nv50,nvc0: handle user vertex buffers

And restructure VBO validation a little in the process.
This commit is contained in:
Christoph Bumiller
2012-05-16 21:08:37 +02:00
parent ef7bb28129
commit e6caafd9d7
14 changed files with 457 additions and 342 deletions
+9 -11
View File
@@ -604,30 +604,28 @@ nouveau_scratch_more(struct nouveau_context *nv, unsigned min_size)
return ret;
}
/* Upload data to scratch memory and update buffer address.
* Returns the bo the data resides in, if successful.
*/
struct nouveau_bo *
/* Copy data to a scratch buffer and return address & bo the data resides in. */
uint64_t
nouveau_scratch_data(struct nouveau_context *nv,
struct nv04_resource *buf, unsigned base, unsigned size)
const void *data, unsigned base, unsigned size,
struct nouveau_bo **bo)
{
struct nouveau_bo *bo;
unsigned bgn = MAX2(base, nv->scratch.offset);
unsigned end = bgn + size;
if (end >= nv->scratch.end) {
end = base + size;
if (!nouveau_scratch_more(nv, end))
return NULL;
return 0;
bgn = base;
}
nv->scratch.offset = align(end, 4);
memcpy(nv->scratch.map + bgn, buf->data + base, size);
memcpy(nv->scratch.map + bgn, (const uint8_t *)data + base, size);
bo = nv->scratch.current;
buf->address = bo->offset + (bgn - base);
return bo;
*bo = nv->scratch.current;
return (*bo)->offset + (bgn - base);
}
void *
+5 -4
View File
@@ -89,11 +89,12 @@ boolean
nouveau_user_buffer_upload(struct nouveau_context *, struct nv04_resource *,
unsigned base, unsigned size);
/* Copy data to a scratch buffer, update buffer address.
* Returns the bo the data resides in, or NULL on failure.
/* Copy data to a scratch buffer and return address & bo the data resides in.
* Returns 0 on failure.
*/
struct nouveau_bo *
uint64_t
nouveau_scratch_data(struct nouveau_context *,
struct nv04_resource *, unsigned base, unsigned size);
const void *data, unsigned base, unsigned size,
struct nouveau_bo **);
#endif
+3
View File
@@ -123,8 +123,11 @@ struct nv50_context {
struct pipe_index_buffer idxbuf;
uint32_t vbo_fifo; /* bitmask of vertex elements to be pushed to FIFO */
uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */
uint32_t vbo_constant; /* bitmask of user buffers with stride 0 */
uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */
uint32_t vb_elt_limit; /* max - min element (count - 1) */
uint32_t instance_off; /* base vertex for instanced arrays */
uint32_t instance_max; /* max instance for current draw call */
struct pipe_sampler_view *textures[3][PIPE_MAX_SAMPLERS];
unsigned num_textures[3];
+8 -12
View File
@@ -220,15 +220,17 @@ nv50_push_vbo(struct nv50_context *nv50, const struct pipe_draw_info *info)
ctx.vertex_words = nv50->vertex->vertex_size;
for (i = 0; i < nv50->num_vtxbufs; ++i) {
uint8_t *data;
struct pipe_vertex_buffer *vb = &nv50->vtxbuf[i];
struct nv04_resource *res = nv04_resource(vb->buffer);
const struct pipe_vertex_buffer *vb = &nv50->vtxbuf[i];
const uint8_t *data;
data = nouveau_resource_map_offset(&nv50->base, res,
vb->buffer_offset, NOUVEAU_BO_RD);
if (unlikely(vb->buffer))
data = nouveau_resource_map_offset(&nv50->base,
nv04_resource(vb->buffer), vb->buffer_offset, NOUVEAU_BO_RD);
else
data = vb->user_buffer;
if (apply_bias && likely(!(nv50->vertex->instance_bufs & (1 << i))))
data += info->index_bias * vb->stride;
data += (ptrdiff_t)info->index_bias * vb->stride;
ctx.translate->set_buffer(ctx.translate, i, data, vb->stride, ~0);
}
@@ -304,10 +306,4 @@ nv50_push_vbo(struct nv50_context *nv50, const struct pipe_draw_info *info)
ctx.instance_id++;
ctx.prim |= NV50_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
}
if (info->indexed)
nouveau_resource_unmap(nv04_resource(nv50->idxbuf.buffer));
for (i = 0; i < nv50->num_vtxbufs; ++i)
nouveau_resource_unmap(nv04_resource(nv50->vtxbuf[i].buffer));
}
+1 -1
View File
@@ -151,10 +151,10 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
return 1;
case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
case PIPE_CAP_USER_VERTEX_BUFFERS:
return 0; /* state trackers will know better */
case PIPE_CAP_USER_CONSTANT_BUFFERS:
case PIPE_CAP_USER_INDEX_BUFFERS:
case PIPE_CAP_USER_VERTEX_BUFFERS:
return 1;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 256;
+13 -2
View File
@@ -889,12 +889,23 @@ nv50_set_vertex_buffers(struct pipe_context *pipe,
struct nv50_context *nv50 = nv50_context(pipe);
unsigned i;
for (i = 0; i < count; ++i)
nv50->vbo_user = nv50->vbo_constant = 0;
for (i = 0; i < count; ++i) {
nv50->vtxbuf[i].stride = vb[i].stride;
pipe_resource_reference(&nv50->vtxbuf[i].buffer, vb[i].buffer);
if (!vb[i].buffer && vb[i].user_buffer) {
nv50->vtxbuf[i].user_buffer = vb[i].user_buffer;
