1] * scale;
|
||||
GLchan b = acc[j * 4 + 2] * scale;
|
||||
GLchan a = acc[j * 4 + 3] * scale;
|
||||
#else
|
||||
GLint r = IROUND( (GLfloat) (acc[j * 4 + 0]) * scale );
|
||||
GLint g = IROUND( (GLfloat) (acc[j * 4 + 1]) * scale );
|
||||
GLint b = IROUND( (GLfloat) (acc[j * 4 + 2]) * scale );
|
||||
GLint a = IROUND( (GLfloat) (acc[j * 4 + 3]) * scale );
|
||||
#endif
|
||||
span.array->rgba[j][RCOMP] = CLAMP( r, 0, CHAN_MAX );
|
||||
span.array->rgba[j][GCOMP] = CLAMP( g, 0, CHAN_MAX );
|
||||
span.array->rgba[j][BCOMP] = CLAMP( b, 0, CHAN_MAX );
|
||||
span.array->rgba[j][ACOMP] = CLAMP( a, 0, CHAN_MAX );
|
||||
}
|
||||
}
|
||||
|
||||
/* store colors */
|
||||
for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) {
|
||||
struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buffer];
|
||||
const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] ||
|
||||
!ctx->Color.ColorMask[buffer][GCOMP] ||
|
||||
!ctx->Color.ColorMask[buffer][BCOMP] ||
|
||||
!ctx->Color.ColorMask[buffer][ACOMP]);
|
||||
if (masking) {
|
||||
_swrast_mask_rgba_span(ctx, rb, &span, buffer);
|
||||
}
|
||||
rb->PutRow(ctx, rb, width, xpos, ypos + i, span.array->rgba, NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* other types someday */
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Software fallback for glAccum.
|
||||
*/
|
||||
void
|
||||
_swrast_Accum(struct gl_context *ctx, GLenum op, GLfloat value)
|
||||
{
|
||||
SWcontext *swrast = SWRAST_CONTEXT(ctx);
|
||||
GLint xpos, ypos, width, height;
|
||||
|
||||
if (swrast->NewState)
|
||||
_swrast_validate_derived( ctx );
|
||||
|
||||
if (!ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer) {
|
||||
_mesa_warning(ctx, "Calling glAccum() without an accumulation buffer");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_mesa_check_conditional_render(ctx))
|
||||
return;
|
||||
|
||||
swrast_render_start(ctx);
|
||||
|
||||
/* Compute region after calling swrast_render_start() so that we know the
|
||||
* drawbuffer's size/bounds are up to date.
|
||||
*/
|
||||
xpos = ctx->DrawBuffer->_Xmin;
|
||||
ypos = ctx->DrawBuffer->_Ymin;
|
||||
width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
|
||||
height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
|
||||
|
||||
switch (op) {
|
||||
case GL_ADD:
|
||||
if (value != 0.0F) {
|
||||
accum_add(ctx, value, xpos, ypos, width, height);
|
||||
}
|
||||
break;
|
||||
case GL_MULT:
|
||||
if (value != 1.0F) {
|
||||
accum_mult(ctx, value, xpos, ypos, width, height);
|
||||
}
|
||||
break;
|
||||
case GL_ACCUM:
|
||||
if (value != 0.0F) {
|
||||
accum_accum(ctx, value, xpos, ypos, width, height);
|
||||
}
|
||||
break;
|
||||
case GL_LOAD:
|
||||
accum_load(ctx, value, xpos, ypos, width, height);
|
||||
break;
|
||||
case GL_RETURN:
|
||||
accum_return(ctx, value, xpos, ypos, width, height);
|
||||
break;
|
||||
default:
|
||||
_mesa_problem(ctx, "invalid mode in _swrast_Accum()");
|
||||
break;
|
||||
}
|
||||
|
||||
swrast_render_finish(ctx);
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 6.3
|
||||
*
|
||||
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef S_ACCUM_H
|
||||
#define S_ACCUM_H
|
||||
|
||||
|
||||
struct gl_context;
|
||||
struct gl_renderbuffer;
|
||||
|
||||
|
||||
extern void
|
||||
_swrast_clear_accum_buffer(struct gl_context *ctx, struct gl_renderbuffer *rb);
|
||||
|
||||
|
||||
#endif
|
||||
@@ -127,9 +127,6 @@ _swrast_BlitFramebuffer(struct gl_context *ctx,
|
||||
extern void
|
||||
_swrast_Clear(struct gl_context *ctx, GLbitfield buffers);
|
||||
|
||||
extern void
|
||||
_swrast_Accum(struct gl_context *ctx, GLenum op, GLfloat value);
|
||||
|
||||
|
||||
|
||||
/* Reset the stipple counter
|
||||
|
||||
Reference in New Issue
Block a user