radeonsi/tests: update tests baseline

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29612>
This commit is contained in:
Pierre-Eric Pelloux-Prayer
2024-06-07 13:19:29 +02:00
committed by Marge Bot
parent 6ec95b990e
commit d9f150f18b
9 changed files with 27 additions and 56 deletions
@@ -1,4 +1,4 @@
# LLVM 15.0.1
# LLVM 18.1.2
# piglit failures
glx@glx-make-current,Fail
@@ -8,20 +8,8 @@ glx@glx-visuals-stencil -pixmap,Crash
glx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail
glx@glx_arb_create_context_no_error@no error,Fail
glx@glx_arb_create_context_robustness@invalid reset notification strategy,Fail
glx@glx_ext_import_context@free context,Fail
glx@glx_ext_import_context@get context id,Fail
glx@glx_ext_import_context@get current display,Fail
glx@glx_ext_import_context@import context- multi process,Fail
glx@glx_ext_import_context@import context- single process,Fail
glx@glx_ext_import_context@imported context has same context id,Fail
glx@glx_ext_import_context@make current- multi process,Fail
glx@glx_ext_import_context@make current- single process,Fail
glx@glx_ext_import_context@query context info,Fail
glx@glx_ext_no_config_context@no fbconfig,Fail
spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
spec@!opengl 1.0@rasterpos,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
spec@!opengl 1.1@line-smooth-stipple,Fail
spec@arb_bindless_texture@compiler@samplers@arith-bound-sampler-texture2d.frag,Crash
spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex,Fail
@@ -32,16 +20,15 @@ spec@arb_shading_language_packing@execution@built-in-functions@vs-packhalf2x16,F
spec@arb_tessellation_shader@execution@tesslevels-indirect,Crash
spec@egl_chromium_sync_control@conformance,Fail
spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test,Fail
spec@egl_ext_protected_content@conformance,Fail
spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail
spec@glsl-es-3.00@execution@built-in-functions@fs-packhalf2x16,Fail
spec@glsl-es-3.00@execution@built-in-functions@vs-packhalf2x16,Fail
spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail
spec@khr_texture_compression_astc@miptree-gles srgb-fp@sRGB decode full precision,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode full precision,Fail
spec@oes_shader_io_blocks@compiler@layout-location-aliasing.vert,Fail
spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail
spec@khr_texture_compression_astc@miptree-gles srgb-fp@sRGB decode full precision,Fail
# glcts failures
GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_multisample,Fail
@@ -52,7 +39,7 @@ KHR-GL46.sparse_texture2_tests.StandardPageSizesTestCase,Fail
KHR-GL46.sparse_texture2_tests.UncommittedRegionsAccess,Fail
KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupColor,Fail
KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupResidency,Fail
KHR-GL46.shader_image_load_store.basic-allTargets-atomic,Fail
KHR-GL46.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash
# These are GLCTS bugs. See: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10361
GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_accessing_info_for_block_with_an_instance_array,Fail
@@ -61,3 +48,5 @@ GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuni
# escts failures
KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreCS,Fail
KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreVS,Fail
KHR-GLES31.core.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash
KHR-GLES32.core.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash
1 # LLVM 15.0.1 # LLVM 18.1.2
2 # piglit failures
3 glx@glx-make-current,Fail
4 glx@glx-multi-window-single-context,Fail
8 glx@glx_arb_create_context_no_error@no error,Fail
9 glx@glx_arb_create_context_robustness@invalid reset notification strategy,Fail
10 glx@glx_ext_import_context@free context,Fail glx@glx_ext_no_config_context@no fbconfig,Fail
glx@glx_ext_import_context@get context id,Fail
glx@glx_ext_import_context@get current display,Fail
glx@glx_ext_import_context@import context- multi process,Fail
glx@glx_ext_import_context@import context- single process,Fail
glx@glx_ext_import_context@imported context has same context id,Fail
glx@glx_ext_import_context@make current- multi process,Fail
glx@glx_ext_import_context@make current- single process,Fail
glx@glx_ext_import_context@query context info,Fail
glx@glx_ext_no_config_context@no fbconfig,Fail
11 spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
12 spec@!opengl 1.0@rasterpos,Fail spec@!opengl 1.1@line-smooth-stipple,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
spec@!opengl 1.1@line-smooth-stipple,Fail
13 spec@arb_bindless_texture@compiler@samplers@arith-bound-sampler-texture2d.frag,Crash
14 spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex,Fail
15 spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex@'vs_input2[1][0]' on GL_PROGRAM_INPUT,Fail
20 spec@egl_chromium_sync_control@conformance,Fail
21 spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test,Fail
22 spec@egl_ext_protected_content@conformance,Fail spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
23 spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail
24 spec@glsl-es-3.00@execution@built-in-functions@fs-packhalf2x16,Fail
25 spec@glsl-es-3.00@execution@built-in-functions@vs-packhalf2x16,Fail
26 spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail
spec@khr_texture_compression_astc@miptree-gles srgb-fp@sRGB decode full precision,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail
27 spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode full precision,Fail
28 spec@oes_shader_io_blocks@compiler@layout-location-aliasing.vert,Fail
29 # glcts failures spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail
30 spec@khr_texture_compression_astc@miptree-gles srgb-fp@sRGB decode full precision,Fail
31 # glcts failures
32 GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_multisample,Fail
33 GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_multisample,Fail
34 KHR-GL46.sparse_texture2_tests.SparseTexture2Allocation,Fail
39 KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupResidency,Fail
40 KHR-GL46.shader_image_load_store.basic-allTargets-atomic,Fail KHR-GL46.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash
41 # These are GLCTS bugs. See: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10361
42 GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_accessing_info_for_block_with_an_instance_array,Fail
43 GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformblockiv,Fail
44 # escts failures
45 KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreCS,Fail
48 KHR-GLES32.core.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash
49
50
51
52
@@ -18,9 +18,6 @@ glx@glx_ext_import_context@make current- single process,Fail
glx@glx_ext_import_context@query context info,Fail
glx@glx_ext_no_config_context@no fbconfig,Fail
spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
spec@!opengl 1.0@rasterpos,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
spec@!opengl 1.1@line-smooth-stipple,Fail
spec@arb_bindless_texture@compiler@samplers@arith-bound-sampler-texture2d.frag,Crash
spec@arb_pipeline_statistics_query@arb_pipeline_statistics_query-frag,Fail
1 # LLVM 18.0.0git
18 glx@glx_ext_no_config_context@no fbconfig,Fail
19 spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
20 spec@!opengl 1.0@rasterpos,Fail spec@!opengl 1.1@line-smooth-stipple,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
spec@!opengl 1.1@line-smooth-stipple,Fail
21 spec@arb_bindless_texture@compiler@samplers@arith-bound-sampler-texture2d.frag,Crash
22 spec@arb_pipeline_statistics_query@arb_pipeline_statistics_query-frag,Fail
23 spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex,Fail
@@ -1,4 +1,4 @@
# LLVM 18.0.0git
# LLVM 18.1.2
# piglit failures
glx@glx-make-current,Fail
@@ -7,20 +7,8 @@ glx@glx-swap-event_interval,Fail
glx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail
glx@glx_arb_create_context_no_error@no error,Fail
glx@glx_arb_create_context_robustness@invalid reset notification strategy,Fail
glx@glx_ext_import_context@free context,Fail
glx@glx_ext_import_context@get context id,Fail
glx@glx_ext_import_context@get current display,Fail
glx@glx_ext_import_context@import context- multi process,Fail
glx@glx_ext_import_context@import context- single process,Fail
glx@glx_ext_import_context@imported context has same context id,Fail
glx@glx_ext_import_context@make current- multi process,Fail
glx@glx_ext_import_context@make current- single process,Fail
glx@glx_ext_import_context@query context info,Fail
glx@glx_ext_no_config_context@no fbconfig,Fail
spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
spec@!opengl 1.0@rasterpos,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
spec@!opengl 1.1@line-smooth-stipple,Fail
spec@arb_bindless_texture@compiler@samplers@arith-bound-sampler-texture2d.frag,Crash
