DirectFB updates (Claudio Ciccani)

This commit is contained in:
Brian Paul
2005-06-20 18:29:28 +00:00
parent a6a3e01b09
commit dc137ddb3f
2 changed files with 155 additions and 131 deletions
+2 -1
View File
@@ -45,7 +45,8 @@ install:
echo "*** Installation aborted."; \
exit 1; \
fi;
install -m 0755 $(DIRECTFBGL_MESA) $(DFB_MODULEDIR)/interfaces/IDirectFBGL/
test -d $(DFB_MODULEDIR)/interfaces/IDirectFBGL/ || mkdir $(DFB_MODULEDIR)/interfaces/IDirectFBGL/
install -m 755 $(DIRECTFBGL_MESA) $(DFB_MODULEDIR)/interfaces/IDirectFBGL/
clean:
+153 -130
View File
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2004 Claudio Ciccani <klan@users.sf.net>
* Copyright (C) 2004-2005 Claudio Ciccani <klan@users.sf.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
@@ -38,6 +38,8 @@
#include "buffers.h"
#include "context.h"
#include "extensions.h"
#include "framebuffer.h"
#include "renderbuffer.h"
#include "imports.h"
#include "texformat.h"
#include "teximage.h"
@@ -84,6 +86,7 @@ typedef struct {
GLvisual visual;
GLframebuffer framebuffer;
GLcontext context;
struct gl_renderbuffer render;
} IDirectFBGL_data;
@@ -93,7 +96,7 @@ static bool dfb_mesa_create_context ( GLcontext *context,
GLframebuffer *framebuffer,
GLvisual *visual,
DFBSurfacePixelFormat format,
void *data );
IDirectFBGL_data *data );
static void dfb_mesa_destroy_context( GLcontext *context,
GLframebuffer *framebuffer );
@@ -155,6 +158,8 @@ IDirectFBGL_Lock( IDirectFBGL *thiz )
return err;
}
data->video.end = data->video.start + (height-1) * data->video.pitch;
data->render.Data = data->video.start;
if (data->width != width || data->height != height) {
data->width = width;
@@ -248,7 +253,7 @@ Construct( IDirectFBGL *thiz,
/* Create context. */
if (!dfb_mesa_create_context( &data->context, &data->framebuffer,
&data->visual, data->format, (void*) data )) {
&data->visual, data->format, data )) {
D_ERROR( "DirectFBGL/Mesa: failed to create context.\n" );
surface->Release( surface );
return DFB_UNSUPPORTED;
@@ -312,134 +317,144 @@ set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit )
return;
}
static void
delete_renderbuffer( struct gl_renderbuffer *render )
{
return;
}
static GLboolean
renderbuffer_storage( GLcontext *ctx, struct gl_renderbuffer *render,
GLenum internalFormat, GLuint width, GLuint height )
{
return GL_TRUE;
}
/* RGB332 */
#define NAME(PREFIX) PREFIX##_RGB332
#define FORMAT GL_RGBA8
#define SPAN_VARS \
IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx;
#define INIT_PIXEL_PTR(P, X, Y) \
GLubyte *P = data->video.end - (Y) * data->video.pitch + (X)
GLubyte *P = data->video.end - (Y) * data->video.pitch + (X);
#define INC_PIXEL_PTR(P) P += 1
#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
*P = ( (((R) & 0xe0)) | (((G) & 0xe0) >> 3) | ((B) >> 6) )
#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
*P = ( (((R) & 0xe0)) | (((G) & 0xe0) >> 3) | ((B) >> 6) )
#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
R = ((*P & 0xe0) ); \
G = ((*P & 0x1c) << 3); \
B = ((*P & 0x03) << 6); \
A = CHAN_MAX
#define STORE_PIXEL(P, X, Y, S) \
*P = ( (((S[RCOMP]) & 0xe0)) | (((S[GCOMP]) & 0xe0) >> 3) | ((S[BCOMP]) >> 6) )
#define FETCH_PIXEL(D, P) \
D[RCOMP] = ((*P & 0xe0) ); \