nv50->vbo_user |= 1 << i;
if (!vb[i].stride)
nv50->vbo_constant |= 1 << i;
} else {
nv50->vtxbuf[i].buffer_offset = vb[i].buffer_offset;
}
}
for (; i < nv50->num_vtxbufs; ++i)
pipe_resource_reference(&nv50->vtxbuf[i].buffer, NULL);
memcpy(nv50->vtxbuf, vb, sizeof(*vb) * count);
nv50->num_vtxbufs = count;
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX);
+2 -1
View File
@@ -50,11 +50,12 @@ struct nv50_vertex_element {
};
struct nv50_vertex_stateobj {
uint32_t min_instance_div[PIPE_MAX_ATTRIBS];
uint16_t vb_access_size[PIPE_MAX_ATTRIBS];
struct translate *translate;
unsigned num_elements;
uint32_t instance_elts;
uint32_t instance_bufs;
uint16_t vb_access_size[PIPE_MAX_ATTRIBS];
boolean need_conversion;
unsigned vertex_size;
unsigned packet_vertex_limit;
+134 -126
View File
@@ -62,6 +62,9 @@ nv50_vertex_state_create(struct pipe_context *pipe,
memset(so->vb_access_size, 0, sizeof(so->vb_access_size));
for (i = 0; i < PIPE_MAX_ATTRIBS; ++i)
so->min_instance_div[i] = 0xffffffff;
transkey.nr_elements = 0;
transkey.output_stride = 0;
@@ -109,6 +112,8 @@ nv50_vertex_state_create(struct pipe_context *pipe,
if (unlikely(ve->instance_divisor)) {
so->instance_elts |= 1 << i;
so->instance_bufs |= 1 << vbi;
if (ve->instance_divisor < so->min_instance_div[vbi])
so->min_instance_div[vbi] = ve->instance_divisor;
}
}
}
@@ -130,14 +135,12 @@ static void
nv50_emit_vtxattr(struct nv50_context *nv50, struct pipe_vertex_buffer *vb,
struct pipe_vertex_element *ve, unsigned attr)
{
const void *data;
struct nouveau_pushbuf *push = nv50->base.pushbuf;
struct nv04_resource *res = nv04_resource(vb->buffer);
const void *data = (const uint8_t *)vb->user_buffer + ve->src_offset;
float v[4];
const unsigned nc = util_format_get_nr_components(ve->src_format);
data = nouveau_resource_map_offset(&nv50->base, res, vb->buffer_offset +
ve->src_offset, NOUVEAU_BO_RD);
assert(vb->user_buffer);
util_format_read_4f(ve->src_format, v, 0, data, 0, 0, 0, 1, 1);
@@ -175,8 +178,8 @@ nv50_emit_vtxattr(struct nv50_context *nv50, struct pipe_vertex_buffer *vb,
}
static INLINE void
nv50_vbuf_range(struct nv50_context *nv50, int vbi,
uint32_t *base, uint32_t *size)
nv50_user_vbuf_range(struct nv50_context *nv50, int vbi,
uint32_t *base, uint32_t *size)
{
if (unlikely(nv50->vertex->instance_bufs & (1 << vbi))) {
/* TODO: use min and max instance divisor to get a proper range */
@@ -192,66 +195,43 @@ nv50_vbuf_range(struct nv50_context *nv50, int vbi,
}
static void
nv50_prevalidate_vbufs(struct nv50_context *nv50, unsigned limits[])
nv50_upload_user_buffers(struct nv50_context *nv50,
uint64_t addrs[], uint32_t limits[])
{
const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
struct nouveau_bo *bo;
struct pipe_vertex_buffer *vb;
struct nv04_resource *buf;
int i;
uint32_t base, size;
unsigned b;
nv50->vbo_fifo = nv50->vbo_user = 0;
for (b = 0; b < nv50->num_vtxbufs; ++b) {
struct nouveau_bo *bo;
const struct pipe_vertex_buffer *vb = &nv50->vtxbuf[b];
uint32_t base, size;
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX);
for (i = 0; i < nv50->num_vtxbufs; ++i) {
vb = &nv50->vtxbuf[i];
limits[i] = 0;
if (!vb->stride)
if (!(nv50->vbo_user & (1 << b)) || !vb->stride)
continue;
buf = nv04_resource(vb->buffer);
nv50_user_vbuf_range(nv50, b, &base, &size);
if (nouveau_resource_mapped_by_gpu(vb->buffer)) {
BCTX_REFN(nv50->bufctx_3d, VERTEX, buf, RD);
} else {
if (nv50->vbo_push_hint) {
nv50->vbo_fifo = ~0;
return;
}
nv50->base.vbo_dirty = TRUE;
if (buf->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY) {
assert(vb->stride > vb->buffer_offset);
nv50->vbo_user |= 1 << i;
nv50_vbuf_range(nv50, i, &base, &size);
limits[i] = base + size - 1;
bo = nouveau_scratch_data(&nv50->base, buf, base, size);
if (bo)
BCTX_REFN_bo(nv50->bufctx_3d, VERTEX_TMP, bo_flags, bo);
} else {
if (nouveau_buffer_migrate(&nv50->base, buf, NOUVEAU_BO_GART))
BCTX_REFN(nv50->bufctx_3d, VERTEX, buf, RD);
}
}
limits[b] = base + size - 1;
addrs[b] = nouveau_scratch_data(&nv50->base, vb->user_buffer, base, size,
&bo);
if (addrs[b])
BCTX_REFN_bo(nv50->bufctx_3d, VERTEX_TMP, NOUVEAU_BO_GART |
NOUVEAU_BO_RD, bo);
}
nv50->base.vbo_dirty = TRUE;
}
static void
nv50_update_user_vbufs(struct nv50_context *nv50)
{
const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
struct nouveau_bo *bo;
uint64_t address[PIPE_MAX_ATTRIBS];
struct nouveau_pushbuf *push = nv50->base.pushbuf;
uint32_t base, offset, size;
int i;
unsigned i;
uint32_t written = 0;
for (i = 0; i < nv50->vertex->num_elements; ++i) {
struct pipe_vertex_element *ve = &nv50->vertex->element[i].pipe;
const int b = ve->vertex_buffer_index;
const unsigned b = ve->vertex_buffer_index;
