reorg/clean-up/indent
This commit is contained in:
+483
-425
@@ -511,442 +511,500 @@ _mesa_exec_vertex_program(GLcontext *ctx,
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}
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switch (inst->Opcode) {
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case OPCODE_MOV:
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{
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GLfloat t[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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store_vector4( inst, machine, t );
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case OPCODE_ABS: /* GL_NV_vertex_program1_1 */
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{
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GLfloat t[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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if (t[0] < 0.0) t[0] = -t[0];
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if (t[1] < 0.0) t[1] = -t[1];
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if (t[2] < 0.0) t[2] = -t[2];
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if (t[3] < 0.0) t[3] = -t[3];
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store_vector4( inst, machine, t );
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}
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break;
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case OPCODE_ADD:
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{
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GLfloat t[4], u[4], sum[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
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sum[0] = t[0] + u[0];
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sum[1] = t[1] + u[1];
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sum[2] = t[2] + u[2];
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sum[3] = t[3] + u[3];
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store_vector4( inst, machine, sum );
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}
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break;
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case OPCODE_ARA:
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break;
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case OPCODE_ARL:
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{
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GLfloat t[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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machine->AddressReg[0][0] = (GLint) FLOORF(t[0]);
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}
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break;
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case OPCODE_ARL_NV:
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break;
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case OPCODE_ARR:
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break;
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case OPCODE_BGNLOOP:
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/* no-op */
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break;
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case OPCODE_ENDLOOP:
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/* subtract 1 here since pc is incremented by for(pc) loop */
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pc = inst->BranchTarget - 1; /* go to matching BNGLOOP */
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break;
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case OPCODE_BRA: /* branch (conditional) */
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/* fall-through */
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case OPCODE_BRK: /* break out of loop (conditional) */
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/* fall-through */
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case OPCODE_CONT: /* continue loop (conditional) */
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if (eval_condition(machine, inst)) {
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/* take branch */
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/* Subtract 1 here since we'll do pc++ at end of for-loop */
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pc = inst->BranchTarget - 1;
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}
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break;
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case OPCODE_CAL: /* Call subroutine (conditional) */
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if (eval_condition(machine, inst)) {
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/* call the subroutine */
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if (machine->StackDepth >= MAX_PROGRAM_CALL_DEPTH) {
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return; /* abort execution */
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}
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break;
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case OPCODE_LIT:
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{
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const GLfloat epsilon = 1.0F / 256.0F; /* per NV spec */
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GLfloat t[4], lit[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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t[0] = MAX2(t[0], 0.0F);
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t[1] = MAX2(t[1], 0.0F);
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t[3] = CLAMP(t[3], -(128.0F - epsilon), (128.0F - epsilon));
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lit[0] = 1.0;
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lit[1] = t[0];
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lit[2] = (t[0] > 0.0) ? (GLfloat) _mesa_pow(t[1], t[3]) : 0.0F;
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lit[3] = 1.0;
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store_vector4( inst, machine, lit );
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machine->CallStack[machine->StackDepth++] = pc + 1;
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pc = inst->BranchTarget; /* XXX - 1 ??? */
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}
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break;
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case OPCODE_CMP:
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{
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GLfloat a[4], b[4], c[4], result[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, a );
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fetch_vector4( ctx, &inst->SrcReg[1], machine, program, b );
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fetch_vector4( ctx, &inst->SrcReg[2], machine, program, c );
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result[0] = a[0] < 0.0F ? b[0] : c[0];
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result[1] = a[1] < 0.0F ? b[1] : c[1];
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result[2] = a[2] < 0.0F ? b[2] : c[2];
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result[3] = a[3] < 0.0F ? b[3] : c[3];
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store_vector4( inst, machine, result );
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}
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break;
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case OPCODE_COS:
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{
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GLfloat a[4], result[4];
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fetch_vector1( ctx, &inst->SrcReg[0], machine, program, a );
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result[0] = result[1] = result[2] = result[3]
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= (GLfloat) _mesa_cos(a[0]);
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store_vector4( inst, machine, result );
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}
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break;
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case OPCODE_DDX:
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/* fallthrough */
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case OPCODE_DDY:
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_mesa_problem(ctx, "DDX/DDY not allowed in vertex programs");
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break;
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case OPCODE_DP3:
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{
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GLfloat t[4], u[4], dot[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
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dot[0] = t[0] * u[0] + t[1] * u[1] + t[2] * u[2];
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dot[1] = dot[2] = dot[3] = dot[0];
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store_vector4( inst, machine, dot );
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}
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break;
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case OPCODE_DP4:
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{
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GLfloat t[4], u[4], dot[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
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dot[0] = t[0] * u[0] + t[1] * u[1] + t[2] * u[2] + t[3] * u[3];
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dot[1] = dot[2] = dot[3] = dot[0];
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store_vector4( inst, machine, dot );
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}
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break;
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case OPCODE_DPH:
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{
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GLfloat t[4], u[4], dot[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
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dot[0] = t[0] * u[0] + t[1] * u[1] + t[2] * u[2] + u[3];
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dot[1] = dot[2] = dot[3] = dot[0];
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store_vector4( inst, machine, dot );
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}
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break;
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case OPCODE_DST:
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{
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GLfloat t[4], u[4], dst[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
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dst[0] = 1.0F;
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dst[1] = t[1] * u[1];
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dst[2] = t[2];
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dst[3] = u[3];
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store_vector4( inst, machine, dst );
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}
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break;
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case OPCODE_EXP:
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{
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GLfloat t[4], q[4], floor_t0;
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fetch_vector1( ctx, &inst->SrcReg[0], machine, program, t );
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floor_t0 = FLOORF(t[0]);
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if (floor_t0 > FLT_MAX_EXP) {
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SET_POS_INFINITY(q[0]);
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SET_POS_INFINITY(q[2]);
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}
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break;
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case OPCODE_RCP:
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{
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GLfloat t[4];
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fetch_vector1( ctx, &inst->SrcReg[0], machine, program, t );
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if (t[0] != 1.0F)
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t[0] = 1.0F / t[0]; /* div by zero is infinity! */
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t[1] = t[2] = t[3] = t[0];
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store_vector4( inst, machine, t );
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}
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break;
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case OPCODE_RSQ:
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{
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GLfloat t[4];
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fetch_vector1( ctx, &inst->SrcReg[0], machine, program, t );
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t[0] = INV_SQRTF(FABSF(t[0]));
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t[1] = t[2] = t[3] = t[0];
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store_vector4( inst, machine, t );
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}
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break;
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case OPCODE_EXP:
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{
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GLfloat t[4], q[4], floor_t0;
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fetch_vector1( ctx, &inst->SrcReg[0], machine, program, t );
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floor_t0 = FLOORF(t[0]);
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if (floor_t0 > FLT_MAX_EXP) {
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SET_POS_INFINITY(q[0]);
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SET_POS_INFINITY(q[2]);
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}
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else if (floor_t0 < FLT_MIN_EXP) {
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q[0] = 0.0F;
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q[2] = 0.0F;
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}
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else {
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#ifdef USE_IEEE
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GLint ii = (GLint) floor_t0;
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ii = (ii < 23) + 0x3f800000;
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SET_FLOAT_BITS(q[0], ii);
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q[0] = *((GLfloat *) (void *)&ii);
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#else
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q[0] = (GLfloat) pow(2.0, floor_t0);
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#endif
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q[2] = (GLfloat) (q[0] * LOG2(q[1]));
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}
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q[1] = t[0] - floor_t0;
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q[3] = 1.0F;
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store_vector4( inst, machine, q );
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}
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break;
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case OPCODE_LOG:
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{
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GLfloat t[4], q[4], abs_t0;
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fetch_vector1( ctx, &inst->SrcReg[0], machine, program, t );
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abs_t0 = FABSF(t[0]);
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if (abs_t0 != 0.0F) {
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/* Since we really can't handle infinite values on VMS
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* like other OSes we'll use __MAXFLOAT to represent
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* infinity. This may need some tweaking.