D[GCOMP] = ((*P & 0x1c) << 3); \
D[BCOMP] = ((*P & 0x03) << 6); \
D[ACOMP] = 0xff
#include "swrast/s_spantemp.h"
/* ARGB1555 */
#define NAME(PREFIX) PREFIX##_ARGB1555
#define FORMAT GL_RGBA8
#define SPAN_VARS \
IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx;
#define INIT_PIXEL_PTR(P, X, Y) \
GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2)
GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2);
#define INC_PIXEL_PTR(P) P += 1
#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
*P = ( (((R) & 0xf8) << 7) | (((G) & 0xf8) << 2) | ((B) >> 3) )
#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
*P = ( (((A) & 0x80) << 8) | (((R) & 0xf8) << 7) | (((G) & 0xf8) << 2) | ((B) >> 3) )
#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
R = ((*P & 0x7c00) >> 7); \
G = ((*P & 0x03e0) >> 2); \
B = ((*P & 0x001f) << 3); \
A = ((*P & 0x8000) ? 0xff : 0)
#define STORE_PIXEL(P, X, Y, S) \
*P = ( (((S[RCOMP]) & 0xf8) << 7) | (((S[GCOMP]) & 0xf8) << 2) | ((S[BCOMP]) >> 3) )
#define FETCH_PIXEL(D, P) \
D[RCOMP] = ((*P & 0x7c00) >> 7); \
D[GCOMP] = ((*P & 0x03e0) >> 2); \
D[BCOMP] = ((*P & 0x001f) << 3); \
D[ACOMP] = ((*P & 0x8000) ? 0xff : 0)
#include "swrast/s_spantemp.h"
/* RGB16 */
#define NAME(PREFIX) PREFIX##_RGB16
#define FORMAT GL_RGBA8
#define SPAN_VARS \
IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx;
#define INIT_PIXEL_PTR(P, X, Y) \
GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2)
GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2);
#define INC_PIXEL_PTR(P) P += 1
#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
*P = ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) )
#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
*P = ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) )
#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
R = ((*P & 0xf800) >> 8); \
G = ((*P & 0x07e0) >> 3); \
B = ((*P & 0x001f) << 3); \
A = CHAN_MAX
#define STORE_PIXEL(P, X, Y, S) \
*P = ( (((S[RCOMP]) & 0xf8) << 8) | (((S[GCOMP]) & 0xfc) << 3) | ((S[BCOMP]) >> 3) )
#define FETCH_PIXEL(D, P) \
D[RCOMP] = ((*P & 0xf800) >> 8); \
D[GCOMP] = ((*P & 0x07e0) >> 3); \
D[BCOMP] = ((*P & 0x001f) << 3); \
D[ACOMP] = 0xff
#include "swrast/s_spantemp.h"
/* RGB24 */
#define NAME(PREFIX) PREFIX##_RGB24
#define FORMAT GL_RGBA8
#define SPAN_VARS \
IDirectFBGL_data *data = ctx->DriverCtx;
#define INIT_PIXEL_PTR(P, X, Y) \
GLubyte *P = data->video.end - (Y) * data->video.pitch + (X) * 3
GLubyte *P = data->video.end - (Y) * data->video.pitch + (X) * 3;
#define INC_PIXEL_PTR(P) P += 3
#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
P[0] = B; P[1] = G; P[2] = R
#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
P[0] = B; P[1] = G; P[2] = R
#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
R = P[2]; G = P[1]; B = P[0]; A = CHAN_MAX
#define STORE_PIXEL(P, X, Y, S) \
P[0] = S[BCOMP]; P[1] = S[GCOMP]; P[2] = S[BCOMP]
#define FETCH_PIXEL(D, P) \
D[RCOMP] = P[2]; D[GCOMP] = P[1]; D[BCOMP] = P[0]; D[ACOMP] = 0xff
#include "swrast/s_spantemp.h"
/* RGB32 */
#define NAME(PREFIX) PREFIX##_RGB32
#define FORMAT GL_RGBA8
#define SPAN_VARS \
IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx;
#define INIT_PIXEL_PTR(P, X, Y) \
GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4)
GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4);
#define INC_PIXEL_PTR(P) P += 1
#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
*P = ( ((R) << 16) | ((G) << 8) | (B) )
#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
*P = ( ((R) << 16) | ((G) << 8) | (B) )
#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
R = ((*P & 0x00ff0000) >> 16); \
G = ((*P & 0x0000ff00) >> 8); \
B = ((*P & 0x000000ff) ); \
A = CHAN_MAX
#define STORE_PIXEL(P, X, Y, S) \
*P = ( ((S[RCOMP]) << 16) | ((S[GCOMP]) << 8) | (S[BCOMP]) )
#define FETCH_PIXEL(D, P) \
D[RCOMP] = ((*P & 0x00ff0000) >> 16); \
D[GCOMP] = ((*P & 0x0000ff00) >> 8); \
D[BCOMP] = ((*P & 0x000000ff) ); \
D[ACOMP] = 0xff
#include "swrast/s_spantemp.h"
/* ARGB */
#define NAME(PREFIX) PREFIX##_ARGB
#define FORMAT GL_RGBA8
#define SPAN_VARS \
IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx;
#define INIT_PIXEL_PTR(P, X, Y) \
GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4)
GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4);
#define INC_PIXEL_PTR(P) P += 1
#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
*P = ( 0xff000000 | ((R) << 16) | ((G) << 8) | (B) )
#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
*P = ( ((A) << 24) | ((R) << 16) | ((G) << 8) | (B) )
#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
R = ((*P & 0x00ff0000) >> 16); \
G = ((*P & 0x0000ff00) >> 8); \
B = ((*P & 0x000000ff) ); \
A = ((*P & 0xff000000) >> 24)
#define STORE_PIXEL_RGB(P, X, Y, S) \
*P = ( 0xff000000 | ((S[RCOMP]) << 16) | ((S[GCOMP]) << 8) | (S[BCOMP]) )
#define STORE_PIXEL(P, X, Y, S) \
*P = ( ((S[ACOMP]) << 24) | ((S[RCOMP]) << 16) | ((S[GCOMP]) << 8) | (S[BCOMP]) )
#define FETCH_PIXEL(D, P) \
D[RCOMP] = ((*P & 0x00ff0000) >> 16); \
D[GCOMP] = ((*P & 0x0000ff00) >> 8); \
D[BCOMP] = ((*P & 0x000000ff) ); \
D[ACOMP] = ((*P & 0xff000000) >> 24)
#include "swrast/s_spantemp.h"
/* AiRGB */
#define NAME(PREFIX) PREFIX##_AiRGB
#define FORMAT GL_RGBA8
#define SPAN_VARS \
IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx;
#define INIT_PIXEL_PTR(P, X, Y) \
GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4)
GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4);
#define INC_PIXEL_PTR(P) P += 1
#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
*P = ( ((R) << 16) | ((G) << 8) | (B) )
#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
*P = ( ((0xff - (A)) << 24) | ((R) << 16) | ((G) << 8) | (B) )
#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
R = ((*P & 0x00ff0000) >> 16); \
G = ((*P & 0x0000ff00) >> 8); \
B = ((*P & 0x000000ff) ); \
A = (0xff - ((*P & 0xff000000) >> 24))
#define STORE_PIXEL_RGB(P, X, Y, S) \
*P = ( ((S[RCOMP]) << 16) | ((S[GCOMP]) << 8) | (S[BCOMP]) )
#define STORE_PIXEL(P, X, Y, S) \
*P = ( ((0xff - (S[ACOMP])) << 24) | ((S[RCOMP]) << 16) | ((S[GCOMP]) << 8) | (S[BCOMP]) )
#define FETCH_PIXEL(D, P) \
D[RCOMP] = ((*P & 0x00ff0000) >> 16); \
D[GCOMP] = ((*P & 0x0000ff00) >> 8); \
D[BCOMP] = ((*P & 0x000000ff) ); \
D[ACOMP] = (0xff - ((*P & 0xff000000) >> 24))
#include "swrast/s_spantemp.h"
@@ -520,16 +535,12 @@ dfb_mesa_create_context( GLcontext *context,
GLframebuffer *framebuffer,
GLvisual *visual,