spec@arb_pipeline_statistics_query@arb_pipeline_statistics_query-frag,Fail
@@ -30,19 +18,17 @@ spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail
spec@arb_shading_language_packing@execution@built-in-functions@fs-packhalf2x16,Fail
spec@arb_shading_language_packing@execution@built-in-functions@vs-packhalf2x16,Fail
spec@arb_tessellation_shader@execution@tesslevels-indirect,Crash
spec@egl_ext_protected_content@conformance,Fail
spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail
spec@glsl-es-3.00@execution@built-in-functions@fs-packhalf2x16,Fail
spec@glsl-es-3.00@execution@built-in-functions@vs-packhalf2x16,Fail
spec@oes_shader_io_blocks@compiler@layout-location-aliasing.vert,Fail
spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail
spec@khr_texture_compression_astc@miptree-gles srgb-fp@sRGB decode full precision,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode full precision,Fail
spec@oes_shader_io_blocks@compiler@layout-location-aliasing.vert,Fail
# glcts failures
GTF-GL46.gtf30.GL3Tests.packed_depth_stencil.packed_depth_stencil_init,Fail
GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_multisample,Fail
GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_multisample,Fail
GTF-GL46.gtf40.GL3Tests.transform_feedback2.transform_feedback2_two_buffers,Fail
@@ -58,14 +44,14 @@ KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupResidency,Fail
# These are GLCTS bugs. See: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10361
GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_accessing_info_for_block_with_an_instance_array,Fail
GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformblockiv,Fail
KHR-GL46.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash
# escts failures
KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreCS,Fail
KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreVS,Fail
# Probably caused by nir_opt_varyings, worked around by radeonsi_optimize_io=false
KHR-GL46.shaders.uniform_block.random.all_shared_buffer.3,Fail
KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.3,Fail
KHR-GLES31.core.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash
KHR-GLES31.core.texture_cube_map_array.sampling,Fail
KHR-GLES32.core.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash
# gfx11-only failures
1 # LLVM 18.0.0git # LLVM 18.1.2
2 # piglit failures # piglit failures
3 glx@glx-make-current,Fail glx@glx-make-current,Fail
4 glx@glx-multi-window-single-context,Fail glx@glx-multi-window-single-context,Fail
7 glx@glx_arb_create_context_no_error@no error,Fail glx@glx_arb_create_context_no_error@no error,Fail
8 glx@glx_arb_create_context_robustness@invalid reset notification strategy,Fail glx@glx_arb_create_context_robustness@invalid reset notification strategy,Fail
9 glx@glx_ext_import_context@free context,Fail glx@glx_ext_no_config_context@no fbconfig,Fail
glx@glx_ext_import_context@get context id,Fail
glx@glx_ext_import_context@get current display,Fail
glx@glx_ext_import_context@import context- multi process,Fail
glx@glx_ext_import_context@import context- single process,Fail
glx@glx_ext_import_context@imported context has same context id,Fail
glx@glx_ext_import_context@make current- multi process,Fail
glx@glx_ext_import_context@make current- single process,Fail
glx@glx_ext_import_context@query context info,Fail
glx@glx_ext_no_config_context@no fbconfig,Fail
10 spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
11 spec@!opengl 1.0@rasterpos,Fail spec@!opengl 1.1@line-smooth-stipple,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
spec@!opengl 1.1@line-smooth-stipple,Fail
12 spec@arb_bindless_texture@compiler@samplers@arith-bound-sampler-texture2d.frag,Crash spec@arb_bindless_texture@compiler@samplers@arith-bound-sampler-texture2d.frag,Crash
13 spec@arb_pipeline_statistics_query@arb_pipeline_statistics_query-frag,Fail spec@arb_pipeline_statistics_query@arb_pipeline_statistics_query-frag,Fail
14 spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex,Fail spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex,Fail
18 spec@arb_shading_language_packing@execution@built-in-functions@vs-packhalf2x16,Fail spec@arb_shading_language_packing@execution@built-in-functions@vs-packhalf2x16,Fail
19 spec@arb_tessellation_shader@execution@tesslevels-indirect,Crash spec@arb_tessellation_shader@execution@tesslevels-indirect,Crash
20 spec@egl_ext_protected_content@conformance,Fail spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