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*/
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#ifdef VMS
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if (abs_t0 == __MAXFLOAT)
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#else
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if (IS_INF_OR_NAN(abs_t0))
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#endif
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{
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SET_POS_INFINITY(q[0]);
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q[1] = 1.0F;
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SET_POS_INFINITY(q[2]);
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}
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else {
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int exponent;
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GLfloat mantissa = FREXPF(t[0], &exponent);
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q[0] = (GLfloat) (exponent - 1);
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q[1] = (GLfloat) (2.0 * mantissa); /* map [.5, 1) -> [1, 2) */
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q[2] = (GLfloat) (q[0] + LOG2(q[1]));
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}
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}
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else {
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SET_NEG_INFINITY(q[0]);
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q[1] = 1.0F;
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SET_NEG_INFINITY(q[2]);
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}
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q[3] = 1.0;
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store_vector4( inst, machine, q );
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}
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break;
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case OPCODE_MUL:
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{
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GLfloat t[4], u[4], prod[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
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prod[0] = t[0] * u[0];
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prod[1] = t[1] * u[1];
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prod[2] = t[2] * u[2];
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prod[3] = t[3] * u[3];
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store_vector4( inst, machine, prod );
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}
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break;
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case OPCODE_ADD:
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{
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GLfloat t[4], u[4], sum[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
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sum[0] = t[0] + u[0];
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sum[1] = t[1] + u[1];
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sum[2] = t[2] + u[2];
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sum[3] = t[3] + u[3];
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store_vector4( inst, machine, sum );
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}
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break;
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case OPCODE_DP3:
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{
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GLfloat t[4], u[4], dot[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
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dot[0] = t[0] * u[0] + t[1] * u[1] + t[2] * u[2];
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dot[1] = dot[2] = dot[3] = dot[0];
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store_vector4( inst, machine, dot );
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}
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break;
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case OPCODE_DP4:
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{
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GLfloat t[4], u[4], dot[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
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dot[0] = t[0] * u[0] + t[1] * u[1] + t[2] * u[2] + t[3] * u[3];
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dot[1] = dot[2] = dot[3] = dot[0];
