nv50,nvc0: handle user vertex buffers
And restructure VBO validation a little in the process.
This commit is contained in:
@@ -604,30 +604,28 @@ nouveau_scratch_more(struct nouveau_context *nv, unsigned min_size)
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return ret;
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}
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/* Upload data to scratch memory and update buffer address.
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* Returns the bo the data resides in, if successful.
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*/
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struct nouveau_bo *
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/* Copy data to a scratch buffer and return address & bo the data resides in. */
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uint64_t
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nouveau_scratch_data(struct nouveau_context *nv,
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struct nv04_resource *buf, unsigned base, unsigned size)
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const void *data, unsigned base, unsigned size,
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struct nouveau_bo **bo)
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{
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struct nouveau_bo *bo;
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unsigned bgn = MAX2(base, nv->scratch.offset);
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unsigned end = bgn + size;
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if (end >= nv->scratch.end) {
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end = base + size;
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if (!nouveau_scratch_more(nv, end))
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return NULL;
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return 0;
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bgn = base;
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}
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nv->scratch.offset = align(end, 4);
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memcpy(nv->scratch.map + bgn, buf->data + base, size);
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memcpy(nv->scratch.map + bgn, (const uint8_t *)data + base, size);
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bo = nv->scratch.current;
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buf->address = bo->offset + (bgn - base);
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return bo;
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*bo = nv->scratch.current;
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return (*bo)->offset + (bgn - base);
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}
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void *
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@@ -89,11 +89,12 @@ boolean
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nouveau_user_buffer_upload(struct nouveau_context *, struct nv04_resource *,
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unsigned base, unsigned size);
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/* Copy data to a scratch buffer, update buffer address.
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* Returns the bo the data resides in, or NULL on failure.
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/* Copy data to a scratch buffer and return address & bo the data resides in.
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* Returns 0 on failure.
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*/
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struct nouveau_bo *
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uint64_t
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nouveau_scratch_data(struct nouveau_context *,
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struct nv04_resource *, unsigned base, unsigned size);
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const void *data, unsigned base, unsigned size,
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struct nouveau_bo **);
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#endif
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@@ -123,8 +123,11 @@ struct nv50_context {
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struct pipe_index_buffer idxbuf;
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uint32_t vbo_fifo; /* bitmask of vertex elements to be pushed to FIFO */
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uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */
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uint32_t vbo_constant; /* bitmask of user buffers with stride 0 */
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uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */
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uint32_t vb_elt_limit; /* max - min element (count - 1) */
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uint32_t instance_off; /* base vertex for instanced arrays */
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uint32_t instance_max; /* max instance for current draw call */
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struct pipe_sampler_view *textures[3][PIPE_MAX_SAMPLERS];
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unsigned num_textures[3];
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@@ -220,15 +220,17 @@ nv50_push_vbo(struct nv50_context *nv50, const struct pipe_draw_info *info)
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ctx.vertex_words = nv50->vertex->vertex_size;
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for (i = 0; i < nv50->num_vtxbufs; ++i) {
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uint8_t *data;
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struct pipe_vertex_buffer *vb = &nv50->vtxbuf[i];
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struct nv04_resource *res = nv04_resource(vb->buffer);
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const struct pipe_vertex_buffer *vb = &nv50->vtxbuf[i];
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const uint8_t *data;
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data = nouveau_resource_map_offset(&nv50->base, res,
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vb->buffer_offset, NOUVEAU_BO_RD);
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if (unlikely(vb->buffer))
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data = nouveau_resource_map_offset(&nv50->base,
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nv04_resource(vb->buffer), vb->buffer_offset, NOUVEAU_BO_RD);
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else
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data = vb->user_buffer;
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if (apply_bias && likely(!(nv50->vertex->instance_bufs & (1 << i))))
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data += info->index_bias * vb->stride;
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data += (ptrdiff_t)info->index_bias * vb->stride;
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ctx.translate->set_buffer(ctx.translate, i, data, vb->stride, ~0);
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}
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@@ -304,10 +306,4 @@ nv50_push_vbo(struct nv50_context *nv50, const struct pipe_draw_info *info)
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ctx.instance_id++;