struct pipe_vertex_buffer *vb = &nv50->vtxbuf[b];
struct nv04_resource *buf = nv04_resource(vb->buffer);
uint32_t base, size;
if (!(nv50->vbo_user & (1 << b)))
continue;
@@ -260,22 +240,24 @@ nv50_update_user_vbufs(struct nv50_context *nv50)
nv50_emit_vtxattr(nv50, vb, ve, i);
continue;
}
nv50_vbuf_range(nv50, b, &base, &size);
nv50_user_vbuf_range(nv50, b, &base, &size);
if (!(written & (1 << b))) {
struct nouveau_bo *bo;
const uint32_t bo_flags = NOUVEAU_BO_GART | NOUVEAU_BO_RD;
written |= 1 << b;
bo = nouveau_scratch_data(&nv50->base, buf, base, size);
if (bo)
address[b] = nouveau_scratch_data(&nv50->base, vb->user_buffer,
base, size, &bo);
if (address[b])
BCTX_REFN_bo(nv50->bufctx_3d, VERTEX_TMP, bo_flags, bo);
}
offset = vb->buffer_offset + ve->src_offset;
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2);
PUSH_DATAh(push, buf->address + base + size - 1);
PUSH_DATA (push, buf->address + base + size - 1);
PUSH_DATAh(push, address[b] + base + size - 1);
PUSH_DATA (push, address[b] + base + size - 1);
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_START_HIGH(i)), 2);
PUSH_DATAh(push, buf->address + offset);
PUSH_DATA (push, buf->address + offset);
PUSH_DATAh(push, address[b] + ve->src_offset);
PUSH_DATA (push, address[b] + ve->src_offset);
}
nv50->base.vbo_dirty = TRUE;
}
@@ -292,90 +274,112 @@ nv50_release_user_vbufs(struct nv50_context *nv50)
void
nv50_vertex_arrays_validate(struct nv50_context *nv50)
{
uint64_t addrs[PIPE_MAX_ATTRIBS];
uint32_t limits[PIPE_MAX_ATTRIBS];
struct nouveau_pushbuf *push = nv50->base.pushbuf;
struct nv50_vertex_stateobj *vertex = nv50->vertex;
struct pipe_vertex_buffer *vb;
struct nv50_vertex_element *ve;
uint32_t mask;
uint32_t refd = 0;
unsigned i;
unsigned limits[PIPE_MAX_ATTRIBS]; /* user vertex buffer limits */
const unsigned n = MAX2(vertex->num_elements, nv50->state.num_vtxelts);
if (unlikely(vertex->need_conversion)) {
if (unlikely(vertex->need_conversion))
nv50->vbo_fifo = ~0;
nv50->vbo_user = 0;
} else {
nv50_prevalidate_vbufs(nv50, limits);
}
else
if (nv50->vbo_user & ~nv50->vbo_constant)
nv50->vbo_fifo = nv50->vbo_push_hint ? ~0 : 0;
else
nv50->vbo_fifo = 0;
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_ATTRIB(0)), vertex->num_elements);
for (i = 0; i < vertex->num_elements; ++i) {
ve = &vertex->element[i];
vb = &nv50->vtxbuf[ve->pipe.vertex_buffer_index];
if (likely(vb->stride) || nv50->vbo_fifo) {
PUSH_DATA(push, ve->state);
} else {
PUSH_DATA(push, ve->state | NV50_3D_VERTEX_ARRAY_ATTRIB_CONST);
nv50->vbo_fifo &= ~(1 << i);
}
}
for (i = 0; i < vertex->num_elements; ++i) {
struct nv04_resource *res;
unsigned limit, offset;
ve = &vertex->element[i];
vb = &nv50->vtxbuf[ve->pipe.vertex_buffer_index];
if (unlikely(ve->pipe.instance_divisor)) {
if (!(nv50->state.instance_elts & (1 << i))) {
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 1);
PUSH_DATA (push, 1);
}
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_DIVISOR(i)), 1);
PUSH_DATA (push, ve->pipe.instance_divisor);
} else
if (unlikely(nv50->state.instance_elts & (1 << i))) {
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 1);
PUSH_DATA (push, 0);
}
res = nv04_resource(vb->buffer);
if (nv50->vbo_fifo || unlikely(vb->stride == 0)) {
if (!nv50->vbo_fifo)
nv50_emit_vtxattr(nv50, vb, &ve->pipe, i);
/* update vertex format state */
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_ATTRIB(0)), n);
if (nv50->vbo_fifo) {
nv50->state.num_vtxelts = vertex->num_elements;
for (i = 0; i < vertex->num_elements; ++i)
PUSH_DATA (push, vertex->element[i].state);
for (; i < n; ++i)
PUSH_DATA (push, NV50_3D_VERTEX_ATTRIB_INACTIVE);
for (i = 0; i < n; ++i) {
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 1);
PUSH_DATA (push, 0);
}
return;
}
for (i = 0; i < vertex->num_elements; ++i) {
const unsigned b = vertex->element[i].pipe.vertex_buffer_index;
ve = &vertex->element[i];
vb = &nv50->vtxbuf[b];
if (likely(vb->stride) || !(nv50->vbo_user & (1 << b)))
PUSH_DATA(push, ve->state);
else
PUSH_DATA(push, ve->state | NV50_3D_VERTEX_ARRAY_ATTRIB_CONST);
}
for (; i < n; ++i)
PUSH_DATA(push, NV50_3D_VERTEX_ATTRIB_INACTIVE);
/* update per-instance enables */
mask = vertex->instance_elts ^ nv50->state.instance_elts;
while (mask) {
const int i = ffs(mask) - 1;
mask &= ~(1 << i);
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 1);
PUSH_DATA (push, (vertex->instance_elts >> i) & 1);
}
nv50->state.instance_elts = vertex->instance_elts;
if (nv50->vbo_user & ~nv50->vbo_constant)
nv50_upload_user_buffers(nv50, addrs, limits);
/* update buffers and set constant attributes */
for (i = 0; i < vertex->num_elements; ++i) {
uint64_t address, limit;
const unsigned b = vertex->element[i].pipe.vertex_buffer_index;
ve = &vertex->element[i];
vb = &nv50->vtxbuf[b];
if (unlikely(nv50->vbo_constant & (1 << b))) {
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 1);
PUSH_DATA (push, 0);
nv50_emit_vtxattr(nv50, vb, &ve->pipe, i);
continue;
} else
if (nv50->vbo_user & (1 << b)) {
address = addrs[b] + ve->pipe.src_offset;
limit = addrs[b] + limits[b];
} else {
struct nv04_resource *buf = nv04_resource(vb->buffer);
if (!(refd & (1 << b))) {
refd |= 1 << b;
BCTX_REFN(nv50->bufctx_3d, VERTEX, buf, RD);
}
address = buf->address + vb->buffer_offset + ve->pipe.src_offset;
limit = buf->address + buf->base.width0 - 1;
}
offset = ve->pipe.src_offset + vb->buffer_offset;
limit = limits[ve->pipe.vertex_buffer_index];
if (!limit)
limit = vb->buffer->width0 - 1;
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 1);
PUSH_DATA (push, NV50_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
if (unlikely(ve->pipe.instance_divisor)) {
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 4);
PUSH_DATA (push, NV50_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
PUSH_DATAh(push, address);
PUSH_DATA (push, address);
PUSH_DATA (push, ve->pipe.instance_divisor);
} else {
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 3);
PUSH_DATA (push, NV50_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
PUSH_DATAh(push, address);
PUSH_DATA (push, address);
}
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2);
PUSH_DATAh(push, res->address + limit);
PUSH_DATA (push, res->address + limit);
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_START_HIGH(i)), 2);
PUSH_DATAh(push, res->address + offset);
PUSH_DATA (push, res->address + offset);
PUSH_DATAh(push, limit);
PUSH_DATA (push, limit);
}
for (; i < nv50->state.num_vtxelts; ++i) {
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_ATTRIB(i)), 1);
PUSH_DATA (push, NV50_3D_VERTEX_ATTRIB_INACTIVE);
if (unlikely(nv50->state.instance_elts & (1 << i))) {
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 1);
PUSH_DATA (push, 0);
}
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 1);
PUSH_DATA (push, 0);
}
nv50->state.num_vtxelts = vertex->num_elements;
nv50->state.instance_elts = vertex->instance_elts;
}
#define NV50_PRIM_GL_CASE(n) \
@@ -703,6 +707,8 @@ nv50_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
/* NOTE: caller must ensure that (min_index + index_bias) is >= 0 */
nv50->vb_elt_first = info->min_index + info->index_bias;
nv50->vb_elt_limit = info->max_index - info->min_index;
nv50->instance_off = info->start_instance;
nv50->instance_max = info->instance_count - 1;
/* For picking only a few vertices from a large user buffer, push is better,
* if index count is larger and we expect repeated vertices, suggest upload.
@@ -710,11 +716,13 @@ nv50_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
nv50->vbo_push_hint = /* the 64 is heuristic */
!(info->indexed && ((nv50->vb_elt_limit + 64) < info->count));
if (nv50->vbo_push_hint != !!nv50->vbo_fifo)
nv50->dirty |= NV50_NEW_ARRAYS;
if (nv50->vbo_user && !(nv50->dirty & (NV50_NEW_VERTEX | NV50_NEW_ARRAYS)))
nv50_update_user_vbufs(nv50);
if (nv50->vbo_user && !(nv50->dirty & (NV50_NEW_ARRAYS | NV50_NEW_VERTEX))) {
if (!!nv50->vbo_fifo != nv50->vbo_push_hint)
nv50->dirty |= NV50_NEW_ARRAYS;
else
if (!nv50->vbo_fifo)
nv50_update_user_vbufs(nv50);
}
if (unlikely(nv50->num_so_targets && !nv50->gmtyprog))
nv50->state.prim_size = nv50_pipe_prim_to_prim_size[info->mode];
+2
View File
@@ -131,6 +131,8 @@ struct nvc0_context {
uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */
uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */
uint32_t vb_elt_limit; /* max - min element (count - 1) */
uint32_t instance_off; /* current base vertex for instanced arrays */
uint32_t instance_max; /* last instance for current draw call */
struct pipe_sampler_view *textures[5][PIPE_MAX_SAMPLERS];
unsigned num_textures[5];
+1 -1
View File
@@ -139,10 +139,10 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
return 1;
case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
case PIPE_CAP_USER_VERTEX_BUFFERS:
return 0; /* state trackers will know better */
case PIPE_CAP_USER_CONSTANT_BUFFERS:
case PIPE_CAP_USER_INDEX_BUFFERS:
case PIPE_CAP_USER_VERTEX_BUFFERS:
return 1;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 256;
+18 -7
View File
@@ -756,13 +756,20 @@ nvc0_set_vertex_buffers(struct pipe_context *pipe,
uint32_t constant_vbos = 0;
unsigned i;
nvc0->vbo_user = 0;
if (count != nvc0->num_vtxbufs) {
for (i = 0; i < count; ++i) {
