ac: fix image load store for GLSL_SAMPLER_DIM_3D
Fixes the following piglit tests: arb_shader_image_load_store/layer/image3d/layered binding test arb_shader_image_load_store/max-size/image3d max size test/2048x8x8x1 arb_shader_image_load_store/max-size/image3d max size test/8x2048x8x1 arb_shader_image_load_store/max-size/image3d max size test/8x8x2048x1 arb_shader_image_load_store/semantics/imageload/vertex shader/rgba32f/image3d test Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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@@ -3635,6 +3635,7 @@ static LLVMValueRef visit_image_load(struct ac_nir_context *ctx,
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} else {
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bool is_da = glsl_sampler_type_is_array(type) ||
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glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE ||
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glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_3D ||
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glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_SUBPASS ||
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glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_SUBPASS_MS;
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LLVMValueRef da = is_da ? ctx->ac.i1true : ctx->ac.i1false;
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@@ -3693,7 +3694,8 @@ static void visit_image_store(struct ac_nir_context *ctx,
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params, 6, 0);
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} else {
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bool is_da = glsl_sampler_type_is_array(type) ||
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glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE;
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glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE ||
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glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_3D;
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LLVMValueRef da = is_da ? ctx->ac.i1true : ctx->ac.i1false;
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LLVMValueRef slc = ctx->ac.i1false;
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