for VERTEX_ATTRIB_WEIGHT, use break, not return
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@@ -1494,12 +1494,13 @@ parse_attrib_binding(GLcontext * ctx, const GLubyte ** inst,
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#if 1
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/* hack for Warcraft (see bug 8060) */
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_mesa_warning(ctx, "Application error: vertex program uses 'vertex.weight' but GL_ARB_vertex_blend not supported.");
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break;
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#else
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program_error(ctx, Program->Position,
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"ARB_vertex_blend not supported");
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return 1;
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#endif
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}
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return 1;
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case VERTEX_ATTRIB_NORMAL:
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*inputReg = VERT_ATTRIB_NORMAL;
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