r300: disable GLSL IR loop unrolling
NIR loop unrolling is already enabled so just let it do its job. Reviewed-by: Pavel Ondračka <pavel.ondracka@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16543>
This commit is contained in:
committed by
Marge Bot
parent
1663b04592
commit
dc2edb8f1d
@@ -316,9 +316,8 @@ static int r300_get_shader_param(struct pipe_screen *pscreen,
|
||||
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
|
||||
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
|
||||
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
|
||||
return 0;
|
||||
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
|
||||
return 32;
|
||||
return 0;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -409,9 +408,8 @@ static int r300_get_shader_param(struct pipe_screen *pscreen,
|
||||
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
|
||||
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
|
||||
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
|
||||
return 0;
|
||||
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
|
||||
return 32;
|
||||
return 0;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user