i965: Add #defines for HiZ and separate stencil buffer commands.
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@@ -1120,6 +1120,9 @@
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# define MS_NUMSAMPLES_4 (2 << 1)
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# define MS_NUMSAMPLES_8 (3 << 1)
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#define _3DSTATE_STENCIL_BUFFER 0x790e /* ILK, SNB */
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#define _3DSTATE_HIER_DEPTH_BUFFER 0x790f /* ILK, SNB */
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#define _3DSTATE_CLEAR_PARAMS 0x7910 /* ILK+ */
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# define DEPTH_CLEAR_VALID (1 << 15)
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/* DW1: depth clear value */
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