i915g: Fix depth/stencil glClear
This patch fixes a copy/paste error and masking of depth/stencil (stencil is in the top 8 bits), and makes glean/readPixSanity happy. Both the stencil and the depth buffer piglit test also pass if glClear(DEPTH | STENCIL) is executed instead of glClear(DEPTH)/glClear(STENCIL). Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Tested-by: Christopher Egert <cme3000@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
committed by
Daniel Vetter
parent
306c9f0c57
commit
e2c08e824b
@@ -95,17 +95,16 @@ i915_clear_emit(struct pipe_context *pipe, unsigned buffers,
|
||||
if (buffers & PIPE_CLEAR_STENCIL
|
||||
|| depth_tex->b.b.format != PIPE_FORMAT_Z24_UNORM_S8_UINT) {
|
||||
clear_params |= CLEARPARAM_WRITE_STENCIL;
|
||||
clear_stencil = packed_z_stencil & 0xff;
|
||||
clear_depth = packed_z_stencil;
|
||||
} else
|
||||
clear_depth = packed_z_stencil & 0xffffff00;
|
||||
clear_stencil = packed_z_stencil >> 24;
|
||||
}
|
||||
|
||||
clear_depth = packed_z_stencil & 0xffffff;
|
||||
depth_clear_bbp = 32;
|
||||
} else {
|
||||
clear_depth = (packed_z_stencil & 0xffff) | (packed_z_stencil << 16);
|
||||
depth_clear_bbp = 16;
|
||||
}
|
||||
} else if (buffers & PIPE_CLEAR_DEPTH) {
|
||||
} else if (buffers & PIPE_CLEAR_STENCIL) {
|
||||
struct pipe_surface *zbuf = i915->framebuffer.zsbuf;
|
||||
|
||||
clear_params |= CLEARPARAM_WRITE_STENCIL;
|
||||
@@ -114,7 +113,7 @@ i915_clear_emit(struct pipe_context *pipe, unsigned buffers,
|
||||
|
||||
packed_z_stencil = util_pack_z_stencil(depth_tex->b.b.format, depth, stencil);
|
||||
depth_clear_bbp = 32;
|
||||
clear_stencil = packed_z_stencil & 0xff;
|
||||
clear_stencil = packed_z_stencil >> 24;
|
||||
}
|
||||
|
||||
/* hw can't fastclear both depth and color if their bbp mismatch. */
|
||||
|
||||
Reference in New Issue
Block a user