mesa: the function name appears to have a gl prefix already
Currently we're producing errors like User error: GL_INVALID_OPERATION in glglDeleteProgramsARB(invalid call) And noop_warn appears to be called with the full function name. Don't prepend a gl prefix. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -894,14 +894,14 @@ update_default_objects(struct gl_context *ctx)
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* If there's no current OpenGL context for the calling thread, we can
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* print a message to stderr.
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*
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* \param name the name of the OpenGL function, without the "gl" prefix
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* \param name the name of the OpenGL function
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*/
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static void
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nop_handler(const char *name)
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{
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GET_CURRENT_CONTEXT(ctx);
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if (ctx) {
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_mesa_error(ctx, GL_INVALID_OPERATION, "gl%s(invalid call)", name);
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_mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid call)", name);
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}
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#if defined(DEBUG)
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else if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) {
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