v3dv: fix copy buffer to image TFU path for 3D images
This bug was exposed by the following CTS tests (requires geometry shaders): dEQP-VK.geometry.layered.3d.*.readback Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11783>
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@@ -1485,7 +1485,11 @@ copy_buffer_to_image_tfu(struct v3dv_cmd_buffer *cmd_buffer,
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/* Emit a TFU job per layer to copy */
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const uint32_t buffer_stride = width * image->cpp;
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for (int i = 0; i < num_layers; i++) {
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uint32_t layer = region->imageSubresource.baseArrayLayer + i;
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uint32_t layer;
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if (image->type != VK_IMAGE_TYPE_3D)
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layer = region->imageSubresource.baseArrayLayer + i;
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else
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layer = region->imageOffset.z + i;
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struct drm_v3d_submit_tfu tfu = {
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.ios = (height << 16) | width,
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