radeonsi/ci: document flakes
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35787>
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@@ -1,9 +1,23 @@
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dEQP-GLES3.functional.occlusion_query.conservative_all_occluders
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dEQP-GLES3.functional.occlusion_query.conservative_depth_write_stencil_clear
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dEQP-GLES3.functional.occlusion_query.conservative_depth_write_stencil_write_stencil_clear
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dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear_stencil_clear
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dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write
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dEQP-GLES3.functional.occlusion_query.conservative_scissor_stencil_clear
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dEQP-GLES3.functional.occlusion_query.conservative_stencil_write
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dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear_stencil_write
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dEQP-GLES3.functional.occlusion_query.scissor
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dEQP-GLES3.functional.occlusion_query.scissor_depth_write_stencil_clear
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dEQP-GLES3.functional.occlusion_query.scissor_stencil_write
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dEQP-GLES3.functional.occlusion_query.stencil_clear
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dEQP-GLES31.functional.geometry_shading.basic.output_max
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KHR-GL46.direct_state_access.framebuffers_texture_layer_attachment
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KHR-GL46.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives
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glx@glx-visuals-depth
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glx@glx-visuals-stencil
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spec@arb_tessellation_shader@arb_tessellation_shader-tes-gs-max-output -small -scan 1 50
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spec@egl_chromium_sync_control@conformance
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spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test
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@@ -30,6 +30,8 @@ dEQP-GLES3.functional.occlusion_query.conservative_depth_clear
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dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_write_stencil_clear
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dEQP-GLES3.functional.occlusion_query.conservative_depth_write_stencil_clear
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dEQP-GLES3.functional.texture.filtering.3d.formats.r11f_g11f_b10f_nearest_mipmap_nearest
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.srgb8_alpha8_astc_12x12_khr_srgb8_alpha8_astc_12x12_khr.texture2d_to_cubemap
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32i.texture3d_to_texture2d
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@@ -45,12 +47,19 @@ spec@arb_sample_shading@arb_sample_shading-builtin-gl-sample-mask-mrt-alpha-to-c
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spec@arb_shader_texture_lod@execution@tex-miplevel-selection \*gradarb 3d
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spec@arb_tessellation_shader@execution@built-in-functions@tcs-op-assign-bitxor-uint-uint
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spec@arb_texture_gather@texturegatheroffset@vs-r-red-uint-2darray
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spec@arb_texture_view@rendering-r32ui
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spec@arb_vertex_buffer_object@vbo-subdata-many drawarrays
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spec@arb_vertex_buffer_object@vbo-subdata-many drawelements
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spec@ext_external_objects@vk-ping-pong-multi-sem
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spec@ext_external_objects@vk-ping-pong-single-sem
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spec@ext_external_objects@vk-semaphores
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spec@ext_framebuffer_multisample@accuracy 16 stencil_resolve
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spec@ext_framebuffer_multisample@accuracy 4 depth_draw small depthstencil
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spec@ext_framebuffer_multisample@accuracy all_samples stencil_resolve small depthstencil
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spec@ext_framebuffer_object@getteximage-formats init-by-rendering
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spec@glsl-1.20@execution@built-in-functions@vs-transpose-mat2x4
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spec@glsl-1.20@execution@variable-indexing@vs-varying-mat2-row-rd
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spec@glsl-1.30@execution@tex-miplevel-selection texture\(\) 1darrayshadow
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spec@glsl-1.30@execution@tex-miplevel-selection texturegrad 2darrayshadow
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spec@glsl-1.30@execution@tex-miplevel-selection texturegradoffset 2d
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spec@glsl-1.30@execution@tex-miplevel-selection texturelodoffset 1d
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@@ -62,3 +71,5 @@ spec@ext_framebuffer_multisample@accuracy all_samples depth_draw small depthsten
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spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb upsample disabled render
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spec@arb_vertex_buffer_object@vbo-subdata-many drawrangeelements
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spec@glsl-1.30@execution@tex-miplevel-selection texturelodoffset 3d
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spec@ext_framebuffer_multisample@accuracy all_samples depth_resolve small depthstencil
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spec@arb_texture_rg@multisample-formats 6 gl_arb_texture_rg-float
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@@ -1,13 +1,16 @@
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dEQP-GLES3.functional.occlusion_query.conservative_depth_clear
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dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear_stencil_write
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dEQP-GLES3.functional.occlusion_query.conservative_depth_write_stencil_write
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dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear_stencil_write
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dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write
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dEQP-GLES3.functional.occlusion_query.conservative_scissor_stencil_clear
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dEQP-GLES3.functional.occlusion_query.conservative_scissor_stencil_write_stencil_clear
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dEQP-GLES3.functional.occlusion_query.conservative_stencil_write_stencil_clear
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dEQP-GLES3.functional.occlusion_query.depth_clear_stencil_write_stencil_clear
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dEQP-GLES3.functional.occlusion_query.depth_write
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dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear
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dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_write_stencil_clear
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dEQP-GLES3.functional.occlusion_query.scissor_depth_write_depth_clear
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dEQP-GLES3.functional.occlusion_query.stencil_write
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32f.cubemap_to_texture2d_array
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dEQP-GLES31.functional.geometry_shading.basic.output_256
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@@ -19,6 +22,7 @@ KHR-GLES31.core.tessellation_shader.vertex.vertex_ordering
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KHR-GL46.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives
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KHR-GL46.shader_image_load_store.basic-allTargets-atomic
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KHR-GL46.tessellation_shader.vertex.vertex_ordering
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KHR-GL46.texture_swizzle.functional
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KHR-Single-GL46.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclConstructors1
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