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store_vector4( inst, machine, dot );
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}
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break;
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case OPCODE_DST:
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{
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GLfloat t[4], u[4], dst[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
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dst[0] = 1.0F;
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dst[1] = t[1] * u[1];
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dst[2] = t[2];
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dst[3] = u[3];
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store_vector4( inst, machine, dst );
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}
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break;
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case OPCODE_MIN:
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{
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GLfloat t[4], u[4], min[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
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min[0] = (t[0] < u[0]) ? t[0] : u[0];
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min[1] = (t[1] < u[1]) ? t[1] : u[1];
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min[2] = (t[2] < u[2]) ? t[2] : u[2];
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min[3] = (t[3] < u[3]) ? t[3] : u[3];
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store_vector4( inst, machine, min );
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}
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break;
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case OPCODE_MAX:
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{
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GLfloat t[4], u[4], max[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
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max[0] = (t[0] > u[0]) ? t[0] : u[0];
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max[1] = (t[1] > u[1]) ? t[1] : u[1];
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max[2] = (t[2] > u[2]) ? t[2] : u[2];
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max[3] = (t[3] > u[3]) ? t[3] : u[3];
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store_vector4( inst, machine, max );
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}
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break;
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case OPCODE_SLT:
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{
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GLfloat t[4], u[4], slt[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
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slt[0] = (t[0] < u[0]) ? 1.0F : 0.0F;
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slt[1] = (t[1] < u[1]) ? 1.0F : 0.0F;
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slt[2] = (t[2] < u[2]) ? 1.0F : 0.0F;
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slt[3] = (t[3] < u[3]) ? 1.0F : 0.0F;
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store_vector4( inst, machine, slt );
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}
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break;
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case OPCODE_SGE:
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{
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GLfloat t[4], u[4], sge[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
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sge[0] = (t[0] >= u[0]) ? 1.0F : 0.0F;
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sge[1] = (t[1] >= u[1]) ? 1.0F : 0.0F;
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sge[2] = (t[2] >= u[2]) ? 1.0F : 0.0F;
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sge[3] = (t[3] >= u[3]) ? 1.0F : 0.0F;
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store_vector4( inst, machine, sge );
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}
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break;
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case OPCODE_SGT: /* set on greater */
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{
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GLfloat a[4], b[4], result[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, a );
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fetch_vector4( ctx, &inst->SrcReg[1], machine, program, b );