21 spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail
22 spec@glsl-es-3.00@execution@built-in-functions@fs-packhalf2x16,Fail spec@glsl-es-3.00@execution@built-in-functions@fs-packhalf2x16,Fail
23 spec@glsl-es-3.00@execution@built-in-functions@vs-packhalf2x16,Fail spec@glsl-es-3.00@execution@built-in-functions@vs-packhalf2x16,Fail
24 spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail spec@oes_shader_io_blocks@compiler@layout-location-aliasing.vert,Fail
25 spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail
26 spec@khr_texture_compression_astc@miptree-gles srgb-fp@sRGB decode full precision,Fail spec@khr_texture_compression_astc@miptree-gles srgb-fp@sRGB decode full precision,Fail
27 spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail
28 spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode full precision,Fail spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode full precision,Fail
29 spec@oes_shader_io_blocks@compiler@layout-location-aliasing.vert,Fail # glcts failures
# glcts failures
30 GTF-GL46.gtf30.GL3Tests.packed_depth_stencil.packed_depth_stencil_init,Fail GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_multisample,Fail
31 GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_multisample,Fail GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_multisample,Fail
GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_multisample,Fail
32 GTF-GL46.gtf40.GL3Tests.transform_feedback2.transform_feedback2_two_buffers,Fail GTF-GL46.gtf40.GL3Tests.transform_feedback2.transform_feedback2_two_buffers,Fail
33 ## Test issue - https://github.com/KhronosGroup/VK-GL-CTS/issues/251 ## Test issue - https://github.com/KhronosGroup/VK-GL-CTS/issues/251
34 ## Fail because GFX10+ removed MS texture support (see si_get_sparse_texture_virtual_page_size) ## Fail because GFX10+ removed MS texture support (see si_get_sparse_texture_virtual_page_size)
44 GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformblockiv,Fail GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_getactiveuniformblockiv,Fail
45 # escts failures KHR-GL46.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash
46 KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreCS,Fail # escts failures
47 KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreCS,Fail
48 KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreVS,Fail KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreVS,Fail
49 # Probably caused by nir_opt_varyings, worked around by radeonsi_optimize_io=false KHR-GLES31.core.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash
50 KHR-GL46.shaders.uniform_block.random.all_shared_buffer.3,Fail KHR-GLES31.core.texture_cube_map_array.sampling,Fail
51 KHR-GLES3.shaders.uniform_block.random.all_shared_buffer.3,Fail KHR-GLES32.core.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash
52 # gfx11-only failures # gfx11-only failures
53 KHR-GL46.transform_feedback_overflow_query_ARB.advanced-single-stream-interleaved-attribs,Fail KHR-GL46.transform_feedback_overflow_query_ARB.advanced-single-stream-interleaved-attribs,Fail
54 KHR-GL46.transform_feedback_overflow_query_ARB.advanced-single-stream-separate-attribs,Fail KHR-GL46.transform_feedback_overflow_query_ARB.advanced-single-stream-separate-attribs,Fail
KHR-GL46.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream,Fail
55 KHR-GL46.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream,Fail KHR-GL46.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream,Fail
56 KHR-GL46.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream,Fail
57
@@ -14,9 +14,6 @@ glx@glx_ext_import_context@make current- single process,Fail
glx@glx_ext_import_context@query context info,Fail
glx@glx_ext_no_config_context@no fbconfig,Fail
spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
spec@!opengl 1.0@rasterpos,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
spec@!opengl 1.1@draw-pixels,Fail
spec@!opengl 1.1@teximage-colors gl_luminance12_alpha12,Fail
spec@!opengl 1.1@teximage-colors gl_luminance12_alpha12@GL_LUMINANCE12_ALPHA12 texture with GL_ABGR_EXT and GL_FLOAT,Fail
1 glx@glx-multi-window-single-context Fail
14 glx@glx_ext_import_context@query context info Fail
15 glx@glx_ext_no_config_context@no fbconfig Fail
16 spec@!opengl 1.0@gl-1.0-user-clip-all-planes Fail
spec@!opengl 1.0@rasterpos Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked Fail