pipe_resource_reference(&nvc0->vtxbuf[i].buffer, vb[i].buffer);
nvc0->vtxbuf[i].buffer_offset = vb[i].buffer_offset;
if (vb[i].user_buffer) {
nvc0->vbo_user |= 1 << i;
nvc0->vtxbuf[i].user_buffer = vb[i].user_buffer;
if (!vb[i].stride)
constant_vbos |= 1 << i;
} else {
nvc0->vtxbuf[i].buffer_offset = vb[i].buffer_offset;
}
nvc0->vtxbuf[i].stride = vb[i].stride;
if (!vb[i].stride)
constant_vbos |= 1 << i;
}
for (; i < nvc0->num_vtxbufs; ++i)
pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL);
@@ -771,6 +778,13 @@ nvc0_set_vertex_buffers(struct pipe_context *pipe,
nvc0->dirty |= NVC0_NEW_ARRAYS;
} else {
for (i = 0; i < count; ++i) {
if (vb[i].user_buffer) {
nvc0->vtxbuf[i].user_buffer = vb[i].user_buffer;
nvc0->vbo_user |= 1 << i;
if (!vb[i].stride)
constant_vbos |= 1 << i;
assert(!vb[i].buffer);
}
if (nvc0->vtxbuf[i].buffer == vb[i].buffer &&
nvc0->vtxbuf[i].buffer_offset == vb[i].buffer_offset &&
nvc0->vtxbuf[i].stride == vb[i].stride)
@@ -778,10 +792,7 @@ nvc0_set_vertex_buffers(struct pipe_context *pipe,
pipe_resource_reference(&nvc0->vtxbuf[i].buffer, vb[i].buffer);
nvc0->vtxbuf[i].buffer_offset = vb[i].buffer_offset;
nvc0->vtxbuf[i].stride = vb[i].stride;
if (likely(vb[i].stride))
nvc0->dirty |= NVC0_NEW_ARRAYS;
else
constant_vbos |= 1 << i;
nvc0->dirty |= NVC0_NEW_ARRAYS;
}
}
if (constant_vbos != nvc0->constant_vbos) {
+3 -1
View File
@@ -49,11 +49,13 @@ struct nvc0_vertex_element {
};
struct nvc0_vertex_stateobj {
uint32_t min_instance_div[PIPE_MAX_ATTRIBS];
uint16_t vb_access_size[PIPE_MAX_ATTRIBS];
struct translate *translate;
unsigned num_elements;
uint32_t instance_elts;
uint32_t instance_bufs;
uint16_t vb_access_size[PIPE_MAX_ATTRIBS];
boolean shared_slots;
boolean need_conversion; /* e.g. VFETCH cannot convert f64 to f32 */
unsigned size; /* size of vertex in bytes (when packed) */
struct nvc0_vertex_element element[0];
+253 -174
View File
@@ -52,6 +52,7 @@ nvc0_vertex_state_create(struct pipe_context *pipe,
struct nvc0_vertex_stateobj *so;
struct translate_key transkey;
unsigned i;
unsigned src_offset_max = 0;
so = MALLOC(sizeof(*so) +
num_elements * sizeof(struct nvc0_vertex_element));
@@ -60,10 +61,14 @@ nvc0_vertex_state_create(struct pipe_context *pipe,
so->num_elements = num_elements;
so->instance_elts = 0;
so->instance_bufs = 0;
so->shared_slots = FALSE;
so->need_conversion = FALSE;
memset(so->vb_access_size, 0, sizeof(so->vb_access_size));
for (i = 0; i < PIPE_MAX_ATTRIBS; ++i)
so->min_instance_div[i] = 0xffffffff;
transkey.nr_elements = 0;
transkey.output_stride = 0;
@@ -91,12 +96,16 @@ nvc0_vertex_state_create(struct pipe_context *pipe,
}
size = util_format_get_blocksize(fmt);
src_offset_max = MAX2(src_offset_max, ve->src_offset);
if (so->vb_access_size[vbi] < (ve->src_offset + size))
so->vb_access_size[vbi] = ve->src_offset + size;
if (unlikely(ve->instance_divisor)) {
so->instance_elts |= 1 << i;
so->instance_bufs |= 1 << vbi;
if (ve->instance_divisor < so->min_instance_div[vbi])
so->min_instance_div[vbi] = ve->instance_divisor;
}
if (1) {
@@ -129,6 +138,17 @@ nvc0_vertex_state_create(struct pipe_context *pipe,
so->size = transkey.output_stride;
so->translate = translate_create(&transkey);
if (so->instance_elts || src_offset_max >= (1 << 14))
return so;
so->shared_slots = TRUE;
for (i = 0; i < num_elements; ++i) {
const unsigned b = elements[i].vertex_buffer_index;
const unsigned s = elements[i].src_offset;
so->element[i].state &= ~NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__MASK;
so->element[i].state |= b << NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT;
so->element[i].state |= s << NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT;
}
return so;
}
@@ -143,54 +163,47 @@ nvc0_vertex_state_create(struct pipe_context *pipe,
((c) << NVC0_3D_VTX_ATTR_DEFINE_COMP__SHIFT))
static void
nvc0_update_constant_vertex_attribs(struct nvc0_context *nvc0)
nvc0_set_constant_vertex_attrib(struct nvc0_context *nvc0, const unsigned a)
{
uint32_t mask = nvc0->state.constant_elts;
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct pipe_vertex_element *ve = &nvc0->vertex->element[a].pipe;
struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[ve->vertex_buffer_index];
uint32_t mode;
const struct util_format_description *desc;
void *dst;
const void *src = (const uint8_t *)vb->user_buffer + ve->src_offset;
assert(!vb->buffer);
while (unlikely(mask)) {
const int i = ffs(mask) - 1;
uint32_t mode;
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[ve->vertex_buffer_index];
const struct util_format_description *desc;
void *dst;
const void *src = nouveau_resource_map_offset(&nvc0->base,
nv04_resource(vb->buffer),