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ctx.prim |= NV50_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
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}
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if (info->indexed)
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nouveau_resource_unmap(nv04_resource(nv50->idxbuf.buffer));
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for (i = 0; i < nv50->num_vtxbufs; ++i)
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nouveau_resource_unmap(nv04_resource(nv50->vtxbuf[i].buffer));
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}
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@@ -151,10 +151,10 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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return 1;
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case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
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case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
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case PIPE_CAP_USER_VERTEX_BUFFERS:
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return 0; /* state trackers will know better */
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case PIPE_CAP_USER_CONSTANT_BUFFERS:
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case PIPE_CAP_USER_INDEX_BUFFERS:
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case PIPE_CAP_USER_VERTEX_BUFFERS:
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return 1;
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case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
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return 256;
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@@ -889,12 +889,23 @@ nv50_set_vertex_buffers(struct pipe_context *pipe,
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struct nv50_context *nv50 = nv50_context(pipe);
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unsigned i;
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for (i = 0; i < count; ++i)
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nv50->vbo_user = nv50->vbo_constant = 0;
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for (i = 0; i < count; ++i) {
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nv50->vtxbuf[i].stride = vb[i].stride;
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pipe_resource_reference(&nv50->vtxbuf[i].buffer, vb[i].buffer);
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if (!vb[i].buffer && vb[i].user_buffer) {
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nv50->vtxbuf[i].user_buffer = vb[i].user_buffer;
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nv50->vbo_user |= 1 << i;
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if (!vb[i].stride)
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nv50->vbo_constant |= 1 << i;
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} else {
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nv50->vtxbuf[i].buffer_offset = vb[i].buffer_offset;
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}
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}
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for (; i < nv50->num_vtxbufs; ++i)
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pipe_resource_reference(&nv50->vtxbuf[i].buffer, NULL);
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memcpy(nv50->vtxbuf, vb, sizeof(*vb) * count);
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nv50->num_vtxbufs = count;
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nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX);
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@@ -50,11 +50,12 @@ struct nv50_vertex_element {
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};
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struct nv50_vertex_stateobj {
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uint32_t min_instance_div[PIPE_MAX_ATTRIBS];
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uint16_t vb_access_size[PIPE_MAX_ATTRIBS];
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struct translate *translate;
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unsigned num_elements;
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uint32_t instance_elts;
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uint32_t instance_bufs;
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uint16_t vb_access_size[PIPE_MAX_ATTRIBS];
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boolean need_conversion;
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unsigned vertex_size;
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unsigned packet_vertex_limit;
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+134
-126
@@ -62,6 +62,9 @@ nv50_vertex_state_create(struct pipe_context *pipe,
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memset(so->vb_access_size, 0, sizeof(so->vb_access_size));
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for (i = 0; i < PIPE_MAX_ATTRIBS; ++i)
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so->min_instance_div[i] = 0xffffffff;
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transkey.nr_elements = 0;
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transkey.output_stride = 0;
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@@ -109,6 +112,8 @@ nv50_vertex_state_create(struct pipe_context *pipe,
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if (unlikely(ve->instance_divisor)) {
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so->instance_elts |= 1 << i;
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so->instance_bufs |= 1 << vbi;
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if (ve->instance_divisor < so->min_instance_div[vbi])
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so->min_instance_div[vbi] = ve->instance_divisor;
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}
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}
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}
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@@ -130,14 +135,12 @@ static void
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nv50_emit_vtxattr(struct nv50_context *nv50, struct pipe_vertex_buffer *vb,
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struct pipe_vertex_element *ve, unsigned attr)
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{
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const void *data;
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struct nouveau_pushbuf *push = nv50->base.pushbuf;
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struct nv04_resource *res = nv04_resource(vb->buffer);
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const void *data = (const uint8_t *)vb->user_buffer + ve->src_offset;
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float v[4];
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const unsigned nc = util_format_get_nr_components(ve->src_format);
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data = nouveau_resource_map_offset(&nv50->base, res, vb->buffer_offset +
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ve->src_offset, NOUVEAU_BO_RD);
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assert(vb->user_buffer);
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util_format_read_4f(ve->src_format, v, 0, data, 0, 0, 0, 1, 1);
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@@ -175,8 +178,8 @@ nv50_emit_vtxattr(struct nv50_context *nv50, struct pipe_vertex_buffer *vb,
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}
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static INLINE void
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nv50_vbuf_range(struct nv50_context *nv50, int vbi,
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uint32_t *base, uint32_t *size)
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nv50_user_vbuf_range(struct nv50_context *nv50, int vbi,
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uint32_t *base, uint32_t *size)
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{
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if (unlikely(nv50->vertex->instance_bufs & (1 << vbi))) {
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/* TODO: use min and max instance divisor to get a proper range */
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@@ -192,66 +195,43 @@ nv50_vbuf_range(struct nv50_context *nv50, int vbi,
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}
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static void
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nv50_prevalidate_vbufs(struct nv50_context *nv50, unsigned limits[])
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nv50_upload_user_buffers(struct nv50_context *nv50,
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uint64_t addrs[], uint32_t limits[])
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{
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const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
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struct nouveau_bo *bo;
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struct pipe_vertex_buffer *vb;
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struct nv04_resource *buf;
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int i;
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uint32_t base, size;
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unsigned b;
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nv50->vbo_fifo = nv50->vbo_user = 0;
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for (b = 0; b < nv50->num_vtxbufs; ++b) {
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struct nouveau_bo *bo;
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const struct pipe_vertex_buffer *vb = &nv50->vtxbuf[b];
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uint32_t base, size;
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nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX);
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for (i = 0; i < nv50->num_vtxbufs; ++i) {
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vb = &nv50->vtxbuf[i];
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limits[i] = 0;
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if (!vb->stride)
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if (!(nv50->vbo_user & (1 << b)) || !vb->stride)
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continue;
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buf = nv04_resource(vb->buffer);
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nv50_user_vbuf_range(nv50, b, &base, &size);
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if (nouveau_resource_mapped_by_gpu(vb->buffer)) {
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BCTX_REFN(nv50->bufctx_3d, VERTEX, buf, RD);
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} else {
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if (nv50->vbo_push_hint) {
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nv50->vbo_fifo = ~0;
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return;
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}
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nv50->base.vbo_dirty = TRUE;
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if (buf->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY) {
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assert(vb->stride > vb->buffer_offset);
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nv50->vbo_user |= 1 << i;
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nv50_vbuf_range(nv50, i, &base, &size);
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limits[i] = base + size - 1;
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bo = nouveau_scratch_data(&nv50->base, buf, base, size);
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if (bo)
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BCTX_REFN_bo(nv50->bufctx_3d, VERTEX_TMP, bo_flags, bo);
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} else {
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if (nouveau_buffer_migrate(&nv50->base, buf, NOUVEAU_BO_GART))
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BCTX_REFN(nv50->bufctx_3d, VERTEX, buf, RD);
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}
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}
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limits[b] = base + size - 1;
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addrs[b] = nouveau_scratch_data(&nv50->base, vb->user_buffer, base, size,
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&bo);
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if (addrs[b])
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BCTX_REFN_bo(nv50->bufctx_3d, VERTEX_TMP, NOUVEAU_BO_GART |
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NOUVEAU_BO_RD, bo);
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}
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nv50->base.vbo_dirty = TRUE;
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}
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static void
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nv50_update_user_vbufs(struct nv50_context *nv50)
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{
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const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
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struct nouveau_bo *bo;
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uint64_t address[PIPE_MAX_ATTRIBS];
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struct nouveau_pushbuf *push = nv50->base.pushbuf;
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uint32_t base, offset, size;
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int i;
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unsigned i;
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uint32_t written = 0;
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for (i = 0; i < nv50->vertex->num_elements; ++i) {
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struct pipe_vertex_element *ve = &nv50->vertex->element[i].pipe;
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const int b = ve->vertex_buffer_index;
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const unsigned b = ve->vertex_buffer_index;
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struct pipe_vertex_buffer *vb = &nv50->vtxbuf[b];
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struct nv04_resource *buf = nv04_resource(vb->buffer);
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uint32_t base, size;
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if (!(nv50->vbo_user & (1 << b)))
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continue;
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@@ -260,22 +240,24 @@ nv50_update_user_vbufs(struct nv50_context *nv50)
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nv50_emit_vtxattr(nv50, vb, ve, i);
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continue;
