llvmpipe: do not enable tessellation shader without llvm coroutines support
Tessellation shader in llvmpipe depends on llvm coroutines support. So do not
advertise tessellation shader support in llvmpipe if GALLIVM_HAVE_CORO is FALSE.
This fixes assertion in LLVMTokenTypeInContext() running tessellation shader
tests with llvm version < 6.
Fixes: eb522717 "llvmpipe: add support for tessellation shaders"
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5366>
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@@ -433,7 +433,8 @@ llvmpipe_get_shader_param(struct pipe_screen *screen,
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}
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case PIPE_SHADER_TESS_CTRL:
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case PIPE_SHADER_TESS_EVAL:
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if (lscreen->use_tgsi)
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/* Tessellation shader needs llvm coroutines support */
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if (!GALLIVM_HAVE_CORO || lscreen->use_tgsi)
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return 0;
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case PIPE_SHADER_VERTEX:
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case PIPE_SHADER_GEOMETRY:
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