svga: Fix imported surface view creation

When deciding to create a view with or without an alpha channel we need to
look at the SVGA3D format and not the PIPE format.

This fixes the glx-tfp piglit test for dri3/xa.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
This commit is contained in:
Thomas Hellstrom
2017-05-30 15:51:06 +02:00
parent c2138a066c
commit df4d6003dc
4 changed files with 33 additions and 11 deletions
@@ -1488,3 +1488,25 @@ svga_texture_transfer_unmap_upload(struct svga_context *svga,
pipe_resource_reference(&st->upload.buf, NULL);
}
/**
* Does the device format backing this surface have an
* alpha channel?
*
* \param texture[in] The texture whose format we're querying
* \return TRUE if the format has an alpha channel, FALSE otherwise
*
* For locally created textures, the device (svga) format is typically
* identical to svga_format(texture->format), and we can use the gallium
* format tests to determine whether the device format has an alpha channel
* or not. However, for textures backed by imported svga surfaces that is
* not always true, and we have to look at the SVGA3D utilities.
*/
boolean
svga_texture_device_format_has_alpha(struct pipe_resource *texture)
{
enum svga3d_block_desc block_desc =
svga3dsurface_get_desc(svga_texture(texture)->key.format)->block_desc;
return !!(block_desc & SVGA3DBLOCKDESC_ALPHA);
}
@@ -313,4 +313,7 @@ void
svga_texture_transfer_unmap_upload(struct svga_context *svga,
struct svga_transfer *st);
boolean
svga_texture_device_format_has_alpha(struct pipe_resource *texture);
#endif /* SVGA_TEXTURE_H */
+5 -8
View File
@@ -215,7 +215,6 @@ svga_init_shader_key_common(const struct svga_context *svga,
key->tex[i].swizzle_r = view->swizzle_r;
key->tex[i].swizzle_g = view->swizzle_g;
key->tex[i].swizzle_b = view->swizzle_b;
key->tex[i].swizzle_a = view->swizzle_a;
/* If we have a non-alpha view into an svga3d surface with an
* alpha channel, then explicitly set the alpha channel to 1
@@ -223,13 +222,11 @@ svga_init_shader_key_common(const struct svga_context *svga,
* in the svga texture key, since the imported format is
* stored here and it may differ from the gallium format.
*/
if (!util_format_has_alpha(view->format)) {
enum svga3d_block_desc block_desc =
svga3dsurface_get_desc(svga_texture(view->texture)->key.format)->
block_desc;
if (block_desc & SVGA3DBLOCKDESC_ALPHA)
key->tex[i].swizzle_a = PIPE_SWIZZLE_1;
if (!util_format_has_alpha(view->format) &&
svga_texture_device_format_has_alpha(view->texture)) {
key->tex[i].swizzle_a = PIPE_SWIZZLE_1;
} else {
key->tex[i].swizzle_a = view->swizzle_a;
}
}
}
@@ -44,7 +44,7 @@
#include "svga_shader.h"
#include "svga_state.h"
#include "svga_surface.h"
#include "svga3d_surfacedefs.h"
/** Get resource handle for a texture or buffer */
static inline struct svga_winsys_surface *
@@ -141,11 +141,11 @@ svga_validate_pipe_sampler_view(struct svga_context *svga,
* create a BGRA view (and vice versa).
*/
if (viewFormat == PIPE_FORMAT_B8G8R8X8_UNORM &&
texture->format == PIPE_FORMAT_B8G8R8A8_UNORM) {
svga_texture_device_format_has_alpha(texture)) {
viewFormat = PIPE_FORMAT_B8G8R8A8_UNORM;
}
else if (viewFormat == PIPE_FORMAT_B8G8R8A8_UNORM &&
texture->format == PIPE_FORMAT_B8G8R8X8_UNORM) {
!svga_texture_device_format_has_alpha(texture)) {
viewFormat = PIPE_FORMAT_B8G8R8X8_UNORM;
}