auxiliary/util: Add SM3 meta-cap list.
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@@ -186,6 +186,22 @@ static unsigned caps_opengl_2_1[] = {
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/* OpenGL 3.0 */
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/* UTIL_CHECK_INT(MAX_RENDER_TARGETS, 8), */
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/* Shader Model 3 */
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static unsigned caps_sm3[] = {
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UTIL_CHECK_INT(MAX_FS_INSTRUCTIONS, 512),
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UTIL_CHECK_INT(MAX_FS_INPUTS, 10),
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UTIL_CHECK_INT(MAX_FS_TEMPS, 32),
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UTIL_CHECK_INT(MAX_FS_ADDRS, 1),
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UTIL_CHECK_INT(MAX_FS_CONSTS, 224),
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UTIL_CHECK_INT(MAX_VS_INSTRUCTIONS, 512),
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UTIL_CHECK_INT(MAX_VS_INPUTS, 16),
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UTIL_CHECK_INT(MAX_VS_TEMPS, 32),
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UTIL_CHECK_INT(MAX_VS_ADDRS, 2),
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UTIL_CHECK_INT(MAX_VS_CONSTS, 256),
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UTIL_CHECK_TERMINATE
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};
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/**
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* Demo function which checks against theoretical caps needed for different APIs.
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@@ -203,6 +219,7 @@ void util_caps_demo_print(struct pipe_screen *screen)
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{"DX 11", caps_dx_11},
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{"OpenGL 2.1", caps_opengl_2_1},
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/* {"OpenGL 3.0", caps_opengl_3_0},*/
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{"SM3", caps_sm3},
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{NULL, NULL}
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};
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int i, out = 0;
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