Changed invalid context fields to valid ones.

This commit is contained in:
Jeremy Kolb
2006-04-17 00:08:03 +00:00
parent a7d8885768
commit ddf936193a
+5 -5
View File
@@ -739,8 +739,8 @@ static void nv10RenderStart(GLcontext *ctx)
{
struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx);
if (nmesa->newState) {
nmesa->newRenderState |= nmesa->newState;
if (nmesa->new_state) {
nmesa->new_render_state |= nmesa->new_state;
}
if (nmesa->Fallback) {
@@ -748,10 +748,10 @@ static void nv10RenderStart(GLcontext *ctx)
return;
}
if (nmesa->newRenderState) {
if (nmesa->new_render_state) {
nv10ChooseVertexState(ctx);
nv10ChooseRenderState(ctx);
nmesa->newRenderState = 0;
nmesa->new_render_state = 0;
}
}
@@ -771,7 +771,7 @@ void nv10RasterPrimitive(GLcontext *ctx,
{
struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx);
assert (!nmesa->newState);
assert (!nmesa->new_state);
if (hwprim != nmesa->current_primitive)
{