mesa: fix crash in find_value
Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4584>
This commit is contained in:
+5
-1
@@ -1619,8 +1619,12 @@ find_value(const char *func, GLenum pname, void **p, union value *v)
|
||||
if (ctx->Texture.CurrentUnit < ARRAY_SIZE(ctx->Texture.FixedFuncUnit)) {
|
||||
unsigned index = ctx->Texture.CurrentUnit;
|
||||
*p = ((char *)&ctx->Texture.FixedFuncUnit[index] + d->offset);
|
||||
return d;
|
||||
}
|
||||
return d;
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "%s(pname=%s,unit=%d)", func,
|
||||
_mesa_enum_to_string(pname),
|
||||
ctx->Texture.CurrentUnit);
|
||||
return &error_value;
|
||||
case LOC_CUSTOM:
|
||||
find_custom_value(ctx, d, v);
|
||||
*p = v;
|
||||
|
||||
Reference in New Issue
Block a user