mapi: Hack around glGetInternalformativ not being hidden in GLES

This is hella ugly.  The same-named function in desktop OpenGL is
hidden, but it needs to be exposed by libGLESv2 for OpenGL ES 3.0.
There's no way to express in the XML that a function should be be hidden
in one API but exposed in another.

This won't affect any change now, but it will prevent a regression in a
later patch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
This commit is contained in:
Ian Romanick
2014-03-26 16:24:54 -07:00
parent f6e290f80c
commit dfccd5ccd7
+8
View File
@@ -769,6 +769,14 @@ class ES2APIPrinter(GLAPIPrinter):
raise Exception('ES2 API printer requires XML input')
ent.hidden = ent.name not in \
ent.xml_data.entry_points_for_api_version('es2')
# This is hella ugly. The same-named function in desktop OpenGL is
# hidden, but it needs to be exposed by libGLESv2 for OpenGL ES 3.0.
# There's no way to express in the XML that a function should be be
# hidden in one API but exposed in another.
if ent.name == 'GetInternalformativ':
ent.hidden = False
ent.handcode = False
def _get_c_header(self):