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}
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nv50_vbuf_range(nv50, b, &base, &size);
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nv50_user_vbuf_range(nv50, b, &base, &size);
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if (!(written & (1 << b))) {
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struct nouveau_bo *bo;
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const uint32_t bo_flags = NOUVEAU_BO_GART | NOUVEAU_BO_RD;
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written |= 1 << b;
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bo = nouveau_scratch_data(&nv50->base, buf, base, size);
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if (bo)
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address[b] = nouveau_scratch_data(&nv50->base, vb->user_buffer,
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base, size, &bo);
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if (address[b])
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BCTX_REFN_bo(nv50->bufctx_3d, VERTEX_TMP, bo_flags, bo);
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}
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offset = vb->buffer_offset + ve->src_offset;
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BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2);
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PUSH_DATAh(push, buf->address + base + size - 1);
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PUSH_DATA (push, buf->address + base + size - 1);
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PUSH_DATAh(push, address[b] + base + size - 1);
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PUSH_DATA (push, address[b] + base + size - 1);
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BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_START_HIGH(i)), 2);
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PUSH_DATAh(push, buf->address + offset);
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PUSH_DATA (push, buf->address + offset);
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PUSH_DATAh(push, address[b] + ve->src_offset);
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PUSH_DATA (push, address[b] + ve->src_offset);
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}
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nv50->base.vbo_dirty = TRUE;
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}
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@@ -292,90 +274,112 @@ nv50_release_user_vbufs(struct nv50_context *nv50)
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void
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nv50_vertex_arrays_validate(struct nv50_context *nv50)
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{
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uint64_t addrs[PIPE_MAX_ATTRIBS];
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uint32_t limits[PIPE_MAX_ATTRIBS];
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struct nouveau_pushbuf *push = nv50->base.pushbuf;
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struct nv50_vertex_stateobj *vertex = nv50->vertex;
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struct pipe_vertex_buffer *vb;
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struct nv50_vertex_element *ve;
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uint32_t mask;
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uint32_t refd = 0;
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unsigned i;
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unsigned limits[PIPE_MAX_ATTRIBS]; /* user vertex buffer limits */
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const unsigned n = MAX2(vertex->num_elements, nv50->state.num_vtxelts);
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if (unlikely(vertex->need_conversion)) {
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if (unlikely(vertex->need_conversion))
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nv50->vbo_fifo = ~0;
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nv50->vbo_user = 0;
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} else {
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nv50_prevalidate_vbufs(nv50, limits);
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}
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else
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if (nv50->vbo_user & ~nv50->vbo_constant)
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nv50->vbo_fifo = nv50->vbo_push_hint ? ~0 : 0;
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else
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nv50->vbo_fifo = 0;
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BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_ATTRIB(0)), vertex->num_elements);
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for (i = 0; i < vertex->num_elements; ++i) {
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ve = &vertex->element[i];
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vb = &nv50->vtxbuf[ve->pipe.vertex_buffer_index];
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if (likely(vb->stride) || nv50->vbo_fifo) {
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PUSH_DATA(push, ve->state);
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} else {
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PUSH_DATA(push, ve->state | NV50_3D_VERTEX_ARRAY_ATTRIB_CONST);
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nv50->vbo_fifo &= ~(1 << i);
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}
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}
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for (i = 0; i < vertex->num_elements; ++i) {
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struct nv04_resource *res;
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unsigned limit, offset;
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ve = &vertex->element[i];
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vb = &nv50->vtxbuf[ve->pipe.vertex_buffer_index];
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if (unlikely(ve->pipe.instance_divisor)) {
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if (!(nv50->state.instance_elts & (1 << i))) {
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BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 1);
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PUSH_DATA (push, 1);
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}
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BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_DIVISOR(i)), 1);
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PUSH_DATA (push, ve->pipe.instance_divisor);
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} else
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if (unlikely(nv50->state.instance_elts & (1 << i))) {
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BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 1);
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PUSH_DATA (push, 0);
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}
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res = nv04_resource(vb->buffer);
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if (nv50->vbo_fifo || unlikely(vb->stride == 0)) {
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if (!nv50->vbo_fifo)
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nv50_emit_vtxattr(nv50, vb, &ve->pipe, i);
