radeonsi: enable glsl_zero_init for Curse of the Dead Gods

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2598
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4214>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4214>
This commit is contained in:
Pierre-Eric Pelloux-Prayer
2020-03-13 10:04:16 +01:00
parent 3c03718fd7
commit db5cc6a7dd
+5
View File
@@ -262,6 +262,11 @@ TODO: document the other workarounds.
<option name="glsl_zero_init" value="true"/>
</application>
<application name="Curse of the Dead Gods" executable="Curse of the Dead Gods.exe">
<!-- https://gitlab.freedesktop.org/mesa/mesa/issues/2598 -->
<option name="glsl_zero_init" value="true" />
</application>
<!-- The GL thread whitelist is below, workarounds are above.
Keep it that way. -->