llvmpipe: slightly simplify build_mask
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@@ -229,13 +229,9 @@ build_mask(int c, int dcdx, int dcdy)
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*/
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__m128i cstep0 = _mm_add_epi32(c0, step);
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/* Scale up step for moving between quads. This should probably
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* be an arithmetic shift left, but there doesn't seem to be
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* such a thing in SSE. It's unlikely that the step value is
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* going to be large enough to overflow across 4 pixels, though
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* if it is that big, rendering will be incorrect anyway.
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/* Scale up step for moving between quads.
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*/
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__m128i step4 = _mm_slli_epi32(step, 1);
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__m128i step4 = _mm_add_epi32(step, step);
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/* Get values for the remaining quads:
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*/
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