i965: switch tcs over to shared shader_info

Note we access shader_info from the program struct rather than the
nir_shader pointer because shader cache won't create a nir_shader.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Timothy Arceri
2016-10-19 11:08:18 +11:00
parent 9d2b391165
commit e6cecb837d
2 changed files with 17 additions and 22 deletions
+8 -11
View File
@@ -316,24 +316,21 @@ void
brw_tcs_populate_key(struct brw_context *brw,
struct brw_tcs_prog_key *key)
{
uint64_t per_vertex_slots =
brw->tess_eval_program->Base.nir->info->inputs_read;
uint32_t per_patch_slots =
brw->tess_eval_program->Base.nir->info->patch_inputs_read;
struct brw_tess_ctrl_program *tcp =
(struct brw_tess_ctrl_program *) brw->tess_ctrl_program;
struct brw_tess_eval_program *tep =
(struct brw_tess_eval_program *) brw->tess_eval_program;
struct gl_program *prog = &tcp->program.Base;
struct gl_program *tes_prog = &tep->program.Base;
uint64_t per_vertex_slots = tes_prog->info.inputs_read;
uint32_t per_patch_slots = tes_prog->info.patch_inputs_read;
memset(key, 0, sizeof(*key));
if (brw->tess_ctrl_program) {
per_vertex_slots |=
brw->tess_ctrl_program->Base.nir->info->outputs_written;
per_patch_slots |=
brw->tess_ctrl_program->Base.nir->info->patch_outputs_written;
if (tcp) {
per_vertex_slots |= prog->info.outputs_written;
per_patch_slots |= prog->info.patch_outputs_written;
}
if (brw->gen < 8 || !tcp)
@@ -355,7 +352,7 @@ brw_tcs_populate_key(struct brw_context *brw,
/* _NEW_TEXTURE */
brw_populate_sampler_prog_key_data(&brw->ctx, prog, &key->tex);
} else {
key->outputs_written = tep->program.Base.nir->info->inputs_read;
key->outputs_written = tes_prog->info.inputs_read;
}
}
+9 -11
View File
@@ -233,16 +233,15 @@ void
brw_tes_populate_key(struct brw_context *brw,
struct brw_tes_prog_key *key)
{
uint64_t per_vertex_slots =
brw->tess_eval_program->Base.nir->info->inputs_read;
uint32_t per_patch_slots =
brw->tess_eval_program->Base.nir->info->patch_inputs_read;
struct brw_tess_ctrl_program *tcp =
(struct brw_tess_ctrl_program *) brw->tess_ctrl_program;
struct brw_tess_eval_program *tep =
(struct brw_tess_eval_program *) brw->tess_eval_program;
struct gl_program *prog = &tep->program.Base;
uint64_t per_vertex_slots = prog->info.inputs_read;
uint32_t per_patch_slots = prog->info.patch_inputs_read;
memset(key, 0, sizeof(*key));
key->program_string_id = tep->id;
@@ -251,11 +250,10 @@ brw_tes_populate_key(struct brw_context *brw,
* TES (possibly for cross-thread communication). These need to
* be stored in the Patch URB Entry as well.
*/
if (brw->tess_ctrl_program) {
per_vertex_slots |=
brw->tess_ctrl_program->Base.nir->info->outputs_written;
per_patch_slots |=
brw->tess_ctrl_program->Base.nir->info->patch_outputs_written;
if (tcp) {
struct gl_program *tcp_prog = &tcp->program.Base;
per_vertex_slots |= tcp_prog->info.outputs_written;
per_patch_slots |= tcp_prog->info.patch_outputs_written;
}
/* Ignore gl_TessLevelInner/Outer - we treat them as system values,