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result[0] = (a[0] > b[0]) ? 1.0F : 0.0F;
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result[1] = (a[1] > b[1]) ? 1.0F : 0.0F;
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result[2] = (a[2] > b[2]) ? 1.0F : 0.0F;
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result[3] = (a[3] > b[3]) ? 1.0F : 0.0F;
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store_vector4( inst, machine, result );
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if (DEBUG_VERT) {
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printf("SGT %g %g %g %g\n",
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result[0], result[1], result[2], result[3]);
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}
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}
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break;
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case OPCODE_MAD:
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{
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GLfloat t[4], u[4], v[4], sum[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
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fetch_vector4( ctx, &inst->SrcReg[2], machine, program, v );
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sum[0] = t[0] * u[0] + v[0];
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sum[1] = t[1] * u[1] + v[1];
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sum[2] = t[2] * u[2] + v[2];
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sum[3] = t[3] * u[3] + v[3];
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store_vector4( inst, machine, sum );
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}
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break;
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case OPCODE_ARL:
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{
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GLfloat t[4];
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fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
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||||
machine->AddressReg[0][0] = (GLint) FLOORF(t[0]);
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||||
}
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||||
break;
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||||
case OPCODE_DPH:
|
||||
{
|
||||
GLfloat t[4], u[4], dot[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
|
||||
dot[0] = t[0] * u[0] + t[1] * u[1] + t[2] * u[2] + u[3];
|
||||
dot[1] = dot[2] = dot[3] = dot[0];
|
||||
store_vector4( inst, machine, dot );
|
||||
}
|
||||
break;
|
||||
case OPCODE_RCC:
|
||||
{
|
||||
GLfloat t[4], u;
|
||||
fetch_vector1( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
if (t[0] == 1.0F)
|
||||
u = 1.0F;
|
||||
else
|
||||
u = 1.0F / t[0];
|
||||
if (u > 0.0F) {
|
||||
if (u > 1.884467e+019F) {
|
||||
u = 1.884467e+019F; /* IEEE 32-bit binary value 0x5F800000 */
|
||||
}
|
||||
else if (u < 5.42101e-020F) {
|
||||
u = 5.42101e-020F; /* IEEE 32-bit binary value 0x1F800000 */
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (u < -1.884467e+019F) {
|
||||
u = -1.884467e+019F; /* IEEE 32-bit binary value 0xDF800000 */
|
||||
}
|
||||
else if (u > -5.42101e-020F) {
|
||||
u = -5.42101e-020F; /* IEEE 32-bit binary value 0x9F800000 */
|
||||
}
|
||||
}
|
||||
t[0] = t[1] = t[2] = t[3] = u;
|
||||
store_vector4( inst, machine, t );
|
||||
}
|
||||
break;
|
||||
case OPCODE_SUB: /* GL_NV_vertex_program1_1 */
|
||||
{
|
||||
GLfloat t[4], u[4], sum[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
|
||||
sum[0] = t[0] - u[0];
|
||||
sum[1] = t[1] - u[1];
|
||||
sum[2] = t[2] - u[2];
|
||||
sum[3] = t[3] - u[3];
|
||||
store_vector4( inst, machine, sum );
|
||||
}
|
||||
break;
|
||||
case OPCODE_ABS: /* GL_NV_vertex_program1_1 */
|
||||
{
|
||||
GLfloat t[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
if (t[0] < 0.0) t[0] = -t[0];
|
||||
if (t[1] < 0.0) t[1] = -t[1];
|
||||
if (t[2] < 0.0) t[2] = -t[2];
|
||||
if (t[3] < 0.0) t[3] = -t[3];
|
||||
store_vector4( inst, machine, t );
|
||||
}
|
||||
break;
|
||||
case OPCODE_FLR: /* GL_ARB_vertex_program */
|
||||
{
|
||||
GLfloat t[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
t[0] = FLOORF(t[0]);
|
||||
t[1] = FLOORF(t[1]);
|
||||
t[2] = FLOORF(t[2]);
|
||||
t[3] = FLOORF(t[3]);
|
||||
store_vector4( inst, machine, t );
|
||||
}
|
||||
break;
|
||||
case OPCODE_FRC: /* GL_ARB_vertex_program */
|
||||
{
|
||||
GLfloat t[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
t[0] = t[0] - FLOORF(t[0]);
|
||||