17 spec@!opengl 1.1@draw-pixels Fail
18 spec@!opengl 1.1@teximage-colors gl_luminance12_alpha12 Fail
19 spec@!opengl 1.1@teximage-colors gl_luminance12_alpha12@GL_LUMINANCE12_ALPHA12 texture with GL_ABGR_EXT and GL_FLOAT Fail
@@ -18,9 +18,6 @@ glx@glx_ext_import_context@make current- single process,Fail
glx@glx_ext_import_context@query context info,Fail
glx@glx_ext_no_config_context@no fbconfig,Fail
spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
spec@!opengl 1.0@rasterpos,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
spec@!opengl 1.1@line-smooth-stipple,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_R3_G3_B2- swizzled- border color only,Fail
1 # piglit failures
18 glx@glx_ext_import_context@query context info,Fail
19 glx@glx_ext_no_config_context@no fbconfig,Fail
20 spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
spec@!opengl 1.0@rasterpos,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
21 spec@!opengl 1.1@line-smooth-stipple,Fail
22 spec@!opengl 1.1@texwrap formats bordercolor-swizzled,Fail
23 spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_R3_G3_B2- swizzled- border color only,Fail
@@ -18,9 +18,6 @@ glx@glx_ext_import_context@make current- single process,Fail
glx@glx_ext_import_context@query context info,Fail
glx@glx_ext_no_config_context@no fbconfig,Fail
spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
spec@!opengl 1.0@rasterpos,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
spec@!opengl 1.1@line-smooth-stipple,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled,Fail
spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_R3_G3_B2- swizzled- border color only,Fail
1 # piglit failures
18 glx@glx_ext_import_context@query context info,Fail
19 glx@glx_ext_no_config_context@no fbconfig,Fail
20 spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
spec@!opengl 1.0@rasterpos,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
21 spec@!opengl 1.1@line-smooth-stipple,Fail
22 spec@!opengl 1.1@texwrap formats bordercolor-swizzled,Fail
23 spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_R3_G3_B2- swizzled- border color only,Fail
@@ -17,9 +17,6 @@ glx@glx_ext_import_context@make current- single process,Fail
glx@glx_ext_import_context@query context info,Fail
glx@glx_ext_no_config_context@no fbconfig,Fail
spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
spec@!opengl 1.0@rasterpos,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
spec@arb_bindless_texture@compiler@samplers@arith-bound-sampler-texture2d.frag,Crash
spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex,Fail
spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex@'vs_input2[1][0]' on GL_PROGRAM_INPUT,Fail
1 # piglit failures
17 glx@glx_ext_import_context@query context info,Fail
18 glx@glx_ext_no_config_context@no fbconfig,Fail
19 spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
spec@!opengl 1.0@rasterpos,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
20 spec@arb_bindless_texture@compiler@samplers@arith-bound-sampler-texture2d.frag,Crash
21 spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex,Fail
22 spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex@'vs_input2[1][0]' on GL_PROGRAM_INPUT,Fail
@@ -21,9 +21,6 @@ glx@glx_ext_import_context@make current- single process,Fail
glx@glx_ext_import_context@query context info,Fail
glx@glx_ext_no_config_context@no fbconfig,Fail
spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
spec@!opengl 1.0@rasterpos,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
spec@!opengl 1.1@line-smooth-stipple,Fail
spec@!opengl 3.2@gl-3.2-adj-prims cull-back pv-last,Fail
spec@!opengl 3.2@gl-3.2-adj-prims cull-front pv-last,Fail
1 # piglit failures
21 glx@glx_ext_no_config_context@no fbconfig,Fail
22 spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
23 spec@!opengl 1.0@rasterpos,Fail spec@!opengl 1.1@line-smooth-stipple,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
spec@!opengl 1.1@line-smooth-stipple,Fail
24 spec@!opengl 3.2@gl-3.2-adj-prims cull-back pv-last,Fail
25 spec@!opengl 3.2@gl-3.2-adj-prims cull-front pv-last,Fail
26 spec@!opengl 3.2@gl-3.2-adj-prims line cull-back pv-last,Fail
@@ -2,6 +2,8 @@
# This crashes on Ubuntu 20.04, but not later LTS versions
glx@glx-make-current
# samples=8 is flaky
glx@glx-copy-sub-buffer
glx@glx-swap-event_interval
glx@glx-multithread-texture
@@ -18,8 +20,9 @@ spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-refcount-multithread
