compiler: Add FP8 types to GLSL type decoder
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39007>
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@@ -3238,6 +3238,8 @@ decode_type_from_blob(struct blob_reader *blob)
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case GLSL_TYPE_FLOAT:
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case GLSL_TYPE_FLOAT16:
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case GLSL_TYPE_BFLOAT16:
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case GLSL_TYPE_FLOAT_E4M3FN:
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case GLSL_TYPE_FLOAT_E5M2:
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case GLSL_TYPE_DOUBLE:
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case GLSL_TYPE_UINT8:
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case GLSL_TYPE_INT8:
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