vc4: Fix leaks of the compiled shaders' keys.
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@@ -2254,7 +2254,7 @@ vc4_get_compiled_shader(struct vc4_context *vc4, enum qstage stage,
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qir_compile_destroy(c);
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struct vc4_key *dup_key;
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dup_key = malloc(key_size);
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dup_key = ralloc_size(shader, key_size);
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memcpy(dup_key, key, key_size);
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_mesa_hash_table_insert(ht, dup_key, shader);
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