panfrost: improve swizzle inversion

panfrost_invert_swizzle produces a (one-sided) inverse, that is a
function g such that g(f(x)) = x. However, it is actually used in
some cases where we want a two-sided inverse, where we also have
f(g(x)) = x. An example is its use to pre-swizzle border color
values so that a later pass will un-swizzle them. If the swizzle
is not one-to-one this two sided inverse does not exist. However,
we can do better than the original code, e.g. for an RRR1 swizzle
inverse produced was originally B000, which when applied on the wrong
side results in BBB1 as output, whereas R000 would produce the
desired RRR1 output. Using the first valid component we see, rather
than the last one, is thus usually better.

The "correct" solution is to re-write all the code that uses
an inverse to handle non-unique inverses. But frankly these uses only
crop up in fairly niche cases like tests, and it's probably not worth
spending a lot of effort to deal with these edge cases when this
patch fixes most of them.

Fixes some failing piglit ext_framebuffer_multisample tests.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31060>
This commit is contained in:
Eric R. Smith
2024-09-05 21:12:40 -03:00
committed by Marge Bot
parent 78a121b8cf
commit db371633e6
3 changed files with 7 additions and 67 deletions

View File

@@ -17,8 +17,6 @@ spec@arb_base_instance@arb_base_instance-drawarrays,Fail
spec@arb_depth_clamp@depth-clamp-range,Fail
spec@arb_direct_state_access@gettextureimage-formats,Fail
spec@arb_direct_state_access@gettextureimage-formats init-by-rendering,Fail
spec@arb_framebuffer_object@fbo-luminance-alpha,Fail
spec@arb_framebuffer_srgb@fbo-fast-clear,Fail
spec@arb_point_sprite@arb_point_sprite-mipmap,Fail
spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail
spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgrad,Fail
@@ -96,16 +94,8 @@ spec@ext_framebuffer_multisample@alpha-to-one-dual-src-blend 2,Fail
spec@ext_framebuffer_multisample@alpha-to-one-dual-src-blend 4,Fail
spec@ext_framebuffer_multisample@draw-buffers-alpha-to-one 2,Fail
spec@ext_framebuffer_multisample@draw-buffers-alpha-to-one 4,Fail
spec@ext_framebuffer_multisample@fast-clear,Fail
spec@ext_framebuffer_multisample@formats 2,Fail
spec@ext_framebuffer_multisample@formats 4,Fail
spec@ext_framebuffer_multisample@formats all_samples,Fail
spec@ext_framebuffer_multisample@sample-alpha-to-one 2,Fail
spec@ext_framebuffer_multisample@sample-alpha-to-one 4,Fail
spec@ext_framebuffer_object@fbo-alphatest-formats,Fail
spec@ext_framebuffer_object@fbo-alphatest-formats@GL_INTENSITY4,Fail
spec@ext_framebuffer_object@fbo-alphatest-formats@GL_INTENSITY8,Fail
spec@ext_framebuffer_object@fbo-alphatest-formats@GL_INTENSITY,Fail
spec@ext_framebuffer_object@fbo-blending-format-quirks,Fail
spec@ext_framebuffer_object@fbo-blending-formats,Fail
spec@ext_framebuffer_object@fbo-blending-formats@GL_ALPHA4,Fail
@@ -121,31 +111,9 @@ spec@ext_framebuffer_object@fbo-blending-formats@GL_LUMINANCE8,Fail
spec@ext_framebuffer_object@fbo-blending-formats@GL_LUMINANCE_ALPHA,Fail
spec@ext_framebuffer_object@fbo-blending-formats@GL_LUMINANCE,Fail
spec@ext_framebuffer_object@fbo-blending-snorm,Fail
spec@ext_framebuffer_object@fbo-clear-formats,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_INTENSITY4,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_INTENSITY8,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_INTENSITY,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_LUMINANCE4_ALPHA4,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_LUMINANCE4,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_LUMINANCE8_ALPHA8,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_LUMINANCE8,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_LUMINANCE_ALPHA,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_LUMINANCE,Fail
spec@ext_framebuffer_object@fbo-colormask-formats,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_INTENSITY4,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_INTENSITY8,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_INTENSITY,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_LUMINANCE4_ALPHA4,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_LUMINANCE4,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_LUMINANCE8_ALPHA8,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_LUMINANCE8,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_LUMINANCE_ALPHA,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_LUMINANCE,Fail
spec@ext_framebuffer_object@fbo-fast-clear,Fail
spec@ext_framebuffer_object@getteximage-formats init-by-clear-and-render,Fail
spec@ext_framebuffer_object@getteximage-formats init-by-rendering,Fail
spec@ext_packed_float@query-rgba-signed-components,Fail
spec@ext_texture_srgb@fbo-fast-clear,Fail
spec@ext_transform_feedback2@draw-auto,Fail
spec@ext_transform_feedback@builtin-varyings gl_clipdistance,Fail
spec@ext_transform_feedback@change-size base-shrink,Fail

