asahi: clamp clear colours
fixes arb_texture_view-rendering-formats_gles3 Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26614>
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@@ -31,6 +31,7 @@
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#include "util/timespec.h"
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#include "util/u_drm.h"
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#include "util/u_gen_mipmap.h"
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#include "util/u_helpers.h"
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#include "util/u_inlines.h"
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#include "util/u_memory.h"
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#include "util/u_resource.h"
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@@ -1129,8 +1130,12 @@ agx_clear(struct pipe_context *pctx, unsigned buffers,
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static_assert(sizeof(color->f) == 16, "mismatched structure");
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batch->uploaded_clear_color[rt] =
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agx_pool_upload_aligned(&batch->pool, color->f, sizeof(color->f), 16);
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/* Clear colour must be clamped to properly handle signed ints. */
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union pipe_color_union clamped =
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util_clamp_color(batch->key.cbufs[rt]->format, color);
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batch->uploaded_clear_color[rt] = agx_pool_upload_aligned(
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&batch->pool, clamped.f, sizeof(clamped.f), 16);
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}
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if (fastclear & PIPE_CLEAR_DEPTH)
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