# glcts
KHR-GL46.sparse_texture2_tests.SparseTexture2Lookup
# flaky (at least on gfx11 and gfx10)
GTF-GL46.gtf30.GL3Tests.blend_minmax.blend_minmax_clamping
# NGG culling (gfx10-gfx10.3) breaks this statistic. Only reproducible with AMD_DEBUG=mono
# or when asynchronous compilation finishes before the test is finished.
@@ -33,7 +36,18 @@ KHR-GL46.geometry_shader.primitive_counter.lines_to_line_strip
KHR-GL46.geometry_shader.primitive_counter.lines_to_line_strip_rp
KHR-GL46.geometry_shader.primitive_counter.triangles_to_line_strip
KHR-GL46.geometry_shader.primitive_counter.triangles_to_line_strip_rp
KHR-GL46.geometry_shader.primitive_counter.points_to_line_strip
KHR-GL46.geometry_shader.primitive_counter.points_to_line_strip_rp
KHR-GLES31.core.geometry_shader.primitive_counter.points_to_line_strip
KHR-GLES31.core.geometry_shader.primitive_counter.points_to_line_strip_rp
KHR-GLES32.core.geometry_shader.primitive_counter.points_to_line_strip
KHR-GLES32.core.geometry_shader.primitive_counter.points_to_line_strip_rp
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_even_spacing_ccw_point_mode
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_even_spacing_cw_point_mode
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_odd_spacing_ccw_point_mode
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_odd_spacing_cw_point_mode
# This one will be Crash or Fail depending on the shader cache state
spec@!opengl 1.0@rasterpos
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked
1 # piglit
2 # This crashes on Ubuntu 20.04, but not later LTS versions
3 glx@glx-make-current
4 glx@glx-swap-event_interval # samples=8 is flaky
5 glx@glx-copy-sub-buffer
6 glx@glx-swap-event_interval
7 glx@glx-multithread-texture
8 glx@glx-visuals-depth -pixmap
9 glx@glx-visuals-stencil -pixmap
20 KHR-GL46.sparse_texture2_tests.SparseTexture2Lookup
21 # NGG culling (gfx10-gfx10.3) breaks this statistic. Only reproducible with AMD_DEBUG=mono # flaky (at least on gfx11 and gfx10)
22 # or when asynchronous compilation finishes before the test is finished. GTF-GL46.gtf30.GL3Tests.blend_minmax.blend_minmax_clamping
KHR-GL46.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives
23 # escts # NGG culling (gfx10-gfx10.3) breaks this statistic. Only reproducible with AMD_DEBUG=mono
24 # or when asynchronous compilation finishes before the test is finished.
25 KHR-GL46.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives
26 KHR-GLES31.core.shader_image_load_store.basic-allFormats-store-fs # escts
27 # gfx11 fails these randomly, probably because of streamout KHR-GLES31.core.shader_image_load_store.basic-allFormats-store-fs
28 KHR-GL46.geometry_shader.primitive_counter.lines_to_line_strip # gfx11 fails these randomly, probably because of streamout
36 KHR-GLES31.core.geometry_shader.primitive_counter.points_to_line_strip_rp
37 KHR-GLES32.core.geometry_shader.primitive_counter.points_to_line_strip
38 KHR-GLES32.core.geometry_shader.primitive_counter.points_to_line_strip_rp
39 dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_even_spacing_ccw_point_mode
40 dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_even_spacing_cw_point_mode
41 dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_odd_spacing_ccw_point_mode
42 dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_odd_spacing_cw_point_mode
43 # This one will be Crash or Fail depending on the shader cache state
44 spec@!opengl 1.0@rasterpos
45 spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked
46 spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked
47
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