View File

@@ -27,8 +27,6 @@ spec@arb_base_instance@arb_base_instance-drawarrays,Fail
spec@arb_depth_clamp@depth-clamp-range,Fail
spec@arb_direct_state_access@gettextureimage-formats,Fail
spec@arb_direct_state_access@gettextureimage-formats init-by-rendering,Fail
spec@arb_framebuffer_object@fbo-luminance-alpha,Fail
spec@arb_framebuffer_srgb@fbo-fast-clear,Fail
spec@arb_point_sprite@arb_point_sprite-mipmap,Fail
spec@arb_sample_shading@samplemask 2@0.250000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 2@0.500000 mask_in_one,Fail
@@ -138,16 +136,8 @@ spec@ext_framebuffer_multisample@alpha-to-one-dual-src-blend 2,Fail
spec@ext_framebuffer_multisample@alpha-to-one-dual-src-blend 4,Fail
spec@ext_framebuffer_multisample@draw-buffers-alpha-to-one 2,Fail
spec@ext_framebuffer_multisample@draw-buffers-alpha-to-one 4,Fail
spec@ext_framebuffer_multisample@fast-clear,Fail
spec@ext_framebuffer_multisample@formats 2,Fail
spec@ext_framebuffer_multisample@formats 4,Fail
spec@ext_framebuffer_multisample@formats all_samples,Fail
spec@ext_framebuffer_multisample@sample-alpha-to-one 2,Fail
spec@ext_framebuffer_multisample@sample-alpha-to-one 4,Fail
spec@ext_framebuffer_object@fbo-alphatest-formats,Fail
spec@ext_framebuffer_object@fbo-alphatest-formats@GL_INTENSITY4,Fail
spec@ext_framebuffer_object@fbo-alphatest-formats@GL_INTENSITY8,Fail
spec@ext_framebuffer_object@fbo-alphatest-formats@GL_INTENSITY,Fail
spec@ext_framebuffer_object@fbo-blending-format-quirks,Fail
spec@ext_framebuffer_object@fbo-blending-formats,Fail
spec@ext_framebuffer_object@fbo-blending-formats@GL_ALPHA4,Fail
@@ -163,27 +153,6 @@ spec@ext_framebuffer_object@fbo-blending-formats@GL_LUMINANCE8,Fail
spec@ext_framebuffer_object@fbo-blending-formats@GL_LUMINANCE_ALPHA,Fail
spec@ext_framebuffer_object@fbo-blending-formats@GL_LUMINANCE,Fail
spec@ext_framebuffer_object@fbo-blending-snorm,Fail
spec@ext_framebuffer_object@fbo-clear-formats,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_INTENSITY4,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_INTENSITY8,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_INTENSITY,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_LUMINANCE4_ALPHA4,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_LUMINANCE4,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_LUMINANCE8_ALPHA8,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_LUMINANCE8,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_LUMINANCE_ALPHA,Fail
spec@ext_framebuffer_object@fbo-clear-formats@GL_LUMINANCE,Fail
spec@ext_framebuffer_object@fbo-colormask-formats,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_INTENSITY4,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_INTENSITY8,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_INTENSITY,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_LUMINANCE4_ALPHA4,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_LUMINANCE4,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_LUMINANCE8_ALPHA8,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_LUMINANCE8,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_LUMINANCE_ALPHA,Fail
spec@ext_framebuffer_object@fbo-colormask-formats@GL_LUMINANCE,Fail
spec@ext_framebuffer_object@fbo-fast-clear,Fail
spec@ext_framebuffer_object@getteximage-formats init-by-clear-and-render,Fail
spec@ext_framebuffer_object@getteximage-formats init-by-rendering,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-export,Fail
@@ -213,7 +182,6 @@ spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yvu420,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-transcode-nv12-as-r8-gr88,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-unsupported_format,Fail
spec@ext_packed_float@query-rgba-signed-components,Fail
spec@ext_texture_srgb@fbo-fast-clear,Fail
spec@ext_transform_feedback2@draw-auto,Fail
spec@ext_transform_feedback@builtin-varyings gl_clipdistance,Fail
spec@ext_transform_feedback@change-size base-shrink,Fail

View File

@@ -45,7 +45,10 @@ panfrost_translate_swizzle_4(const unsigned char swizzle[4])
void
panfrost_invert_swizzle(const unsigned char *in, unsigned char *out)
{
/* First, default to all zeroes to prevent uninitialized junk */
/* First, default to all zeroes, both to prevent uninitialized junk
and to provide a known baseline so we can tell when components
have been modified
*/
for (unsigned c = 0; c < 4; ++c)
out[c] = PIPE_SWIZZLE_0;
@@ -60,8 +63,9 @@ panfrost_invert_swizzle(const unsigned char *in, unsigned char *out)
if (i > PIPE_SWIZZLE_W)
continue;
/* Invert */
/* Invert (only if we haven't already applied) */
unsigned idx = i - PIPE_SWIZZLE_X;
out[idx] = PIPE_SWIZZLE_X + c;
if (out[idx] == PIPE_SWIZZLE_0)
out[idx] = PIPE_SWIZZLE_X + c;
}
}