vb->buffer_offset + ve->src_offset, NOUVEAU_BO_RD);
desc = util_format_description(ve->src_format);
mask &= ~(1 << i);
desc = util_format_description(ve->src_format);
PUSH_SPACE(push, 6);
BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 5);
dst = push->cur + 1;
if (desc->channel[0].pure_integer) {
if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) {
mode = VTX_ATTR(i, 4, SINT, 32);
desc->unpack_rgba_sint(dst, 0, src, 0, 1, 1);
} else {
mode = VTX_ATTR(i, 4, UINT, 32);
desc->unpack_rgba_uint(dst, 0, src, 0, 1, 1);
}
PUSH_SPACE(push, 6);
BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 5);
dst = &push->cur[1];
if (desc->channel[0].pure_integer) {
if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) {
mode = VTX_ATTR(a, 4, SINT, 32);
desc->unpack_rgba_sint(dst, 0, src, 0, 1, 1);
} else {
mode = VTX_ATTR(i, 4, FLOAT, 32);
desc->unpack_rgba_float(dst, 0, src, 0, 1, 1);
mode = VTX_ATTR(a, 4, UINT, 32);
desc->unpack_rgba_uint(dst, 0, src, 0, 1, 1);
}
*push->cur = mode;
push->cur += 5;
} else {
mode = VTX_ATTR(a, 4, FLOAT, 32);
desc->unpack_rgba_float(dst, 0, src, 0, 1, 1);
}
push->cur[0] = mode;
push->cur += 5;
}
static INLINE void
nvc0_vbuf_range(struct nvc0_context *nvc0, int vbi,
uint32_t *base, uint32_t *size)
nvc0_user_vbuf_range(struct nvc0_context *nvc0, int vbi,
uint32_t *base, uint32_t *size)
{
if (unlikely(nvc0->vertex->instance_bufs & (1 << vbi))) {
/* TODO: use min and max instance divisor to get a proper range */
*base = 0;
*size = nvc0->vtxbuf[vbi].buffer->width0;
const uint32_t div = nvc0->vertex->min_instance_div[vbi];
*base = nvc0->instance_off * nvc0->vtxbuf[vbi].stride;
*size = (nvc0->instance_max / div) * nvc0->vtxbuf[vbi].stride +
nvc0->vertex->vb_access_size[vbi];
} else {
/* NOTE: if there are user buffers, we *must* have index bounds */
assert(nvc0->vb_elt_limit != ~0);
@@ -200,93 +213,6 @@ nvc0_vbuf_range(struct nvc0_context *nvc0, int vbi,
}
}
/* Return whether to use alternative vertex submission mode (translate),
* and validate vertex buffers and upload user arrays (if normal mode).
*/
static uint8_t
nvc0_prevalidate_vbufs(struct nvc0_context *nvc0, unsigned limits[])
{
const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
struct nouveau_bo *bo;
struct pipe_vertex_buffer *vb;
struct nv04_resource *buf;
int i;
uint32_t base, size;
nvc0->vbo_user = 0;
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
for (i = 0; i < nvc0->num_vtxbufs; ++i) {
vb = &nvc0->vtxbuf[i];
limits[i] = 0;
if (!vb->stride)
continue;
buf = nv04_resource(vb->buffer);
if (!nouveau_resource_mapped_by_gpu(vb->buffer)) {
if (nvc0->vbo_push_hint)
return 1;
nvc0->base.vbo_dirty = TRUE;
if (buf->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY) {
assert(vb->stride > vb->buffer_offset);
nvc0->vbo_user |= 1 << i;
nvc0_vbuf_range(nvc0, i, &base, &size);
limits[i] = base + size - 1;
bo = nouveau_scratch_data(&nvc0->base, buf, base, size);
if (bo)
BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
continue;
} else {
nouveau_buffer_migrate(&nvc0->base, buf, NOUVEAU_BO_GART);
}
}
BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD);
}
return 0;
}
static void
nvc0_update_user_vbufs(struct nvc0_context *nvc0)
{
const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
struct nouveau_bo *bo;
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
uint32_t base, offset, size;
int i;
uint32_t written = 0;
PUSH_SPACE(push, nvc0->vertex->num_elements * 8);
for (i = 0; i < nvc0->vertex->num_elements; ++i) {
struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
const int b = ve->vertex_buffer_index;
struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
struct nv04_resource *buf = nv04_resource(vb->buffer);
if (!(nvc0->vbo_user & (1 << b)) || !vb->stride)
continue;
nvc0_vbuf_range(nvc0, b, &base, &size);
if (!(written & (1 << b))) {
written |= 1 << b;
bo = nouveau_scratch_data(&nvc0->base, buf, base, size);
if (bo)
BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
}
offset = vb->buffer_offset + ve->src_offset;
BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5);
PUSH_DATA (push, i);
PUSH_DATAh(push, buf->address + base + size - 1);
PUSH_DATA (push, buf->address + base + size - 1);
PUSH_DATAh(push, buf->address + offset);
PUSH_DATA (push, buf->address + offset);
}
nvc0->base.vbo_dirty = TRUE;
}
static INLINE void
nvc0_release_user_vbufs(struct nvc0_context *nvc0)
{
@@ -296,25 +222,207 @@ nvc0_release_user_vbufs(struct nvc0_context *nvc0)
}
}
static void
nvc0_update_user_vbufs(struct nvc0_context *nvc0)
{
uint64_t address[PIPE_MAX_ATTRIBS];
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
int i;
uint32_t written = 0;
