mesa: turn off ffvertex prog debug
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@@ -305,7 +305,7 @@ static struct state_key *make_state_key( GLcontext *ctx )
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* generated program with line/function references for each
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* instruction back into this file:
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*/
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#define DISASSEM 1
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#define DISASSEM 0
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/* Should be tunable by the driver - do we want to do matrix
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* multiplications with DP4's or with MUL/MAD's? SSE works better
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