glapi: Add back the reduced Noop dispatch
This got "simplified" away in e4f168a6f4.
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@@ -42,6 +42,7 @@
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#include "main/glheader.h"
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#include "glapi/glapi.h"
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#ifdef DEBUG
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/**
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* Called by each of the no-op GL entrypoints.
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@@ -68,7 +69,6 @@ NoOpUnused(void)
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return Warn(" function");
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}
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/*
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* Defines for the glapitemp.h functions.
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*/
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@@ -84,8 +84,24 @@ NoOpUnused(void)
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* Defines for the table of no-op entry points.
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*/
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#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
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#else
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static void
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NoOpGeneric(void)
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{
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#if !defined(_WIN32_WCE)
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if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) {
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fprintf(stderr, "GL User Error: calling GL function without a rendering context\n");
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}
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#endif
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}
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#define TABLE_ENTRY(name) (_glapi_proc) NoOpGeneric
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#endif
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#define DISPATCH_TABLE_NAME __glapi_noop_table
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#define UNUSED_TABLE_NAME __unused_noop_functions
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#include "glapi/glapitemp.h"
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