DFBSurfacePixelFormat format,
void *data )
IDirectFBGL_data *data )
{
struct dd_function_table functions;
struct swrast_device_driver *swdd;
_mesa_initialize_framebuffer( framebuffer, visual,
visual->haveDepthBuffer,
visual->haveStencilBuffer,
visual->haveAccumBuffer,
visual->accumAlphaBits > 0 );
_mesa_initialize_framebuffer( framebuffer, visual );
_mesa_init_driver_functions( &functions );
functions.GetString = get_string;
@@ -538,7 +549,7 @@ dfb_mesa_create_context( GLcontext *context,
functions.Viewport = set_viewport;
if (!_mesa_initialize_context( context, visual, NULL,
&functions, data )) {
&functions, (void*) data )) {
D_DEBUG( "DirectFBGL/Mesa: _mesa_initialize_context() failed.\n" );
_mesa_free_framebuffer_data( framebuffer );
return false;
@@ -552,80 +563,92 @@ dfb_mesa_create_context( GLcontext *context,
swdd = _swrast_GetDeviceDriverReference( context );
swdd->SetBuffer = set_buffer;
_mesa_init_renderbuffer( &data->render, 0 );
data->render.InternalFormat = GL_RGBA;
data->render._BaseFormat = GL_RGBA;
data->render.DataType = GL_UNSIGNED_BYTE;
data->render.Data = data->video.start;
data->render.Delete = delete_renderbuffer;
data->render.AllocStorage = renderbuffer_storage;
switch (format) {
case DSPF_RGB332:
swdd->WriteRGBASpan = write_rgba_span_RGB332;
swdd->WriteRGBSpan = write_rgb_span_RGB332;
swdd->WriteMonoRGBASpan = write_monorgba_span_RGB332;
swdd->WriteRGBAPixels = write_rgba_pixels_RGB332;
swdd->WriteMonoRGBAPixels = write_monorgba_pixels_RGB332;
swdd->ReadRGBASpan = read_rgba_span_RGB332;
swdd->ReadRGBAPixels = read_rgba_pixels_RGB332;
case DSPF_RGB332:
data->render.GetRow = get_row_RGB332;
data->render.GetValues = get_values_RGB332;
data->render.PutRow = put_row_RGB332;
data->render.PutMonoRow = put_mono_row_RGB332;
data->render.PutValues = put_values_RGB332;
data->render.PutMonoValues = put_mono_values_RGB332;
break;
case DSPF_ARGB1555:
swdd->WriteRGBASpan = write_rgba_span_ARGB1555;
swdd->WriteRGBSpan = write_rgb_span_ARGB1555;
swdd->WriteMonoRGBASpan = write_monorgba_span_ARGB1555;
swdd->WriteRGBAPixels = write_rgba_pixels_ARGB1555;
swdd->WriteMonoRGBAPixels = write_monorgba_pixels_ARGB1555;
swdd->ReadRGBASpan = read_rgba_span_ARGB1555;
swdd->ReadRGBAPixels = read_rgba_pixels_ARGB1555;
data->render.GetRow = get_row_ARGB1555;
data->render.GetValues = get_values_ARGB1555;
data->render.PutRow = put_row_ARGB1555;
data->render.PutMonoRow = put_mono_row_ARGB1555;
data->render.PutValues = put_values_ARGB1555;
data->render.PutMonoValues = put_mono_values_ARGB1555;
break;
case DSPF_RGB16:
swdd->WriteRGBASpan = write_rgba_span_RGB16;
swdd->WriteRGBSpan = write_rgb_span_RGB16;
swdd->WriteMonoRGBASpan = write_monorgba_span_RGB16;
swdd->WriteRGBAPixels = write_rgba_pixels_RGB16;
swdd->WriteMonoRGBAPixels = write_monorgba_pixels_RGB16;
swdd->ReadRGBASpan = read_rgba_span_RGB16;
swdd->ReadRGBAPixels = read_rgba_pixels_RGB16;
data->render.GetRow = get_row_RGB16;
data->render.GetValues = get_values_RGB16;
data->render.PutRow = put_row_RGB16;
data->render.PutMonoRow = put_mono_row_RGB16;
data->render.PutValues = put_values_RGB16;
data->render.PutMonoValues = put_mono_values_RGB16;
break;
case DSPF_RGB24:
swdd->WriteRGBASpan = write_rgba_span_RGB24;
