mesa: turn off ffvertex prog debug

This commit is contained in:
Keith Whitwell
2008-06-06 15:57:37 +01:00
parent 3d514a9070
commit e4fda51404
+1 -1
View File
@@ -305,7 +305,7 @@ static struct state_key *make_state_key( GLcontext *ctx )
* generated program with line/function references for each
* instruction back into this file:
*/
#define DISASSEM 1
#define DISASSEM 0
/* Should be tunable by the driver - do we want to do matrix
* multiplications with DP4's or with MUL/MAD's? SSE works better