st/mesa: get rid of compressed_num_bytes() code
This commit is contained in:
@@ -93,32 +93,6 @@ gl_target_to_pipe(GLenum target)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Return nominal bytes per texel for a compressed format, 0 for non-compressed
|
||||
* format.
|
||||
*/
|
||||
static GLuint
|
||||
compressed_num_bytes(gl_format format)
|
||||
{
|
||||
switch (format) {
|
||||
#if FEATURE_texture_fxt1
|
||||
case MESA_FORMAT_RGB_FXT1:
|
||||
case MESA_FORMAT_RGBA_FXT1:
|
||||
#endif
|
||||
#if FEATURE_texture_s3tc
|
||||
case MESA_FORMAT_RGB_DXT1:
|
||||
case MESA_FORMAT_RGBA_DXT1:
|
||||
return 2;
|
||||
case MESA_FORMAT_RGBA_DXT3:
|
||||
case MESA_FORMAT_RGBA_DXT5:
|
||||
return 4;
|
||||
#endif
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/** called via ctx->Driver.NewTextureImage() */
|
||||
static struct gl_texture_image *
|
||||
st_NewTextureImage(GLcontext * ctx)
|
||||
@@ -1743,7 +1717,7 @@ st_finalize_texture(GLcontext *ctx,
|
||||
{
|
||||
struct st_texture_object *stObj = st_texture_object(tObj);
|
||||
const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
|
||||
GLuint cpp, face;
|
||||
GLuint blockSize, face;
|
||||
struct st_texture_image *firstImage;
|
||||
|
||||
*needFlush = GL_FALSE;
|
||||
@@ -1775,13 +1749,8 @@ st_finalize_texture(GLcontext *ctx,
|
||||
pipe_texture_reference(&stObj->pt, firstImage->pt);
|
||||
}
|
||||
|
||||
/* FIXME: determine format block instead of cpp */
|
||||
if (_mesa_is_format_compressed(firstImage->base.TexFormat)) {
|
||||
cpp = compressed_num_bytes(firstImage->base.TexFormat);
|
||||
}
|
||||
else {
|
||||
cpp = _mesa_get_format_bytes(firstImage->base.TexFormat);
|
||||
}
|
||||
/* bytes per pixel block (blocks are usually 1x1) */
|
||||
blockSize = _mesa_get_format_bytes(firstImage->base.TexFormat);
|
||||
|
||||
/* If we already have a gallium texture, check that it matches the texture
|
||||
* object's format, target, size, num_levels, etc.
|
||||
@@ -1795,8 +1764,7 @@ st_finalize_texture(GLcontext *ctx,
|
||||
stObj->pt->width[0] != firstImage->base.Width2 ||
|
||||
stObj->pt->height[0] != firstImage->base.Height2 ||
|
||||
stObj->pt->depth[0] != firstImage->base.Depth2 ||
|
||||
/* Nominal bytes per pixel: */
|
||||
stObj->pt->block.size / stObj->pt->block.width != cpp)
|
||||
stObj->pt->block.size != blockSize)
|
||||
{
|
||||
pipe_texture_reference(&stObj->pt, NULL);
|
||||
ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER;
|
||||
|
||||
Reference in New Issue
Block a user