vbo: more comments

This commit is contained in:
Brian Paul
2011-02-21 15:11:44 -07:00
parent 6f027ba20d
commit da9adb9613
+5
View File
@@ -932,6 +932,9 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec )
}
/**
* Called upon first glVertex, glColor, glTexCoord, etc.
*/
void vbo_exec_BeginVertices( struct gl_context *ctx )
{
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
@@ -944,6 +947,7 @@ void vbo_exec_BeginVertices( struct gl_context *ctx )
/**
* Called via ctx->Driver.FlushVertices()
* \param flags bitmask of FLUSH_STORED_VERTICES, FLUSH_UPDATE_CURRENT
*/
void vbo_exec_FlushVertices( struct gl_context *ctx, GLuint flags )
@@ -957,6 +961,7 @@ void vbo_exec_FlushVertices( struct gl_context *ctx, GLuint flags )
#endif
if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {
/* We've had glBegin but not glEnd! */
#ifdef DEBUG
exec->flush_call_depth--;
assert(exec->flush_call_depth == 0);