mesa: use BITFIELD64_BIT() macro
This commit is contained in:
@@ -876,7 +876,7 @@ binary(GLbitfield64 val)
|
||||
static char buf[80];
|
||||
GLint i, len = 0;
|
||||
for (i = 63; i >= 0; --i) {
|
||||
if (val & (1ULL << i))
|
||||
if (val & (BITFIELD64_BIT(i)))
|
||||
buf[len++] = '1';
|
||||
else if (len > 0 || i == 0)
|
||||
buf[len++] = '0';
|
||||
|
||||
Reference in New Issue
Block a user