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/* update vertex format state */
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BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_ATTRIB(0)), n);
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if (nv50->vbo_fifo) {
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nv50->state.num_vtxelts = vertex->num_elements;
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for (i = 0; i < vertex->num_elements; ++i)
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PUSH_DATA (push, vertex->element[i].state);
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for (; i < n; ++i)
|
||||
PUSH_DATA (push, NV50_3D_VERTEX_ATTRIB_INACTIVE);
|
||||
for (i = 0; i < n; ++i) {
|
||||
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 1);
|
||||
PUSH_DATA (push, 0);
|
||||
}
|
||||
return;
|
||||
}
|
||||
for (i = 0; i < vertex->num_elements; ++i) {
|
||||
const unsigned b = vertex->element[i].pipe.vertex_buffer_index;
|
||||
ve = &vertex->element[i];
|
||||
vb = &nv50->vtxbuf[b];
|
||||
|
||||
if (likely(vb->stride) || !(nv50->vbo_user & (1 << b)))
|
||||
PUSH_DATA(push, ve->state);
|
||||
else
|
||||
PUSH_DATA(push, ve->state | NV50_3D_VERTEX_ARRAY_ATTRIB_CONST);
|
||||
}
|
||||
for (; i < n; ++i)
|
||||
PUSH_DATA(push, NV50_3D_VERTEX_ATTRIB_INACTIVE);
|
||||
|
||||
/* update per-instance enables */
|
||||
mask = vertex->instance_elts ^ nv50->state.instance_elts;
|
||||
while (mask) {
|
||||
const int i = ffs(mask) - 1;
|
||||
mask &= ~(1 << i);
|
||||
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 1);
|
||||
PUSH_DATA (push, (vertex->instance_elts >> i) & 1);
|
||||
}
|
||||
nv50->state.instance_elts = vertex->instance_elts;
|
||||
|
||||
if (nv50->vbo_user & ~nv50->vbo_constant)
|
||||
nv50_upload_user_buffers(nv50, addrs, limits);
|
||||
|
||||
/* update buffers and set constant attributes */
|
||||
for (i = 0; i < vertex->num_elements; ++i) {
|
||||
uint64_t address, limit;
|
||||
const unsigned b = vertex->element[i].pipe.vertex_buffer_index;
|
||||
ve = &vertex->element[i];
|
||||
vb = &nv50->vtxbuf[b];
|
||||
|
||||
if (unlikely(nv50->vbo_constant & (1 << b))) {
|
||||
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 1);
|
||||
PUSH_DATA (push, 0);
|
||||
nv50_emit_vtxattr(nv50, vb, &ve->pipe, i);
|
||||
continue;
|
||||
} else
|
||||
if (nv50->vbo_user & (1 << b)) {
|
||||
address = addrs[b] + ve->pipe.src_offset;
|
||||
limit = addrs[b] + limits[b];
|
||||
} else {
|
||||
struct nv04_resource *buf = nv04_resource(vb->buffer);
|
||||
if (!(refd & (1 << b))) {
|
||||
refd |= 1 << b;
|
||||
BCTX_REFN(nv50->bufctx_3d, VERTEX, buf, RD);
|
||||
}
|
||||
address = buf->address + vb->buffer_offset + ve->pipe.src_offset;
|
||||
limit = buf->address + buf->base.width0 - 1;
|
||||
}
|
||||
|
||||
offset = ve->pipe.src_offset + vb->buffer_offset;
|
||||
limit = limits[ve->pipe.vertex_buffer_index];
|
||||
if (!limit)
|
||||
limit = vb->buffer->width0 - 1;
|
||||
|
||||
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 1);
|
||||
PUSH_DATA (push, NV50_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
|
||||
if (unlikely(ve->pipe.instance_divisor)) {
|
||||
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 4);
|
||||
PUSH_DATA (push, NV50_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
|
||||
PUSH_DATAh(push, address);
|
||||
PUSH_DATA (push, address);
|
||||
PUSH_DATA (push, ve->pipe.instance_divisor);
|
||||
} else {
|
||||
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 3);
|
||||
PUSH_DATA (push, NV50_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
|
||||
PUSH_DATAh(push, address);
|
||||
PUSH_DATA (push, address);
|
||||
}
|
||||
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2);
|
||||
PUSH_DATAh(push, res->address + limit);
|
||||
PUSH_DATA (push, res->address + limit);
|
||||
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_START_HIGH(i)), 2);
|
||||
PUSH_DATAh(push, res->address + offset);
|
||||
PUSH_DATA (push, res->address + offset);
|
||||
PUSH_DATAh(push, limit);
|
||||
PUSH_DATA (push, limit);
|
||||
}
|
||||
for (; i < nv50->state.num_vtxelts; ++i) {
|
||||
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_ATTRIB(i)), 1);
|
||||
PUSH_DATA (push, NV50_3D_VERTEX_ATTRIB_INACTIVE);
|
||||
if (unlikely(nv50->state.instance_elts & (1 << i))) {
|
||||
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 1);
|
||||
PUSH_DATA (push, 0);
|
||||
}
|
||||
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 1);
|
||||
PUSH_DATA (push, 0);
|
||||
}
|
||||
|
||||
nv50->state.num_vtxelts = vertex->num_elements;
|
||||
nv50->state.instance_elts = vertex->instance_elts;
|
||||
}
|
||||
|
||||
#define NV50_PRIM_GL_CASE(n) \
|
||||
@@ -703,6 +707,8 @@ nv50_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
|
||||
/* NOTE: caller must ensure that (min_index + index_bias) is >= 0 */
|
||||
nv50->vb_elt_first = info->min_index + info->index_bias;
|
||||
nv50->vb_elt_limit = info->max_index - info->min_index;
|
||||
nv50->instance_off = info->start_instance;
|
||||
nv50->instance_max = info->instance_count - 1;
|
||||
|
||||
/* For picking only a few vertices from a large user buffer, push is better,
|
||||
* if index count is larger and we expect repeated vertices, suggest upload.
|
||||
@@ -710,11 +716,13 @@ nv50_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
|
||||
nv50->vbo_push_hint = /* the 64 is heuristic */
|
||||
!(info->indexed && ((nv50->vb_elt_limit + 64) < info->count));
|
||||
|
||||
if (nv50->vbo_push_hint != !!nv50->vbo_fifo)
|
||||
nv50->dirty |= NV50_NEW_ARRAYS;
|
||||
|
||||
if (nv50->vbo_user && !(nv50->dirty & (NV50_NEW_VERTEX | NV50_NEW_ARRAYS)))
|
||||
nv50_update_user_vbufs(nv50);
|
||||
if (nv50->vbo_user && !(nv50->dirty & (NV50_NEW_ARRAYS | NV50_NEW_VERTEX))) {
|
||||
if (!!nv50->vbo_fifo != nv50->vbo_push_hint)
|
||||
nv50->dirty |= NV50_NEW_ARRAYS;
|
||||
else
|
||||
if (!nv50->vbo_fifo)
|
||||
nv50_update_user_vbufs(nv50);
|
||||
}
|
||||
|
||||
if (unlikely(nv50->num_so_targets && !nv50->gmtyprog))
|
||||
nv50->state.prim_size = nv50_pipe_prim_to_prim_size[info->mode];
|
||||
|
||||
@@ -131,6 +131,8 @@ struct nvc0_context {
|
||||
uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */
|
||||
uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */
|
||||
uint32_t vb_elt_limit; /* max - min element (count - 1) */
|
||||
uint32_t instance_off; /* current base vertex for instanced arrays */
|
||||
uint32_t instance_max; /* last instance for current draw call */
|
||||
|
||||
struct pipe_sampler_view *textures[5][PIPE_MAX_SAMPLERS];
|
||||
unsigned num_textures[5];
|
||||
|
||||
@@ -139,10 +139,10 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
|
||||
return 1;
|
||||
case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
|
||||
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
|
||||
case PIPE_CAP_USER_VERTEX_BUFFERS:
|
||||
return 0; /* state trackers will know better */
|
||||
case PIPE_CAP_USER_CONSTANT_BUFFERS:
|
||||
case PIPE_CAP_USER_INDEX_BUFFERS:
|
||||
case PIPE_CAP_USER_VERTEX_BUFFERS:
|
||||
return 1;
|
||||
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
|
||||
return 256;
|
||||
|
||||
@@ -756,13 +756,20 @@ nvc0_set_vertex_buffers(struct pipe_context *pipe,
|
||||
uint32_t constant_vbos = 0;
|
||||
unsigned i;
|
||||
|
||||
nvc0->vbo_user = 0;
|
||||
|
||||
if (count != nvc0->num_vtxbufs) {
|
||||
for (i = 0; i < count; ++i) {
|
||||
pipe_resource_reference(&nvc0->vtxbuf[i].buffer, vb[i].buffer);
|
||||
nvc0->vtxbuf[i].buffer_offset = vb[i].buffer_offset;
|
||||
if (vb[i].user_buffer) {
|
||||
nvc0->vbo_user |= 1 << i;