swdd->WriteRGBSpan = write_rgb_span_RGB24;
swdd->WriteMonoRGBASpan = write_monorgba_span_RGB24;
swdd->WriteRGBAPixels = write_rgba_pixels_RGB24;
swdd->WriteMonoRGBAPixels = write_monorgba_pixels_RGB24;
swdd->ReadRGBASpan = read_rgba_span_RGB24;
swdd->ReadRGBAPixels = read_rgba_pixels_RGB24;
case DSPF_RGB24:
data->render.GetRow = get_row_RGB24;
data->render.GetValues = get_values_RGB24;
data->render.PutRow = put_row_RGB24;
data->render.PutMonoRow = put_mono_row_RGB24;
data->render.PutValues = put_values_RGB24;
data->render.PutMonoValues = put_mono_values_RGB24;
break;
case DSPF_RGB32:
swdd->WriteRGBASpan = write_rgba_span_RGB32;
swdd->WriteRGBSpan = write_rgb_span_RGB32;
swdd->WriteMonoRGBASpan = write_monorgba_span_RGB32;
swdd->WriteRGBAPixels = write_rgba_pixels_RGB32;
swdd->WriteMonoRGBAPixels = write_monorgba_pixels_RGB32;
swdd->ReadRGBASpan = read_rgba_span_RGB32;
swdd->ReadRGBAPixels = read_rgba_pixels_RGB32;
data->render.GetRow = get_row_RGB32;
data->render.GetValues = get_values_RGB32;
data->render.PutRow = put_row_RGB32;
data->render.PutMonoRow = put_mono_row_RGB32;
data->render.PutValues = put_values_RGB32;
data->render.PutMonoValues = put_mono_values_RGB32;
break;
case DSPF_ARGB:
swdd->WriteRGBASpan = write_rgba_span_ARGB;
swdd->WriteRGBSpan = write_rgb_span_ARGB;
swdd->WriteMonoRGBASpan = write_monorgba_span_ARGB;
swdd->WriteRGBAPixels = write_rgba_pixels_ARGB;
swdd->WriteMonoRGBAPixels = write_monorgba_pixels_ARGB;
swdd->ReadRGBASpan = read_rgba_span_ARGB;
swdd->ReadRGBAPixels = read_rgba_pixels_ARGB;
data->render.GetRow = get_row_ARGB;
data->render.GetValues = get_values_ARGB;
data->render.PutRow = put_row_ARGB;
data->render.PutMonoRow = put_mono_row_ARGB;
data->render.PutValues = put_values_ARGB;
data->render.PutMonoValues = put_mono_values_ARGB;
break;
case DSPF_AiRGB:
swdd->WriteRGBASpan = write_rgba_span_AiRGB;
swdd->WriteRGBSpan = write_rgb_span_AiRGB;
swdd->WriteMonoRGBASpan = write_monorgba_span_AiRGB;
swdd->WriteRGBAPixels = write_rgba_pixels_AiRGB;
swdd->WriteMonoRGBAPixels = write_monorgba_pixels_AiRGB;
swdd->ReadRGBASpan = read_rgba_span_AiRGB;
swdd->ReadRGBAPixels = read_rgba_pixels_AiRGB;
data->render.GetRow = get_row_AiRGB;
data->render.GetValues = get_values_AiRGB;
data->render.PutRow = put_row_AiRGB;
data->render.PutMonoRow = put_mono_row_AiRGB;
data->render.PutValues = put_values_AiRGB;
data->render.PutMonoValues = put_mono_values_AiRGB;
break;
default:
D_BUG( "unexpected pixelformat" );
return false;
}
_mesa_add_renderbuffer( framebuffer, BUFFER_FRONT_LEFT, &data->render );
_mesa_add_soft_renderbuffers( framebuffer,
GL_FALSE,
visual->haveDepthBuffer,
visual->haveStencilBuffer,
visual->haveAccumBuffer,
GL_FALSE,
GL_FALSE );
TNL_CONTEXT( context )->Driver.RunPipeline = _tnl_run_pipeline;
_mesa_enable_sw_extensions( context );
_mesa_make_current( context, framebuffer );
_mesa_make_current( context, framebuffer, framebuffer );
return true;
}
@@ -634,7 +657,7 @@ static void
dfb_mesa_destroy_context( GLcontext *context,
GLframebuffer *framebuffer )
{
_mesa_make_current( NULL, NULL );
_mesa_make_current( NULL, NULL, NULL );
_mesa_free_framebuffer_data( framebuffer );
_mesa_notifyDestroy( context );
_mesa_free_context_data( context );