radeonsi: rework gs_vtx_offset handling

This simplifies things a bit and will enable it to work with the
common NIR -> LLVM code.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Timothy Arceri
2017-11-09 14:43:34 +11:00
parent 8c9f3f2c46
commit dc42a2177c
2 changed files with 10 additions and 22 deletions
+9 -16
View File
@@ -1361,16 +1361,9 @@ static LLVMValueRef fetch_input_gs(
/* Get the vertex offset parameter on GFX6. */
unsigned vtx_offset_param = reg->Dimension.Index;
if (vtx_offset_param < 2) {
vtx_offset_param += ctx->param_gs_vtx0_offset;
} else {
assert(vtx_offset_param < 6);
vtx_offset_param += ctx->param_gs_vtx2_offset - 2;
}
vtx_offset = lp_build_mul_imm(uint,
LLVMGetParam(ctx->main_fn,
vtx_offset_param),
4);
LLVMValueRef gs_vtx_offset = ctx->gs_vtx_offset[vtx_offset_param];
vtx_offset = lp_build_mul_imm(uint, gs_vtx_offset, 4);
soffset = LLVMConstInt(ctx->i32, (param * 4 + swizzle) * 256, 0);
@@ -4612,13 +4605,13 @@ static void create_function(struct si_shader_context *ctx)
ctx->param_gs_wave_id = add_arg(&fninfo, ARG_SGPR, ctx->i32);
/* VGPRs */
ctx->param_gs_vtx0_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
ctx->param_gs_vtx1_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[0]);
add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[1]);
ctx->param_gs_prim_id = add_arg(&fninfo, ARG_VGPR, ctx->i32);
ctx->param_gs_vtx2_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
ctx->param_gs_vtx3_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
ctx->param_gs_vtx4_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
ctx->param_gs_vtx5_offset = add_arg(&fninfo, ARG_VGPR, ctx->i32);
add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[2]);
add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[3]);
add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[4]);
add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->gs_vtx_offset[5]);
ctx->param_gs_instance_id = add_arg(&fninfo, ARG_VGPR, ctx->i32);
break;
@@ -182,13 +182,8 @@ struct si_shader_context {
/* API GS */
int param_gs2vs_offset;
int param_gs_wave_id; /* GFX6 */
int param_gs_vtx0_offset; /* in dwords (GFX6) */
int param_gs_vtx1_offset; /* in dwords (GFX6) */
LLVMValueRef gs_vtx_offset[6]; /* in dwords (GFX6) */
int param_gs_prim_id;
int param_gs_vtx2_offset; /* in dwords (GFX6) */
int param_gs_vtx3_offset; /* in dwords (GFX6) */
int param_gs_vtx4_offset; /* in dwords (GFX6) */
int param_gs_vtx5_offset; /* in dwords (GFX6) */
int param_gs_instance_id;
int param_gs_vtx01_offset; /* in dwords (GFX9) */
int param_gs_vtx23_offset; /* in dwords (GFX9) */