|
||||
nvc0->vtxbuf[i].user_buffer = vb[i].user_buffer;
|
||||
if (!vb[i].stride)
|
||||
constant_vbos |= 1 << i;
|
||||
} else {
|
||||
nvc0->vtxbuf[i].buffer_offset = vb[i].buffer_offset;
|
||||
}
|
||||
nvc0->vtxbuf[i].stride = vb[i].stride;
|
||||
if (!vb[i].stride)
|
||||
constant_vbos |= 1 << i;
|
||||
}
|
||||
for (; i < nvc0->num_vtxbufs; ++i)
|
||||
pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL);
|
||||
@@ -771,6 +778,13 @@ nvc0_set_vertex_buffers(struct pipe_context *pipe,
|
||||
nvc0->dirty |= NVC0_NEW_ARRAYS;
|
||||
} else {
|
||||
for (i = 0; i < count; ++i) {
|
||||
if (vb[i].user_buffer) {
|
||||
nvc0->vtxbuf[i].user_buffer = vb[i].user_buffer;
|
||||
nvc0->vbo_user |= 1 << i;
|
||||
if (!vb[i].stride)
|
||||
constant_vbos |= 1 << i;
|
||||
assert(!vb[i].buffer);
|
||||
}
|
||||
if (nvc0->vtxbuf[i].buffer == vb[i].buffer &&
|
||||
nvc0->vtxbuf[i].buffer_offset == vb[i].buffer_offset &&
|
||||
nvc0->vtxbuf[i].stride == vb[i].stride)
|
||||
@@ -778,10 +792,7 @@ nvc0_set_vertex_buffers(struct pipe_context *pipe,
|
||||
pipe_resource_reference(&nvc0->vtxbuf[i].buffer, vb[i].buffer);
|
||||
nvc0->vtxbuf[i].buffer_offset = vb[i].buffer_offset;
|
||||
nvc0->vtxbuf[i].stride = vb[i].stride;
|
||||
if (likely(vb[i].stride))
|
||||
nvc0->dirty |= NVC0_NEW_ARRAYS;
|
||||
else
|
||||
constant_vbos |= 1 << i;
|
||||
nvc0->dirty |= NVC0_NEW_ARRAYS;
|
||||
}
|
||||
}
|
||||
if (constant_vbos != nvc0->constant_vbos) {
|
||||
|
||||
@@ -49,11 +49,13 @@ struct nvc0_vertex_element {
|
||||
};
|
||||
|
||||
struct nvc0_vertex_stateobj {
|
||||
uint32_t min_instance_div[PIPE_MAX_ATTRIBS];
|
||||
uint16_t vb_access_size[PIPE_MAX_ATTRIBS];
|
||||
struct translate *translate;
|
||||
unsigned num_elements;
|
||||
uint32_t instance_elts;
|
||||
uint32_t instance_bufs;
|
||||
uint16_t vb_access_size[PIPE_MAX_ATTRIBS];
|
||||
boolean shared_slots;
|
||||
boolean need_conversion; /* e.g. VFETCH cannot convert f64 to f32 */
|
||||
unsigned size; /* size of vertex in bytes (when packed) */
|
||||
struct nvc0_vertex_element element[0];
|
||||
|
||||
+253
-174
@@ -52,6 +52,7 @@ nvc0_vertex_state_create(struct pipe_context *pipe,
|
||||
struct nvc0_vertex_stateobj *so;
|
||||
struct translate_key transkey;
|
||||
unsigned i;
|
||||
unsigned src_offset_max = 0;
|
||||
|
||||
so = MALLOC(sizeof(*so) +
|
||||
num_elements * sizeof(struct nvc0_vertex_element));
|
||||
@@ -60,10 +61,14 @@ nvc0_vertex_state_create(struct pipe_context *pipe,
|
||||
so->num_elements = num_elements;
|
||||
so->instance_elts = 0;
|
||||
so->instance_bufs = 0;
|
||||
so->shared_slots = FALSE;
|
||||
so->need_conversion = FALSE;
|
||||
|
||||
memset(so->vb_access_size, 0, sizeof(so->vb_access_size));
|
||||
|
||||
for (i = 0; i < PIPE_MAX_ATTRIBS; ++i)
|
||||
so->min_instance_div[i] = 0xffffffff;
|
||||
|
||||
transkey.nr_elements = 0;
|
||||
transkey.output_stride = 0;
|
||||
|
||||
@@ -91,12 +96,16 @@ nvc0_vertex_state_create(struct pipe_context *pipe,
|
||||
}
|
||||
size = util_format_get_blocksize(fmt);
|
||||
|
||||
src_offset_max = MAX2(src_offset_max, ve->src_offset);
|
||||
|
||||
if (so->vb_access_size[vbi] < (ve->src_offset + size))
|
||||
so->vb_access_size[vbi] = ve->src_offset + size;
|
||||
|
||||
if (unlikely(ve->instance_divisor)) {
|
||||
so->instance_elts |= 1 << i;
|
||||
so->instance_bufs |= 1 << vbi;
|
||||
if (ve->instance_divisor < so->min_instance_div[vbi])
|
||||
so->min_instance_div[vbi] = ve->instance_divisor;
|
||||
}
|
||||
|
||||
if (1) {
|
||||
@@ -129,6 +138,17 @@ nvc0_vertex_state_create(struct pipe_context *pipe,
|
||||
so->size = transkey.output_stride;
|
||||
so->translate = translate_create(&transkey);
|
||||
|
||||
if (so->instance_elts || src_offset_max >= (1 << 14))
|
||||
return so;
|
||||
so->shared_slots = TRUE;
|
||||
|
||||
for (i = 0; i < num_elements; ++i) {
|
||||
const unsigned b = elements[i].vertex_buffer_index;
|
||||
const unsigned s = elements[i].src_offset;
|
||||
so->element[i].state &= ~NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__MASK;
|
||||
so->element[i].state |= b << NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT;
|
||||
so->element[i].state |= s << NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT;
|
||||
}
|
||||
return so;
|
||||
}
|
||||
|
||||
@@ -143,54 +163,47 @@ nvc0_vertex_state_create(struct pipe_context *pipe,
|
||||
((c) << NVC0_3D_VTX_ATTR_DEFINE_COMP__SHIFT))
|
||||
|
||||
static void
|
||||
nvc0_update_constant_vertex_attribs(struct nvc0_context *nvc0)
|
||||
nvc0_set_constant_vertex_attrib(struct nvc0_context *nvc0, const unsigned a)
|
||||
{
|
||||
uint32_t mask = nvc0->state.constant_elts;
|
||||
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
|
||||
struct pipe_vertex_element *ve = &nvc0->vertex->element[a].pipe;
|
||||
struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[ve->vertex_buffer_index];
|
||||
uint32_t mode;
|
||||
const struct util_format_description *desc;
|
||||
void *dst;
|
||||
const void *src = (const uint8_t *)vb->user_buffer + ve->src_offset;
|
||||
assert(!vb->buffer);
|
||||
|
||||
while (unlikely(mask)) {
|
||||
const int i = ffs(mask) - 1;
|
||||
uint32_t mode;
|
||||
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
|
||||
struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
|
||||
struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[ve->vertex_buffer_index];
|
||||
const struct util_format_description *desc;
|
||||
void *dst;
|
||||
const void *src = nouveau_resource_map_offset(&nvc0->base,
|
||||
nv04_resource(vb->buffer),
|
||||
vb->buffer_offset + ve->src_offset, NOUVEAU_BO_RD);
|
||||
desc = util_format_description(ve->src_format);
|
||||
|
||||
mask &= ~(1 << i);
|
||||
|
||||
desc = util_format_description(ve->src_format);
|
||||
|
||||
PUSH_SPACE(push, 6);
|
||||
BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 5);
|
||||
dst = push->cur + 1;
|
||||
if (desc->channel[0].pure_integer) {
|
||||
if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) {
|
||||
mode = VTX_ATTR(i, 4, SINT, 32);
|
||||
desc->unpack_rgba_sint(dst, 0, src, 0, 1, 1);
|
||||
} else {
|
||||
mode = VTX_ATTR(i, 4, UINT, 32);
|
||||
desc->unpack_rgba_uint(dst, 0, src, 0, 1, 1);
|
||||
}
|
||||
PUSH_SPACE(push, 6);
|
||||
BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 5);
|
||||
dst = &push->cur[1];
|
||||
if (desc->channel[0].pure_integer) {
|
||||
if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) {
|
||||
mode = VTX_ATTR(a, 4, SINT, 32);
|
||||
desc->unpack_rgba_sint(dst, 0, src, 0, 1, 1);
|
||||
} else {
|
||||
mode = VTX_ATTR(i, 4, FLOAT, 32);
|
||||
desc->unpack_rgba_float(dst, 0, src, 0, 1, 1);
|
||||
mode = VTX_ATTR(a, 4, UINT, 32);
|
||||
desc->unpack_rgba_uint(dst, 0, src, 0, 1, 1);
|
||||
}
|
||||
*push->cur = mode;
|
||||
push->cur += 5;
|
||||
} else {
|
||||
mode = VTX_ATTR(a, 4, FLOAT, 32);
|
||||
desc->unpack_rgba_float(dst, 0, src, 0, 1, 1);
|
||||
}
|
||||
push->cur[0] = mode;
|
||||
push->cur += 5;
|
||||
}
|
||||
|
||||
static INLINE void
|
||||
nvc0_vbuf_range(struct nvc0_context *nvc0, int vbi,
|
||||
uint32_t *base, uint32_t *size)
|
||||
nvc0_user_vbuf_range(struct nvc0_context *nvc0, int vbi,
|
||||
uint32_t *base, uint32_t *size)
|
||||
{
|
||||
if (unlikely(nvc0->vertex->instance_bufs & (1 << vbi))) {
|
||||
/* TODO: use min and max instance divisor to get a proper range */
|
||||
*base = 0;
|
||||
*size = nvc0->vtxbuf[vbi].buffer->width0;
|
||||
const uint32_t div = nvc0->vertex->min_instance_div[vbi];
|
||||
*base = nvc0->instance_off * nvc0->vtxbuf[vbi].stride;
|
||||
*size = (nvc0->instance_max / div) * nvc0->vtxbuf[vbi].stride +
|