PUSH_SPACE(push, nvc0->vertex->num_elements * 8);
for (i = 0; i < nvc0->vertex->num_elements; ++i) {
struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
const unsigned b = ve->vertex_buffer_index;
struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
uint32_t base, size;
if (!(nvc0->vbo_user & (1 << b)))
continue;
if (!vb->stride) {
nvc0_set_constant_vertex_attrib(nvc0, i);
continue;
}
nvc0_user_vbuf_range(nvc0, b, &base, &size);
if (!(written & (1 << b))) {
struct nouveau_bo *bo;
const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
written |= 1 << b;
address[b] = nouveau_scratch_data(&nvc0->base, vb->user_buffer,
base, size, &bo);
if (bo)
BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
}
BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5);
PUSH_DATA (push, i);
PUSH_DATAh(push, address[b] + base + size - 1);
PUSH_DATA (push, address[b] + base + size - 1);
PUSH_DATAh(push, address[b] + ve->src_offset);
PUSH_DATA (push, address[b] + ve->src_offset);
}
nvc0->base.vbo_dirty = TRUE;
}
static void
nvc0_update_user_vbufs_shared(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
uint32_t mask = nvc0->vbo_user & ~nvc0->constant_vbos;
PUSH_SPACE(push, nvc0->num_vtxbufs * 8);
while (mask) {
struct nouveau_bo *bo;
const uint32_t bo_flags = NOUVEAU_BO_RD | NOUVEAU_BO_GART;
uint64_t address;
uint32_t base, size;
const int b = ffs(mask) - 1;
mask &= ~(1 << b);
nvc0_user_vbuf_range(nvc0, b, &base, &size);
address = nouveau_scratch_data(&nvc0->base, nvc0->vtxbuf[b].user_buffer,
base, size, &bo);
if (bo)
BCTX_REFN_bo(nvc0->bufctx_3d, VTX_TMP, bo_flags, bo);
BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5);
PUSH_DATA (push, b);
PUSH_DATAh(push, address + base + size - 1);
PUSH_DATA (push, address + base + size - 1);
PUSH_DATAh(push, address);
PUSH_DATA (push, address);
}
mask = nvc0->state.constant_elts;
while (mask) {
int i = ffs(mask) - 1;
mask &= ~(1 << i);
nvc0_set_constant_vertex_attrib(nvc0, i);
}
}
static void
nvc0_validate_vertex_buffers(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
const struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
uint32_t refd = 0;
unsigned i;
PUSH_SPACE(push, vertex->num_elements * 8);
for (i = 0; i < vertex->num_elements; ++i) {
const struct nvc0_vertex_element *ve;
const struct pipe_vertex_buffer *vb;
struct nv04_resource *res;
unsigned b;
unsigned limit, offset;
if (nvc0->state.constant_elts & (1 << i))
continue;
ve = &vertex->element[i];
b = ve->pipe.vertex_buffer_index;
vb = &nvc0->vtxbuf[b];
if (!vb->buffer) {
if (vb->stride) {
if (ve->pipe.instance_divisor) {
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_DIVISOR(i)), 1);
PUSH_DATA (push, ve->pipe.instance_divisor);
}
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 1);
PUSH_DATA (push, (1 << 12) | vb->stride);
}
/* address/value set in nvc0_update_user_vbufs */
continue;
}
res = nv04_resource(vb->buffer);
offset = ve->pipe.src_offset + vb->buffer_offset;
limit = vb->buffer->width0 - 1;
if (unlikely(ve->pipe.instance_divisor)) {
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 4);
PUSH_DATA (push, (1 << 12) | vb->stride);
PUSH_DATAh(push, res->address + offset);
PUSH_DATA (push, res->address + offset);
PUSH_DATA (push, ve->pipe.instance_divisor);
} else {
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 3);
PUSH_DATA (push, (1 << 12) | vb->stride);
PUSH_DATAh(push, res->address + offset);
PUSH_DATA (push, res->address + offset);
}
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2);
PUSH_DATAh(push, res->address + limit);
PUSH_DATA (push, res->address + limit);
if (!(refd & (1 << b))) {
refd |= 1 << b;
BCTX_REFN(nvc0->bufctx_3d, VTX, res, RD);
}
}
if (nvc0->vbo_user)
nvc0_update_user_vbufs(nvc0);
}
static void
nvc0_validate_vertex_buffers_shared(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
unsigned b;
const uint32_t mask = nvc0->vbo_user;
PUSH_SPACE(push, nvc0->num_vtxbufs * 8);
for (b = 0; b < nvc0->num_vtxbufs; ++b) {
struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
struct nv04_resource *buf;
uint32_t offset, limit;
if (mask & (1 << b)) {
if (vb->stride) {
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 1);
PUSH_DATA (push, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
}
/* address/value set in nvc0_update_user_vbufs_shared */
continue;
}
buf = nv04_resource(vb->buffer);
offset = vb->buffer_offset;
limit = buf->base.width0 - 1;
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 3);
PUSH_DATA (push, NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride);
PUSH_DATAh(push, buf->address + offset);
PUSH_DATA (push, buf->address + offset);