t[1] = t[1] - FLOORF(t[1]);
|
||||
t[2] = t[2] - FLOORF(t[2]);
|
||||
t[3] = t[3] - FLOORF(t[3]);
|
||||
store_vector4( inst, machine, t );
|
||||
}
|
||||
break;
|
||||
case OPCODE_IF:
|
||||
if (eval_condition(machine, inst)) {
|
||||
/* do if-clause (just continue execution) */
|
||||
else if (floor_t0 < FLT_MIN_EXP) {
|
||||
q[0] = 0.0F;
|
||||
q[2] = 0.0F;
|
||||
}
|
||||
else {
|
||||
/* go to the instruction after ELSE or ENDIF */
|
||||
assert(inst->BranchTarget >= 0);
|
||||
pc = inst->BranchTarget - 1;
|
||||
#ifdef USE_IEEE
|
||||
GLint ii = (GLint) floor_t0;
|
||||
ii = (ii < 23) + 0x3f800000;
|
||||
SET_FLOAT_BITS(q[0], ii);
|
||||
q[0] = *((GLfloat *) (void *)&ii);
|
||||
#else
|
||||
q[0] = (GLfloat) pow(2.0, floor_t0);
|
||||
#endif
|
||||
q[2] = (GLfloat) (q[0] * LOG2(q[1]));
|
||||
}
|
||||
break;
|
||||
case OPCODE_ELSE:
|
||||
/* goto ENDIF */
|
||||
q[1] = t[0] - floor_t0;
|
||||
q[3] = 1.0F;
|
||||
store_vector4( inst, machine, q );
|
||||
}
|
||||
break;
|
||||
case OPCODE_EX2: /* GL_ARB_vertex_program */
|
||||
{
|
||||
GLfloat t[4];
|
||||
fetch_vector1( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
t[0] = t[1] = t[2] = t[3] = (GLfloat)_mesa_pow(2.0, t[0]);
|
||||
store_vector4( inst, machine, t );
|
||||
}
|
||||
break;
|
||||
case OPCODE_FLR: /* GL_ARB_vertex_program */
|
||||
{
|
||||
GLfloat t[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
t[0] = FLOORF(t[0]);
|
||||
t[1] = FLOORF(t[1]);
|
||||
t[2] = FLOORF(t[2]);
|
||||
t[3] = FLOORF(t[3]);
|
||||
store_vector4( inst, machine, t );
|
||||
}
|
||||
break;
|
||||
case OPCODE_FRC: /* GL_ARB_vertex_program */
|
||||
{
|
||||
GLfloat t[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
t[0] = t[0] - FLOORF(t[0]);
|
||||
t[1] = t[1] - FLOORF(t[1]);
|
||||
t[2] = t[2] - FLOORF(t[2]);
|
||||
t[3] = t[3] - FLOORF(t[3]);
|
||||
store_vector4( inst, machine, t );
|
||||
}
|
||||
break;
|
||||
case OPCODE_IF:
|
||||
if (eval_condition(machine, inst)) {
|
||||
/* do if-clause (just continue execution) */
|
||||
}
|
||||
else {
|
||||
/* go to the instruction after ELSE or ENDIF */
|
||||
assert(inst->BranchTarget >= 0);
|
||||
pc = inst->BranchTarget - 1;
|
||||
break;
|
||||
case OPCODE_ENDIF:
|
||||
/* nothing */
|
||||
break;
|
||||
|
||||
case OPCODE_EX2: /* GL_ARB_vertex_program */
|
||||
{
|
||||
GLfloat t[4];
|
||||
fetch_vector1( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
t[0] = t[1] = t[2] = t[3] = (GLfloat)_mesa_pow(2.0, t[0]);
|
||||
store_vector4( inst, machine, t );
|
||||
}
|
||||
break;
|
||||
case OPCODE_LG2: /* GL_ARB_vertex_program */
|
||||
{
|
||||
GLfloat t[4];
|
||||
fetch_vector1( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
t[0] = t[1] = t[2] = t[3] = LOG2(t[0]);
|
||||
store_vector4( inst, machine, t );
|
||||
}
|
||||
break;
|
||||
case OPCODE_POW: /* GL_ARB_vertex_program */
|
||||
{
|
||||
GLfloat t[4], u[4];
|
||||
fetch_vector1( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
fetch_vector1( ctx, &inst->SrcReg[1], machine, program, u );
|
||||
t[0] = t[1] = t[2] = t[3] = (GLfloat)_mesa_pow(t[0], u[0]);
|
||||
store_vector4( inst, machine, t );
|
||||
}
|
||||
break;
|
||||
case OPCODE_XPD: /* GL_ARB_vertex_program */
|
||||
{
|
||||
GLfloat t[4], u[4], cross[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
|
||||
cross[0] = t[1] * u[2] - t[2] * u[1];
|
||||
cross[1] = t[2] * u[0] - t[0] * u[2];
|
||||
cross[2] = t[0] * u[1] - t[1] * u[0];
|
||||
cross[3] = 0.0;
|
||||
store_vector4( inst, machine, cross );
|
||||
}
|
||||
break;
|
||||
case OPCODE_SWZ: /* GL_ARB_vertex_program */
|
||||
{
|
||||
const struct prog_src_register *source = &inst->SrcReg[0];
|
||||
const GLfloat *src = get_register_pointer(ctx, source,
|
||||
machine, program);
|
||||
GLfloat result[4];
|
||||
GLuint i;
|
||||
|
||||
/* do extended swizzling here */
|
||||
for (i = 0; i < 4; i++) {
|
||||
const GLuint swz = GET_SWZ(source->Swizzle, i);
|
||||
if (swz == SWIZZLE_ZERO)
|
||||
result[i] = 0.0;
|
||||
else if (swz == SWIZZLE_ONE)
|
||||
result[i] = 1.0;
|
||||
else {
|
||||
ASSERT(swz >= 0);
|
||||
ASSERT(swz <= 3);
|
||||
result[i] = src[swz];
|
||||
}
|
||||
if (source->NegateBase & (1 << i))
|
||||
result[i] = -result[i];
|
||||
}
|
||||
break;
|
||||
case OPCODE_ELSE:
|
||||
/* goto ENDIF */
|
||||
assert(inst->BranchTarget >= 0);
|
||||
pc = inst->BranchTarget - 1;
|
||||
break;
|
||||
case OPCODE_ENDIF:
|
||||
/* nothing */
|
||||
break;
|
||||
case OPCODE_MOV:
|
||||
{
|
||||
GLfloat t[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
store_vector4( inst, machine, t );
|
||||
}
|
||||
break;
|
||||
case OPCODE_LIT:
|
||||
