r300: add list of deqp gles2 r400 failures

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17895>
This commit is contained in:
Filip Gawin
2022-08-03 23:29:13 +02:00
committed by Marge Bot
parent 20591573f1
commit dce6409e6d
@@ -0,0 +1,718 @@
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner
dEQP-GLES2.functional.clipping.point.wide_point_clip
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner
dEQP-GLES2.functional.draw.draw_elements.indices.user_ptr.index_byte
dEQP-GLES2.functional.draw.draw_elements.points.multiple_attributes
dEQP-GLES2.functional.draw.draw_elements.points.single_attribute
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_half_float_oes
dEQP-GLES2.functional.fbo.render.repeated_clear.tex2d_rgb
dEQP-GLES2.functional.fbo.render.repeated_clear.tex2d_rgba
dEQP-GLES2.functional.polygon_offset.fixed16_displacement_with_units
dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop_wide
dEQP-GLES2.functional.rasterization.interpolation.basic.lines_wide
dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop_wide
dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip_wide
dEQP-GLES2.functional.rasterization.interpolation.projected.lines_wide
dEQP-GLES2.functional.rasterization.primitives.line_loop
dEQP-GLES2.functional.rasterization.primitives.line_loop_wide
dEQP-GLES2.functional.rasterization.primitives.line_strip
dEQP-GLES2.functional.rasterization.primitives.line_strip_wide
dEQP-GLES2.functional.rasterization.primitives.lines
dEQP-GLES2.functional.rasterization.primitives.lines_wide
dEQP-GLES2.functional.shaders.builtin_variable.frontfacing
dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_bool_to_ivec3_fragment
dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_bvec2_to_ivec4_fragment
dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_ivec2_to_ivec4_fragment
dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_vec2_to_ivec4_fragment
dEQP-GLES2.functional.shaders.conversions.vector_combine.vec3_float_to_ivec4_fragment
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec2_to_int_fragment
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec3_to_int_fragment
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec4_to_int_fragment
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec2_to_ivec2_fragment
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_ivec2_fragment
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_ivec3_fragment
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_ivec2_fragment
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_ivec3_fragment
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_ivec4_fragment
dEQP-GLES2.functional.shaders.discard.dynamic_loop_always
dEQP-GLES2.functional.shaders.discard.dynamic_loop_dynamic
dEQP-GLES2.functional.shaders.discard.dynamic_loop_texture
dEQP-GLES2.functional.shaders.discard.dynamic_loop_uniform
dEQP-GLES2.functional.shaders.functions.control_flow.mixed_return_break_continue_fragment
dEQP-GLES2.functional.shaders.functions.control_flow.mixed_return_break_continue_vertex
dEQP-GLES2.functional.shaders.functions.control_flow.return_after_continue_fragment
dEQP-GLES2.functional.shaders.functions.control_flow.return_after_continue_vertex
dEQP-GLES2.functional.shaders.functions.control_flow.return_after_loop_sequence_fragment
dEQP-GLES2.functional.shaders.functions.control_flow.return_after_loop_sequence_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_dynamic_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_loop_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_loop_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_dynamic_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_dynamic_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_loop_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_loop_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_dynamic_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_dynamic_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_loop_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_loop_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_dynamic_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_dynamic_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_loop_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_loop_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_write_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.uniform_array.float_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.uniform_array.float_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.uniform_array.vec2_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.uniform_array.vec2_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.uniform_array.vec3_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.uniform_array.vec3_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.uniform_array.vec4_dynamic_loop_read_fragment
dEQP-GLES2.functional.shaders.indexing.uniform_array.vec4_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.varying_array.float_dynamic_loop_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.float_dynamic_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.float_static_loop_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.float_static_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_dynamic_loop_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_dynamic_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_static_loop_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec2_static_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_dynamic_loop_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_dynamic_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_static_loop_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_static_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_static_loop_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_static_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_component_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_component_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_component_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_component_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_direct_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_direct_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_dynamic_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_dynamic_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_static_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_static_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_static_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_static_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_dynamic_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_component_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_component_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_direct_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_direct_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_component_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_component_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_direct_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_direct_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_dynamic_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_dynamic_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_static_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_static_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_static_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_static_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_component_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_direct_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_dynamic_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_static_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_static_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_component_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_component_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_direct_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_direct_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_component_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_component_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_direct_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_direct_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_dynamic_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_dynamic_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_static_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_static_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_static_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_static_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_dynamic_loop_subscript_read_fragment
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_dynamic_loop_subscript_read_vertex
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.101_iterations_fragment
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.101_iterations_vertex
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.mixed_break_continue_fragment
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.mixed_break_continue_vertex
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