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(b)), 2);
PUSH_DATAh(push, buf->address + limit);
PUSH_DATA (push, buf->address + limit);
BCTX_REFN(nvc0->bufctx_3d, VTX, buf, RD);
}
if (nvc0->vbo_user)
nvc0_update_user_vbufs_shared(nvc0);
}
void
nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
{
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
struct pipe_vertex_buffer *vb;
struct nvc0_vertex_element *ve;
uint32_t const_vbos;
unsigned i;
unsigned limits[PIPE_MAX_ATTRIBS];
uint8_t vbo_mode;
boolean update_vertex;
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX);
if (unlikely(vertex->need_conversion) ||
unlikely(nvc0->vertprog->vp.edgeflag < PIPE_MAX_ATTRIBS)) {
nvc0->vbo_user = 0;
vbo_mode = 3;
} else {
vbo_mode = nvc0_prevalidate_vbufs(nvc0, limits);
vbo_mode = (nvc0->vbo_user && nvc0->vbo_push_hint) ? 1 : 0;
}
const_vbos = vbo_mode ? 0 : nvc0->constant_vbos;
@@ -386,38 +494,10 @@ nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
if (nvc0->state.vbo_mode) /* using translate, don't set up arrays here */
return;
PUSH_SPACE(push, vertex->num_elements * 8);
for (i = 0; i < vertex->num_elements; ++i) {
struct nv04_resource *res;
unsigned limit, offset;
if (nvc0->state.constant_elts & (1 << i))
continue;
ve = &vertex->element[i];
vb = &nvc0->vtxbuf[ve->pipe.vertex_buffer_index];
res = nv04_resource(vb->buffer);
offset = ve->pipe.src_offset + vb->buffer_offset;
limit = limits[ve->pipe.vertex_buffer_index];
if (!limit)
limit = vb->buffer->width0 - 1;
if (unlikely(ve->pipe.instance_divisor)) {
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 4);
PUSH_DATA (push, (1 << 12) | vb->stride);
PUSH_DATAh(push, res->address + offset);
PUSH_DATA (push, res->address + offset);
PUSH_DATA (push, ve->pipe.instance_divisor);
} else {
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 3);
PUSH_DATA (push, (1 << 12) | vb->stride);
PUSH_DATAh(push, res->address + offset);
PUSH_DATA (push, res->address + offset);
}
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2);
PUSH_DATAh(push, res->address + limit);
PUSH_DATA (push, res->address + limit);
}
if (vertex->shared_slots)
nvc0_validate_vertex_buffers_shared(nvc0);
else
nvc0_validate_vertex_buffers(nvc0);
}
void
@@ -710,6 +790,8 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
/* NOTE: caller must ensure that (min_index + index_bias) is >= 0 */
nvc0->vb_elt_first = info->min_index + info->index_bias;
nvc0->vb_elt_limit = info->max_index - info->min_index;
nvc0->instance_off = info->start_instance;
nvc0->instance_max = info->instance_count - 1;
/* For picking only a few vertices from a large user buffer, push is better,
* if index count is larger and we expect repeated vertices, suggest upload.
@@ -717,20 +799,18 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
nvc0->vbo_push_hint =
info->indexed && (nvc0->vb_elt_limit >= (info->count * 2));
/* Check whether we want to switch vertex-submission mode,
* and if not, update user vbufs.
*/
if (!(nvc0->dirty & NVC0_NEW_ARRAYS)) {
if (nvc0->vbo_push_hint) {
if (nvc0->vbo_user)
nvc0->dirty |= NVC0_NEW_ARRAYS; /* switch to translate mode */
} else
if (nvc0->state.vbo_mode == 1) {
nvc0->dirty |= NVC0_NEW_ARRAYS; /* back to normal mode */
/* Check whether we want to switch vertex-submission mode. */
if (nvc0->vbo_user && !(nvc0->dirty & (NVC0_NEW_ARRAYS | NVC0_NEW_VERTEX))) {
if (nvc0->vbo_push_hint != !!nvc0->state.vbo_mode)
if (nvc0->state.vbo_mode != 3)
nvc0->dirty |= NVC0_NEW_ARRAYS;
if (!(nvc0->dirty & NVC0_NEW_ARRAYS) && nvc0->state.vbo_mode == 0) {
if (nvc0->vertex->shared_slots)
nvc0_update_user_vbufs_shared(nvc0);
else
nvc0_update_user_vbufs(nvc0);
}
if (nvc0->vbo_user &&
!(nvc0->dirty & (NVC0_NEW_VERTEX | NVC0_NEW_ARRAYS)))
nvc0_update_user_vbufs(nvc0);
}
/* 8 as minimum to avoid immediate double validation of new buffers */
@@ -743,7 +823,6 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
push->kick_notify = nvc0_default_kick_notify;
return;
}
nvc0_update_constant_vertex_attribs(nvc0);
/* space for base instance, flush, and prim restart */
PUSH_SPACE(push, 8);
@@ -65,8 +65,11 @@ nvc0_vertex_configure_translate(struct nvc0_context *nvc0, int32_t index_bias)
const uint8_t *map;
const struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[i];
map = nouveau_resource_map_offset(&nvc0->base,
nv04_resource(vb->buffer), vb->buffer_offset, NOUVEAU_BO_RD);
if (likely(!vb->buffer))
map = (const uint8_t *)vb->user_buffer;
else
map = nouveau_resource_map_offset(&nvc0->base,
nv04_resource(vb->buffer), vb->buffer_offset, NOUVEAU_BO_RD);
if (index_bias && !unlikely(nvc0->vertex->instance_bufs & (1 << i)))
map += (intptr_t)index_bias * vb->stride;