{
|
||||
const GLfloat epsilon = 1.0F / 256.0F; /* per NV spec */
|
||||
GLfloat t[4], lit[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
t[0] = MAX2(t[0], 0.0F);
|
||||
t[1] = MAX2(t[1], 0.0F);
|
||||
t[3] = CLAMP(t[3], -(128.0F - epsilon), (128.0F - epsilon));
|
||||
lit[0] = 1.0;
|
||||
lit[1] = t[0];
|
||||
lit[2] = (t[0] > 0.0) ? (GLfloat) _mesa_pow(t[1], t[3]) : 0.0F;
|
||||
lit[3] = 1.0;
|
||||
store_vector4( inst, machine, lit );
|
||||
}
|
||||
break;
|
||||
case OPCODE_LOG:
|
||||
{
|
||||
GLfloat t[4], q[4], abs_t0;
|
||||
fetch_vector1( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
abs_t0 = FABSF(t[0]);
|
||||
if (abs_t0 != 0.0F) {
|
||||
/* Since we really can't handle infinite values on VMS
|
||||
* like other OSes we'll use __MAXFLOAT to represent
|
||||
* infinity. This may need some tweaking.
|
||||
*/
|
||||
#ifdef VMS
|
||||
if (abs_t0 == __MAXFLOAT)
|
||||
#else
|
||||
if (IS_INF_OR_NAN(abs_t0))
|
||||
#endif
|
||||
{
|
||||
SET_POS_INFINITY(q[0]);
|
||||
q[1] = 1.0F;
|
||||
SET_POS_INFINITY(q[2]);
|
||||
}
|
||||
else {
|
||||
int exponent;
|
||||
GLfloat mantissa = FREXPF(t[0], &exponent);
|
||||
q[0] = (GLfloat) (exponent - 1);
|
||||
q[1] = (GLfloat) (2.0 * mantissa); /* map [.5, 1) -> [1, 2) */
|
||||
q[2] = (GLfloat) (q[0] + LOG2(q[1]));
|
||||
}
|
||||
store_vector4( inst, machine, result );
|
||||
}
|
||||
break;
|
||||
case OPCODE_PRINT:
|
||||
if (inst->SrcReg[0].File) {
|
||||
GLfloat t[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
_mesa_printf("%s%g, %g, %g, %g\n",
|
||||
(char *) inst->Data, t[0], t[1], t[2], t[3]);
|
||||
}
|
||||
else {
|
||||
_mesa_printf("%s\n", (char *) inst->Data);
|
||||
SET_NEG_INFINITY(q[0]);
|
||||
q[1] = 1.0F;
|
||||
SET_NEG_INFINITY(q[2]);
|
||||
}
|
||||
break;
|
||||
case OPCODE_END:
|
||||
ctx->_CurrentProgram = 0;
|
||||
return;
|
||||
case OPCODE_BRA:
|
||||
/* XXX implement */
|
||||
/* FALLTHROUGH */
|
||||
case OPCODE_NOP:
|
||||
break;
|
||||
default:
|
||||
/* bad instruction opcode */
|
||||
_mesa_problem(ctx, "Bad VP Opcode in _mesa_exec_vertex_program");
|
||||
ctx->_CurrentProgram = 0;
|
||||
return;
|
||||
q[3] = 1.0;
|
||||
store_vector4( inst, machine, q );
|
||||
}
|
||||
break;
|
||||
case OPCODE_MAD:
|
||||
{
|
||||
GLfloat t[4], u[4], v[4], sum[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
|
||||
fetch_vector4( ctx, &inst->SrcReg[2], machine, program, v );
|
||||
sum[0] = t[0] * u[0] + v[0];
|
||||
sum[1] = t[1] * u[1] + v[1];
|
||||
sum[2] = t[2] * u[2] + v[2];
|
||||
sum[3] = t[3] * u[3] + v[3];
|
||||
store_vector4( inst, machine, sum );
|
||||
}
|
||||
break;
|
||||
case OPCODE_MAX:
|
||||
{
|
||||
GLfloat t[4], u[4], max[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
|
||||
max[0] = (t[0] > u[0]) ? t[0] : u[0];
|
||||
max[1] = (t[1] > u[1]) ? t[1] : u[1];
|
||||
max[2] = (t[2] > u[2]) ? t[2] : u[2];
|
||||
max[3] = (t[3] > u[3]) ? t[3] : u[3];
|
||||
store_vector4( inst, machine, max );
|
||||
}
|
||||
break;
|
||||
case OPCODE_MIN:
|
||||
{
|
||||
GLfloat t[4], u[4], min[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
|
||||
min[0] = (t[0] < u[0]) ? t[0] : u[0];
|
||||
min[1] = (t[1] < u[1]) ? t[1] : u[1];
|
||||
min[2] = (t[2] < u[2]) ? t[2] : u[2];
|
||||
min[3] = (t[3] < u[3]) ? t[3] : u[3];
|
||||
store_vector4( inst, machine, min );
|
||||
}
|
||||
break;
|
||||
case OPCODE_MUL:
|
||||
{
|
||||
GLfloat t[4], u[4], prod[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
|
||||
prod[0] = t[0] * u[0];
|
||||
prod[1] = t[1] * u[1];
|
||||
prod[2] = t[2] * u[2];
|
||||
prod[3] = t[3] * u[3];
|
||||
store_vector4( inst, machine, prod );
|
||||
}
|
||||
break;
|
||||
case OPCODE_RCP:
|
||||
{
|
||||
GLfloat t[4];
|
||||
fetch_vector1( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
if (t[0] != 1.0F)
|
||||
t[0] = 1.0F / t[0]; /* div by zero is infinity! */
|
||||
t[1] = t[2] = t[3] = t[0];
|
||||
store_vector4( inst, machine, t );
|
||||
}
|
||||
break;
|
||||
case OPCODE_RSQ:
|
||||
{
|
||||
GLfloat t[4];
|
||||
fetch_vector1( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
t[0] = INV_SQRTF(FABSF(t[0]));
|
||||
t[1] = t[2] = t[3] = t[0];
|
||||
store_vector4( inst, machine, t );
|
||||
}
|
||||
break;
|
||||
case OPCODE_SLT:
|
||||
{
|
||||
GLfloat t[4], u[4], slt[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
|
||||
slt[0] = (t[0] < u[0]) ? 1.0F : 0.0F;
|
||||
slt[1] = (t[1] < u[1]) ? 1.0F : 0.0F;
|
||||
slt[2] = (t[2] < u[2]) ? 1.0F : 0.0F;
|
||||
slt[3] = (t[3] < u[3]) ? 1.0F : 0.0F;
|
||||
store_vector4( inst, machine, slt );
|
||||
}
|
||||
break;
|
||||
case OPCODE_SGE:
|
||||
{
|
||||
