nv50: handle TEXTURE_SWIZZLE and GEOMETRY_SHADER4 caps

GP support will probably be re-added soon.
This commit is contained in:
Christoph Bumiller
2010-08-24 11:21:06 +02:00
parent bae181f78d
commit db1874272c
+4
View File
@@ -84,6 +84,8 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
return 1;
case PIPE_CAP_GLSL:
return 1;
case PIPE_CAP_GEOMETRY_SHADER4:
return 0;
case PIPE_CAP_ANISOTROPIC_FILTER:
return 1;
case PIPE_CAP_POINT_SPRITE:
@@ -105,6 +107,8 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
return 1;
case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
case PIPE_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_CAP_BLEND_EQUATION_SEPARATE: