glsl/pp: Allow builds on all platforms.

This commit is contained in:
Michal Krol
2009-09-24 10:56:01 +02:00
parent e8e3fe15e1
commit e1eed56702
-3
View File
@@ -1,8 +1,5 @@
Import('*')
if env['platform'] not in ['windows']:
Return()
env = env.Clone()
glsl = env.StaticLibrary(