llvmpipe/fs: multisample depth/stencil bad ir generated

Need to update the z value after updating the pos at pixel
center, and later reupdate it again, so we can avoid some
LLVM IR values not being dominant issues.

Fixes:
dEQP-VK.renderpass.suballocation.multisample.s8_uint.samples_4

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6381>
This commit is contained in:
Dave Airlie
2020-06-19 16:57:16 +10:00
parent 6d60cd44f3
commit dc6313b098
@@ -881,6 +881,7 @@ generate_fs_loop(struct gallivm_state *gallivm,
if (key->min_samples == 1) {
/* for multisample Z needs to be re interpolated at pixel center */
lp_build_interp_soa_update_pos_dyn(interp, gallivm, loop_state.counter, NULL);
z = interp->pos[2];
lp_build_mask_update(&mask, tmp_s_mask_or);
}
} else {
@@ -1119,6 +1120,11 @@ generate_fs_loop(struct gallivm_state *gallivm,
0);
if (pos0 != -1 && outputs[pos0][2]) {
z = LLVMBuildLoad(builder, outputs[pos0][2], "output.z");
} else {
if (key->multisample) {
lp_build_interp_soa_update_pos_dyn(interp, gallivm, loop_state.counter, key->multisample ? sample_loop_state.counter : NULL);
z = interp->pos[2];
}
}
/*
* Clamp according to ARB_depth_clamp semantics.