||||
nvc0->vertex->vb_access_size[vbi];
|
||||
} else {
|
||||
/* NOTE: if there are user buffers, we *must* have index bounds */
|
||||
assert(nvc0->vb_elt_limit != ~0);
|
||||
@@ -200,93 +213,6 @@ nvc0_vbuf_range(struct nvc0_context *nvc0, int vbi,
|
||||
}
|
||||
}
|
||||
|
||||
/* Return whether to use alternative vertex submission mode (translate),
|
||||
* and validate vertex buffers and upload user arrays (if normal mode).
|
||||
*/
|
||||
static uint8_t
|
||||
nvc0_prevalidate_vbufs(struct nvc0_context *nvc0, unsigned limits[])
|
||||
{
|
||||
const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
|
||||
struct nouveau_bo *bo;
|
||||
struct pipe_vertex_buffer *vb;
|
||||
struct nv04_resource *buf;
|
||||
int i;
|
||||
uint32_t base, size;
|
||||
|
||||
nvc0->vbo_user = 0;
|
||||
|
||||
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
|
||||
|
||||
for (i = 0; i < nvc0->num_vtxbufs; ++i) {
|
||||
vb = &nvc0->vtxbuf[i];
|
||||
limits[i] = 0;
|
||||
if (!vb->stride)
|
||||
continue;
|
||||
buf = nv04_resource(vb->buffer);
|
||||
|
||||
if (!nouveau_resource_mapped_by_gpu(vb->buffer)) {
|
||||
if (nvc0->vbo_push_hint)
|
||||
return 1;
|
||||
nvc0->base.vbo_dirty = TRUE;
|
||||
|
||||
if (buf->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY) {
|
||||
assert(vb->stride > vb->buffer_offset);
|
||||
nvc0->vbo_user |= 1 << i;
|
||||
nvc0_vbuf_range(nvc0, i, &base, &size);
|
||||
limits[i] = base + size - 1;
|
||||
bo = nouveau_scratch_data(&nvc0->base, buf, base, size);
|
||||
if (bo)
|
||||
BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
|
||||
continue;
|
||||
} else {
|
||||
nouveau_buffer_migrate(&nvc0->base, buf, NOUVEAU_BO_GART);
|
||||
}
|
||||
}
|
||||
BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
nvc0_update_user_vbufs(struct nvc0_context *nvc0)
|
||||
{
|
||||
const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
|
||||
struct nouveau_bo *bo;
|
||||
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
|
||||
uint32_t base, offset, size;
|
||||
int i;
|
||||
uint32_t written = 0;
|
||||
|
||||
PUSH_SPACE(push, nvc0->vertex->num_elements * 8);
|
||||
|
||||
for (i = 0; i < nvc0->vertex->num_elements; ++i) {
|
||||
struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
|
||||
const int b = ve->vertex_buffer_index;
|
||||
struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
|
||||
struct nv04_resource *buf = nv04_resource(vb->buffer);
|
||||
|
||||
if (!(nvc0->vbo_user & (1 << b)) || !vb->stride)
|
||||
continue;
|
||||
nvc0_vbuf_range(nvc0, b, &base, &size);
|
||||
|
||||
if (!(written & (1 << b))) {
|
||||
written |= 1 << b;
|
||||
bo = nouveau_scratch_data(&nvc0->base, buf, base, size);
|
||||
if (bo)
|
||||
BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
|
||||
}
|
||||
offset = vb->buffer_offset + ve->src_offset;
|
||||
|
||||
BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5);
|
||||
PUSH_DATA (push, i);
|
||||
PUSH_DATAh(push, buf->address + base + size - 1);
|
||||
PUSH_DATA (push, buf->address + base + size - 1);
|
||||
PUSH_DATAh(push, buf->address + offset);
|
||||
PUSH_DATA (push, buf->address + offset);
|
||||
}
|
||||
nvc0->base.vbo_dirty = TRUE;
|
||||
}
|
||||
|
||||
static INLINE void
|
||||
nvc0_release_user_vbufs(struct nvc0_context *nvc0)
|
||||
{
|
||||
@@ -296,25 +222,207 @@ nvc0_release_user_vbufs(struct nvc0_context *nvc0)
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
nvc0_update_user_vbufs(struct nvc0_context *nvc0)
|
||||
{
|
||||
uint64_t address[PIPE_MAX_ATTRIBS];
|
||||
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
|
||||
int i;
|
||||
uint32_t written = 0;
|
||||
|
||||
PUSH_SPACE(push, nvc0->vertex->num_elements * 8);
|
||||
for (i = 0; i < nvc0->vertex->num_elements; ++i) {
|
||||
struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
|
||||
const unsigned b = ve->vertex_buffer_index;
|
||||
struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
|
||||
uint32_t base, size;
|
||||
|
||||
if (!(nvc0->vbo_user & (1 << b)))
|
||||
continue;
|
||||
if (!vb->stride) {
|
||||
nvc0_set_constant_vertex_attrib(nvc0, i);
|
||||
continue;
|
||||
}
|
||||
nvc0_user_vbuf_range(nvc0, b, &base, &size);
|
||||
|
||||
if (!(written & (1 << b))) {
|
||||
struct nouveau_bo *bo;
|
||||
const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
|
||||
written |= 1 << b;
|
||||
address[b] = nouveau_scratch_data(&nvc0->base, vb->user_buffer,
|
||||
base, size, &bo);
|
||||
if (bo)
|
||||
BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
|
||||
}
|
||||
|
||||
BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5);
|
||||
PUSH_DATA (push, i);
|
||||
PUSH_DATAh(push, address[b] + base + size - 1);
|
||||
PUSH_DATA (push, address[b] + base + size - 1);
|
||||
PUSH_DATAh(push, address[b] + ve->src_offset);
|
||||
PUSH_DATA (push, address[b] + ve->src_offset);
|
||||
}
|
||||
nvc0->base.vbo_dirty = TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
nvc0_update_user_vbufs_shared(struct nvc0_context *nvc0)
|
||||
{
|
||||
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
|
||||
uint32_t mask = nvc0->vbo_user & ~nvc0->constant_vbos;
|
||||
|
||||
PUSH_SPACE(push, nvc0->num_vtxbufs * 8);
|
||||
while (mask) {
|
||||
struct nouveau_bo *bo;
|
||||
const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
|
||||
uint64_t address;
|
||||
uint32_t base, size;
|
||||
const int b = ffs(mask) - 1;
|
||||
mask &= ~(1 << b);
|
||||
|
||||
nvc0_user_vbuf_range(nvc0, b, &base, &size);
|
||||
|
||||
address = nouveau_scratch_data(&nvc0->base, nvc0->vtxbuf[b].user_buffer,
|
||||
base, size, &bo);
|
||||
if (bo)
|
||||
BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
|
||||
|
||||
BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5);
|
||||
PUSH_DATA (push, b);
|
||||
PUSH_DATAh(push, address + base + size - 1);
|
||||
PUSH_DATA (push, address + base + size - 1);
|
||||
PUSH_DATAh(push, address);
|
||||
PUSH_DATA (push, address);
|
||||
}
|
||||
|
||||
mask = nvc0->state.constant_elts;
|
||||
while (mask) {
|
||||
int i = ffs(mask) - 1;
|
||||
mask &= ~(1 << i);
|
||||
nvc0_set_constant_vertex_attrib(nvc0, i);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
nvc0_validate_vertex_buffers(struct nvc0_context *nvc0)
|
||||
{
|
||||
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
|
||||
const struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
|
||||
uint32_t refd = 0;
|
||||
unsigned i;
|
||||
|
||||
PUSH_SPACE(push, vertex->num_elements * 8);
|
||||
for (i = 0; i < vertex->num_elements; ++i) {
|
||||
const struct nvc0_vertex_element *ve;
|
||||
const struct pipe_vertex_buffer *vb;
|
||||
struct nv04_resource *res;
|
||||
unsigned b;
|
||||
unsigned limit, offset;
|
||||
|
||||
if (nvc0->state.constant_elts & (1 << i))
|
||||
continue;
|
||||
ve = &vertex->element[i];
|
||||
b = ve->pipe.vertex_buffer_index;
|
||||
vb = &nvc0->vtxbuf[b];
|
||||
|
||||
if (!vb->buffer) {
|
||||
if (vb->stride) {
|
||||
if (ve->pipe.instance_divisor) {
|
||||
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_DIVISOR(i)), 1);
|
||||
PUSH_DATA (push, ve->pipe.instance_divisor);
|
||||
}
|
||||
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 1);
|
||||
PUSH_DATA (push, (1 << 12) | vb->stride);
|
||||
}
|
||||
/* address/value set in nvc0_update_user_vbufs */
|
||||
continue;
|
||||
}
|
||||
res = nv04_resource(vb->buffer);
|
||||
offset = ve->pipe.src_offset + vb->buffer_offset;
|
||||
limit = vb->buffer->width0 - 1;
|
||||
|
||||
if (unlikely(ve->pipe.instance_divisor)) {
|
||||
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 4);
|
||||
PUSH_DATA (push, (1 << 12) | vb->stride);
|
||||
PUSH_DATAh(push, res->address + offset);
|
||||
PUSH_DATA (push, res->address + offset);
|
||||
PUSH_DATA (push, ve->pipe.instance_divisor);
|
||||
} else {
|
||||
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 3);
|
||||
PUSH_DATA (push, (1 << 12) | vb->stride);
|
||||
PUSH_DATAh(push, res->address + offset);
|
||||
PUSH_DATA (push, res->address + offset);
|
||||
}
|
||||
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2);
|
||||
PUSH_DATAh(push, res->address + limit);
|
||||
PUSH_DATA (push, res->address + limit);
|
||||
|
||||
if (!(refd & (1 << b))) {
|
||||
refd |= 1 << b;
|
||||
BCTX_REFN(nvc0->bufctx_3d, VTX, res, RD);
|
||||
}
|
||||
}
|
||||
if (nvc0->vbo_user)
|
||||
nvc0_update_user_vbufs(nvc0);
|
||||
}
|
||||
|
||||
static void
|
||||
nvc0_validate_vertex_buffers_shared(struct nvc0_context *nvc0)
|
||||
{
|
||||
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
|
||||
unsigned b;
|
||||
const uint32_t mask = nvc0->vbo_user;
|
||||
|
||||
PUSH_SPACE(push, nvc0->num_vtxbufs * 8);
|
||||
for (b = 0; b < nvc0->num_vtxbufs; ++b) {
|
||||
struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
|
||||
struct nv04_resource *buf;
|
||||
uint32_t offset, limit;
|
||||
|
||||
if (mask & (1 << b)) {
|
||||
if (vb->stride) {
|
||||
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 1);
|
||||
PUSH_DATA (push, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
|
||||
}
|
||||
/* address/value set in nvc0_update_user_vbufs_shared */
|
||||
continue;
|
||||
}
|
||||
buf = nv04_resource(vb->buffer);
|
||||
offset = vb->buffer_offset;
|
||||
limit = buf->base.width0 - 1;
|
||||
|
||||
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 3);
|
||||
PUSH_DATA (push, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
|
||||
PUSH_DATAh(push, buf->address + offset);
|
||||
PUSH_DATA (push, buf->address + offset);
|
||||
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(b)), 2);
|
||||
PUSH_DATAh(push, buf->address + limit);
|
||||
PUSH_DATA (push, buf->address + limit);
|
||||
|
||||
BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD);
|
||||
}
|
||||
if (nvc0->vbo_user)
|
||||
nvc0_update_user_vbufs_shared(nvc0);
|
||||
}
|
||||
|
||||
void
|
||||
nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
|
||||
{
|
||||
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
|
||||
struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
|
||||
struct pipe_vertex_buffer *vb;
|
||||
struct nvc0_vertex_element *ve;
|
||||
uint32_t const_vbos;
|
||||
unsigned i;
|
||||
unsigned limits[PIPE_MAX_ATTRIBS];
|
||||
uint8_t vbo_mode;
|
||||
boolean update_vertex;
|
||||
|
||||
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
|
||||
|
||||
if (unlikely(vertex->need_conversion) ||
|
||||
unlikely(nvc0->vertprog->vp.edgeflag < PIPE_MAX_ATTRIBS)) {
|
||||
nvc0->vbo_user = 0;
|
||||
vbo_mode = 3;
|
||||
} else {
|
||||
vbo_mode = nvc0_prevalidate_vbufs(nvc0, limits);
|
||||
vbo_mode = (nvc0->vbo_user && nvc0->vbo_push_hint) ? 1 : 0;
|
||||
}
|
||||
const_vbos = vbo_mode ? 0 : nvc0->constant_vbos;
|
||||
|
||||
@@ -386,38 +494,10 @@ nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
|
||||
if (nvc0->state.vbo_mode) /* using translate, don't set up arrays here */
|
||||
return;
|
||||
|
||||
PUSH_SPACE(push, vertex->num_elements * 8);
|
||||
for (i = 0; i < vertex->num_elements; ++i) {
|
||||
struct nv04_resource *res;
|
||||
unsigned limit, offset;
|
||||
|
||||
if (nvc0->state.constant_elts & (1 << i))
|
||||
continue;
|
||||
ve = &vertex->element[i];
|
||||
vb = &nvc0->vtxbuf[ve->pipe.vertex_buffer_index];
|
||||
|
||||
res = nv04_resource(vb->buffer);
|
||||
offset = ve->pipe.src_offset + vb->buffer_offset;
|
||||
limit = limits[ve->pipe.vertex_buffer_index];
|
||||
if (!limit)
|
||||
limit = vb->buffer->width0 - 1;
|
||||
|
||||
if (unlikely(ve->pipe.instance_divisor)) {
|
||||
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 4);
|
||||
PUSH_DATA (push, (1 << 12) | vb->stride);
|
||||
PUSH_DATAh(push, res->address + offset);
|
||||
PUSH_DATA (push, res->address + offset);
|
||||
PUSH_DATA (push, ve->pipe.instance_divisor);
|
||||
} else {
|
||||
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 3);
|
||||
PUSH_DATA (push, (1 << 12) | vb->stride);
|
||||
PUSH_DATAh(push, res->address + offset);
|
||||
PUSH_DATA (push, res->address + offset);
|
||||
}
|
||||
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2);
|
||||
PUSH_DATAh(push, res->address + limit);
|
||||
PUSH_DATA (push, res->address + limit);
|
||||
}
|
||||
if (vertex->shared_slots)
|
||||
nvc0_validate_vertex_buffers_shared(nvc0);
|
||||
else
|
||||
nvc0_validate_vertex_buffers(nvc0);
|
||||
}
|
||||
|
||||
void
|
||||
@@ -710,6 +790,8 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
|
||||
/* NOTE: caller must ensure that (min_index + index_bias) is >= 0 */
|
||||
nvc0->vb_elt_first = info->min_index + info->index_bias;
|
||||
nvc0->vb_elt_limit = info->max_index - info->min_index;
|
||||
nvc0->instance_off = info->start_instance;
|
||||
nvc0->instance_max = info->instance_count - 1;
|
||||
|
||||
/* For picking only a few vertices from a large user buffer, push is better,
|
||||
* if index count is larger and we expect repeated vertices, suggest upload.
|
||||
@@ -717,20 +799,18 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
|
||||
nvc0->vbo_push_hint =
|
||||
info->indexed && (nvc0->vb_elt_limit >= (info->count * 2));
|
||||
|
||||
/* Check whether we want to switch vertex-submission mode,
|
||||
* and if not, update user vbufs.
|
||||
*/
|
||||
if (!(nvc0->dirty & NVC0_NEW_ARRAYS)) {
|
||||
if (nvc0->vbo_push_hint) {
|
||||
if (nvc0->vbo_user)
|
||||
nvc0->dirty |= NVC0_NEW_ARRAYS; /* switch to translate mode */
|
||||
} else
|
||||
if (nvc0->state.vbo_mode == 1) {
|
||||
nvc0->dirty |= NVC0_NEW_ARRAYS; /* back to normal mode */
|
||||
/* Check whether we want to switch vertex-submission mode. */
|
||||
if (nvc0->vbo_user && !(nvc0->dirty & (NVC0_NEW_ARRAYS | NVC0_NEW_VERTEX))) {
|
||||
if (nvc0->vbo_push_hint != !!nvc0->state.vbo_mode)
|
||||
if (nvc0->state.vbo_mode != 3)
|
||||
nvc0->dirty |= NVC0_NEW_ARRAYS;
|
||||
|
||||
if (!(nvc0->dirty & NVC0_NEW_ARRAYS) && nvc0->state.vbo_mode == 0) {
|
||||
if (nvc0->vertex->shared_slots)
|
||||
nvc0_update_user_vbufs_shared(nvc0);
|
||||
else
|
||||
nvc0_update_user_vbufs(nvc0);
|
||||
}
|
||||
if (nvc0->vbo_user &&
|
||||
!(nvc0->dirty & (NVC0_NEW_VERTEX | NVC0_NEW_ARRAYS)))
|
||||
nvc0_update_user_vbufs(nvc0);
|
||||
}
|
||||
|
||||
/* 8 as minimum to avoid immediate double validation of new buffers */
|
||||
@@ -743,7 +823,6 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
|
||||
push->kick_notify = nvc0_default_kick_notify;
|
||||
return;
|
||||
}
|
||||
nvc0_update_constant_vertex_attribs(nvc0);
|
||||
|
||||
/* space for base instance, flush, and prim restart */
|
||||
PUSH_SPACE(push, 8);
|
||||
|
||||
@@ -65,8 +65,11 @@ nvc0_vertex_configure_translate(struct nvc0_context *nvc0, int32_t index_bias)
|
||||
const uint8_t *map;
|
||||
const struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[i];
|
||||
|
||||
map = nouveau_resource_map_offset(&nvc0->base,
|
||||
nv04_resource(vb->buffer), vb->buffer_offset, NOUVEAU_BO_RD);
|
||||
if (likely(!vb->buffer))
|
||||
map = (const uint8_t *)vb->user_buffer;
|
||||
else
|
||||
map = nouveau_resource_map_offset(&nvc0->base,
|
||||
nv04_resource(vb->buffer), vb->buffer_offset, NOUVEAU_BO_RD);
|
||||
|
||||
if (index_bias && !unlikely(nvc0->vertex->instance_bufs & (1 << i)))
|
||||
map += (intptr_t)index_bias * vb->stride;
|
||||
|
||||
Reference in New Issue
Block a user