mesa: the function name appears to have a gl prefix already

Currently we're producing errors like

User error: GL_INVALID_OPERATION in glglDeleteProgramsARB(invalid call)

And noop_warn appears to be called with the full function name. Don't
prepend a gl prefix.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Ilia Mirkin
2015-04-24 19:33:05 -04:00
parent 05e7f7f438
commit dfb274af4c
+2 -2
View File
@@ -894,14 +894,14 @@ update_default_objects(struct gl_context *ctx)
* If there's no current OpenGL context for the calling thread, we can
* print a message to stderr.
*
* \param name the name of the OpenGL function, without the "gl" prefix
* \param name the name of the OpenGL function
*/
static void
nop_handler(const char *name)
{
GET_CURRENT_CONTEXT(ctx);
if (ctx) {
_mesa_error(ctx, GL_INVALID_OPERATION, "gl%s(invalid call)", name);
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid call)", name);
}
#if defined(DEBUG)
else if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) {