drirc: Add Gallium nine workaround for Rayman Legends
The game requires it to display many textures properly. Signed-off-by: Axel Davy <davyaxel0@gmail.com>
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@@ -441,6 +441,11 @@ TODO: document the other workarounds.
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<application name="mpv" executable="mpv">
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<option name="adaptive_sync" value="false" />
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</application>
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<!-- Gallium Nine workarounds: -->
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<application name="Rayman Legends" executable="Rayman Legends.exe">
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<option name="dynamic_texture_workaround" value="true" />
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</application>
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</device>
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<!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
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<device driver="vmwgfx">
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