mesa: Set gl_constants::MinMapBufferAlignment
Leaving it set to zero isn't really correct since every allocation has at least an alignment of 1 byte. It also caused a problem in the i965 driver after I removed the MAX(64, ...) from the alignment calculation. That's what I get for changing a patch without retesting it. :( Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73907 Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Cc: Lu Hua <huax.lu@intel.com>
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@@ -587,6 +587,7 @@ _mesa_init_constants(struct gl_context *ctx)
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ctx->Const.MaxSpotExponent = 128.0;
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ctx->Const.MaxViewportWidth = MAX_VIEWPORT_WIDTH;
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ctx->Const.MaxViewportHeight = MAX_VIEWPORT_HEIGHT;
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ctx->Const.MinMapBufferAlignment = 1;
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/* Driver must override these values if ARB_viewport_array is supported. */
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ctx->Const.MaxViewports = 1;
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