llvmpipe: do not enable tessellation shader without llvm coroutines support

Tessellation shader in llvmpipe depends on llvm coroutines support. So do not
advertise tessellation shader support in llvmpipe if GALLIVM_HAVE_CORO is FALSE.

This fixes assertion in LLVMTokenTypeInContext() running tessellation shader
tests with llvm version < 6.

Fixes: eb522717 "llvmpipe: add support for tessellation shaders"

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5366>
This commit is contained in:
Charmaine Lee
2020-06-04 17:46:33 -07:00
committed by Marge Bot
parent 990b3782bc
commit dd81f4853c
+2 -1
View File
@@ -433,7 +433,8 @@ llvmpipe_get_shader_param(struct pipe_screen *screen,
}
case PIPE_SHADER_TESS_CTRL:
case PIPE_SHADER_TESS_EVAL:
if (lscreen->use_tgsi)
/* Tessellation shader needs llvm coroutines support */
if (!GALLIVM_HAVE_CORO || lscreen->use_tgsi)
return 0;
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_GEOMETRY: