nir/linker: Add XFB resources to the program resource list

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
This commit is contained in:
Antia Puentes
2018-12-15 18:33:18 +01:00
committed by Alejandro Piñeiro
parent 53087a89ac
commit e1464a1cf8
+27
View File
@@ -154,6 +154,33 @@ nir_build_program_resource_list(struct gl_context *ctx,
return;
}
/* Add transform feedback varyings and buffers. */
if (prog->last_vert_prog) {
struct gl_transform_feedback_info *linked_xfb =
prog->last_vert_prog->sh.LinkedTransformFeedback;
/* Add varyings. */
if (linked_xfb->NumVarying > 0) {
for (int i = 0; i < linked_xfb->NumVarying; i++) {
if (!link_util_add_program_resource(prog, resource_set,
GL_TRANSFORM_FEEDBACK_VARYING,
&linked_xfb->Varyings[i], 0))
return;
}
}
/* Add buffers. */
for (unsigned i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
if ((linked_xfb->ActiveBuffers >> i) & 1) {
linked_xfb->Buffers[i].Binding = i;
if (!link_util_add_program_resource(prog, resource_set,
GL_TRANSFORM_FEEDBACK_BUFFER,
&linked_xfb->Buffers[i], 0))
return;
}
}
}
/* Add uniforms
*
* Here, it is expected that nir_link_uniforms() has already been