vl/vdpau: fix PresentationQueueQuerySurfaceStatus

The last queued surface always keeps displaying.

Fixing a problem with XBMC.

Signed-off-by: Christian König <christian.koenig@amd.com>
This commit is contained in:
Christian König
2013-05-08 17:03:01 +02:00
parent 176ad54c04
commit e195d301ae
2 changed files with 19 additions and 17 deletions
@@ -238,8 +238,6 @@ vlVdpPresentationQueueDisplay(VdpPresentationQueue presentation_queue,
surf_templ.format = tex->format;
surf_draw = pipe->create_surface(pipe, tex, &surf_templ);
surf->timestamp = (vlVdpTime)earliest_presentation_time;
dst_clip.x0 = 0;
dst_clip.y0 = 0;
dst_clip.x1 = clip_width ? clip_width : surf_draw->width;
@@ -276,6 +274,7 @@ vlVdpPresentationQueueDisplay(VdpPresentationQueue presentation_queue,
pipe->screen->fence_reference(pipe->screen, &surf->fence, NULL);
pipe->flush(pipe, &surf->fence, 0);
pq->last_surf = surf;
if (dump_window == -1) {
dump_window = debug_get_num_option("VDPAU_DUMP", 0);
@@ -360,7 +359,10 @@ vlVdpPresentationQueueQuerySurfaceStatus(VdpPresentationQueue presentation_queue
*first_presentation_time = 0;
if (!surf->fence) {
*status = VDP_PRESENTATION_QUEUE_STATUS_IDLE;
if (pq->last_surf == surf)
*status = VDP_PRESENTATION_QUEUE_STATUS_VISIBLE;
else
*status = VDP_PRESENTATION_QUEUE_STATUS_IDLE;
} else {
pipe_mutex_lock(pq->device->mutex);
screen = pq->device->vscreen->pscreen;
@@ -320,19 +320,6 @@ typedef struct
} delayed_rendering;
} vlVdpDevice;
typedef struct
{
vlVdpDevice *device;
Drawable drawable;
} vlVdpPresentationQueueTarget;
typedef struct
{
vlVdpDevice *device;
Drawable drawable;
struct vl_compositor_state cstate;
} vlVdpPresentationQueue;
typedef struct
{
vlVdpDevice *device;
@@ -375,7 +362,6 @@ typedef uint64_t vlVdpTime;
typedef struct
{
vlVdpTime timestamp;
vlVdpDevice *device;
struct pipe_surface *surface;
struct pipe_sampler_view *sampler_view;
@@ -384,6 +370,20 @@ typedef struct
struct u_rect dirty_area;
} vlVdpOutputSurface;
typedef struct
{
vlVdpDevice *device;
Drawable drawable;
} vlVdpPresentationQueueTarget;
typedef struct
{
vlVdpDevice *device;
Drawable drawable;
struct vl_compositor_state cstate;
vlVdpOutputSurface *last_surf;
} vlVdpPresentationQueue;
typedef struct
{
vlVdpDevice *device;