GLfloat t[4], u[4], sge[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
|
||||
sge[0] = (t[0] >= u[0]) ? 1.0F : 0.0F;
|
||||
sge[1] = (t[1] >= u[1]) ? 1.0F : 0.0F;
|
||||
sge[2] = (t[2] >= u[2]) ? 1.0F : 0.0F;
|
||||
sge[3] = (t[3] >= u[3]) ? 1.0F : 0.0F;
|
||||
store_vector4( inst, machine, sge );
|
||||
}
|
||||
break;
|
||||
case OPCODE_SGT: /* set on greater */
|
||||
{
|
||||
GLfloat a[4], b[4], result[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, a );
|
||||
fetch_vector4( ctx, &inst->SrcReg[1], machine, program, b );
|
||||
result[0] = (a[0] > b[0]) ? 1.0F : 0.0F;
|
||||
result[1] = (a[1] > b[1]) ? 1.0F : 0.0F;
|
||||
result[2] = (a[2] > b[2]) ? 1.0F : 0.0F;
|
||||
result[3] = (a[3] > b[3]) ? 1.0F : 0.0F;
|
||||
store_vector4( inst, machine, result );
|
||||
if (DEBUG_VERT) {
|
||||
printf("SGT %g %g %g %g\n",
|
||||
result[0], result[1], result[2], result[3]);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case OPCODE_RCC:
|
||||
{
|
||||
GLfloat t[4], u;
|
||||
fetch_vector1( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
if (t[0] == 1.0F)
|
||||
u = 1.0F;
|
||||
else
|
||||
u = 1.0F / t[0];
|
||||
if (u > 0.0F) {
|
||||
if (u > 1.884467e+019F) {
|
||||
u = 1.884467e+019F; /* IEEE 32-bit binary value 0x5F800000 */
|
||||
}
|
||||
else if (u < 5.42101e-020F) {
|
||||
u = 5.42101e-020F; /* IEEE 32-bit binary value 0x1F800000 */
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (u < -1.884467e+019F) {
|
||||
u = -1.884467e+019F; /* IEEE 32-bit binary value 0xDF800000 */
|
||||
}
|
||||
else if (u > -5.42101e-020F) {
|
||||
u = -5.42101e-020F; /* IEEE 32-bit binary value 0x9F800000 */
|
||||
}
|
||||
}
|
||||
t[0] = t[1] = t[2] = t[3] = u;
|
||||
store_vector4( inst, machine, t );
|
||||
}
|
||||
break;
|
||||
case OPCODE_SUB: /* GL_NV_vertex_program1_1 */
|
||||
{
|
||||
GLfloat t[4], u[4], sum[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
|
||||
sum[0] = t[0] - u[0];
|
||||
sum[1] = t[1] - u[1];
|
||||
sum[2] = t[2] - u[2];
|
||||
sum[3] = t[3] - u[3];
|
||||
store_vector4( inst, machine, sum );
|
||||
}
|
||||
break;
|
||||
case OPCODE_LG2: /* GL_ARB_vertex_program */
|
||||
{
|
||||
GLfloat t[4];
|
||||
fetch_vector1( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
t[0] = t[1] = t[2] = t[3] = LOG2(t[0]);
|
||||
store_vector4( inst, machine, t );
|
||||
}
|
||||
break;
|
||||
case OPCODE_POW: /* GL_ARB_vertex_program */
|
||||
{
|
||||
GLfloat t[4], u[4];
|
||||
fetch_vector1( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
fetch_vector1( ctx, &inst->SrcReg[1], machine, program, u );
|
||||
t[0] = t[1] = t[2] = t[3] = (GLfloat)_mesa_pow(t[0], u[0]);
|
||||
store_vector4( inst, machine, t );
|
||||
}
|
||||
break;
|
||||
case OPCODE_XPD: /* GL_ARB_vertex_program */
|
||||
{
|
||||
GLfloat t[4], u[4], cross[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
fetch_vector4( ctx, &inst->SrcReg[1], machine, program, u );
|
||||
cross[0] = t[1] * u[2] - t[2] * u[1];
|
||||
cross[1] = t[2] * u[0] - t[0] * u[2];
|
||||
cross[2] = t[0] * u[1] - t[1] * u[0];
|
||||
cross[3] = 0.0;
|
||||
store_vector4( inst, machine, cross );
|
||||
}
|
||||
break;
|
||||
case OPCODE_SWZ: /* GL_ARB_vertex_program */
|
||||
{
|
||||
const struct prog_src_register *source = &inst->SrcReg[0];
|
||||
const GLfloat *src = get_register_pointer(ctx, source,
|
||||
machine, program);
|
||||
GLfloat result[4];
|
||||
GLuint i;
|
||||
|
||||
/* do extended swizzling here */
|
||||
for (i = 0; i < 4; i++) {
|
||||
const GLuint swz = GET_SWZ(source->Swizzle, i);
|
||||
if (swz == SWIZZLE_ZERO)
|
||||
result[i] = 0.0;
|
||||
else if (swz == SWIZZLE_ONE)
|
||||
result[i] = 1.0;
|
||||
else {
|
||||
ASSERT(swz >= 0);
|
||||
ASSERT(swz <= 3);
|
||||
result[i] = src[swz];
|
||||
}
|
||||
if (source->NegateBase & (1 << i))
|
||||
result[i] = -result[i];
|
||||
}
|
||||
store_vector4( inst, machine, result );
|
||||
}
|
||||
break;
|
||||
case OPCODE_PRINT:
|
||||
if (inst->SrcReg[0].File) {
|
||||
GLfloat t[4];
|
||||
fetch_vector4( ctx, &inst->SrcReg[0], machine, program, t );
|
||||
_mesa_printf("%s%g, %g, %g, %g\n",
|
||||
(char *) inst->Data, t[0], t[1], t[2], t[3]);
|
||||
}
|
||||
else {
|
||||
_mesa_printf("%s\n", (char *) inst->Data);
|
||||
}
|
||||
break;
|
||||
case OPCODE_END:
|
||||
ctx->_CurrentProgram = 0;
|
||||
return;
|
||||
case OPCODE_NOP:
|
||||
break;
|
||||
default:
|
||||
/* bad instruction opcode */
|
||||
_mesa_problem(ctx, "Bad VP Opcode in _mesa_exec_vertex_program");
|
||||
ctx->_CurrentProgram = 0;
|
||||
return;
|
||||
} /* switch */
|
||||
} /* for */
|
||||
|
||||
|
||||
Reference in New Issue
Block a user