r300g: remove redundant code and clean up

This commit is contained in:
Marek Olšák
2009-12-05 19:17:20 +01:00
committed by Corbin Simpson
parent df02bc42b3
commit e1380cae88
3 changed files with 59 additions and 48 deletions
+7 -4
View File
@@ -98,11 +98,14 @@ struct r300_sampler_state {
unsigned min_lod, max_lod;
};
struct r300_scissor_regs {
uint32_t top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */
uint32_t bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */
};
struct r300_scissor_state {
uint32_t scissor_top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */
uint32_t scissor_bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */
uint32_t no_scissor_top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */
uint32_t no_scissor_bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */
struct r300_scissor_regs framebuffer;
struct r300_scissor_regs scissor;
};
struct r300_texture_state {
+14 -9
View File
@@ -563,23 +563,28 @@ void r300_emit_rs_block_state(struct r300_context* r300,
END_CS;
}
void r300_emit_scissor_state(struct r300_context* r300,
struct r300_scissor_state* scissor)
static void r300_emit_scissor_regs(struct r300_context* r300,
struct r300_scissor_regs* scissor)
{
CS_LOCALS(r300);
BEGIN_CS(3);
OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
if (r300->rs_state->rs.scissor) {
OUT_CS(scissor->scissor_top_left);
OUT_CS(scissor->scissor_bottom_right);
} else {
OUT_CS(scissor->no_scissor_top_left);
OUT_CS(scissor->no_scissor_bottom_right);
}
OUT_CS(scissor->top_left);
OUT_CS(scissor->bottom_right);
END_CS;
}
void r300_emit_scissor_state(struct r300_context* r300,
struct r300_scissor_state* scissor)
{
if (r300->rs_state->rs.scissor) {
r300_emit_scissor_regs(r300, &scissor->scissor);
} else {
r300_emit_scissor_regs(r300, &scissor->framebuffer);
}
}
void r300_emit_texture(struct r300_context* r300,
struct r300_sampler_state* sampler,
struct r300_texture* tex,
+38 -35
View File
@@ -289,11 +289,34 @@ static void r300_set_edgeflags(struct pipe_context* pipe,
/* XXX and even worse, I have no idea WTF the bitfield is */
}
static void r300_set_scissor_regs(const struct pipe_scissor_state* state,
struct r300_scissor_regs *scissor,
boolean is_r500)
{
if (is_r500) {
scissor->top_left =
(state->minx << R300_SCISSORS_X_SHIFT) |
(state->miny << R300_SCISSORS_Y_SHIFT);
scissor->bottom_right =
((state->maxx - 1) << R300_SCISSORS_X_SHIFT) |
((state->maxy - 1) << R300_SCISSORS_Y_SHIFT);
} else {
/* Offset of 1440 in non-R500 chipsets. */
scissor->top_left =
((state->minx + 1440) << R300_SCISSORS_X_SHIFT) |
((state->miny + 1440) << R300_SCISSORS_Y_SHIFT);
scissor->bottom_right =
(((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) |
(((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT);
}
}
static void
r300_set_framebuffer_state(struct pipe_context* pipe,
const struct pipe_framebuffer_state* state)
{
struct r300_context* r300 = r300_context(pipe);
struct pipe_scissor_state scissor;
if (r300->draw) {
draw_flush(r300->draw);
@@ -301,26 +324,17 @@ static void
r300->framebuffer_state = *state;
r300->dirty_state |= R300_NEW_FRAMEBUFFERS;
scissor.minx = scissor.miny = 0;
scissor.maxx = state->width;
scissor.maxy = state->height;
r300_set_scissor_regs(&scissor, &r300->scissor_state->framebuffer,
r300_screen(r300->context.screen)->caps->is_r500);
if (r300_screen(r300->context.screen)->caps->is_r500) {
r300->scissor_state->no_scissor_top_left =
(0 << R300_SCISSORS_X_SHIFT) |
(0 << R300_SCISSORS_Y_SHIFT);
r300->scissor_state->no_scissor_bottom_right =
((state->width - 1) << R300_SCISSORS_X_SHIFT) |
((state->height - 1) << R300_SCISSORS_Y_SHIFT);
} else {
/* Offset of 1440 in non-R500 chipsets. */
r300->scissor_state->no_scissor_top_left =
((0 + 1440) << R300_SCISSORS_X_SHIFT) |
((0 + 1440) << R300_SCISSORS_Y_SHIFT);
r300->scissor_state->no_scissor_bottom_right =
(((state->width - 1) + 1440) << R300_SCISSORS_X_SHIFT) |
(((state->height - 1) + 1440) << R300_SCISSORS_Y_SHIFT);
/* Don't rely on the order of states being set for the first time. */
if (!r300->rs_state || !r300->rs_state->rs.scissor) {
r300->dirty_state |= R300_NEW_SCISSOR;
}
r300->dirty_state |= R300_NEW_SCISSOR;
r300->dirty_state |= R300_NEW_FRAMEBUFFERS;
}
/* Create fragment shader state. */
@@ -642,24 +656,13 @@ static void r300_set_scissor_state(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
if (r300_screen(r300->context.screen)->caps->is_r500) {
r300->scissor_state->scissor_top_left =
(state->minx << R300_SCISSORS_X_SHIFT) |
(state->miny << R300_SCISSORS_Y_SHIFT);
r300->scissor_state->scissor_bottom_right =
((state->maxx - 1) << R300_SCISSORS_X_SHIFT) |
((state->maxy - 1) << R300_SCISSORS_Y_SHIFT);
} else {
/* Offset of 1440 in non-R500 chipsets. */
r300->scissor_state->scissor_top_left =
((state->minx + 1440) << R300_SCISSORS_X_SHIFT) |
((state->miny + 1440) << R300_SCISSORS_Y_SHIFT);
r300->scissor_state->scissor_bottom_right =
(((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) |
(((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT);
}
r300_set_scissor_regs(state, &r300->scissor_state->scissor,
r300_screen(r300->context.screen)->caps->is_r500);
r300->dirty_state |= R300_NEW_SCISSOR;
/* Don't rely on the order of states being set for the first time. */
if (!r300->rs_state || r300->rs_state->rs.scissor) {
r300->dirty_state |= R300_NEW_SCISSOR;
}
}
static void r300_set_viewport_state(struct pipe_context* pipe,