Fix broken DrawElements & DrawRangeElements.
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@@ -148,7 +148,7 @@ void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *
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struct tnl_prim prim;
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static void *ptr = NULL;
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static struct r300_dma_region rvb;
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GLvoid *indices;
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GLvoid *indices = c_indices;
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if (count > 65535) {
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WARN_ONCE("Too many verts!\n");
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@@ -162,7 +162,7 @@ void radeonDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *
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return;
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}
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/* actual address is the sum of pointers */
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indices = (const GLvoid *)
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indices = (GLvoid *)
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ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Data, (const GLubyte *) c_indices);
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}
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@@ -327,7 +327,7 @@ void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei count,
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int i;
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void *ptr = NULL;
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static struct r300_dma_region rvb;
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GLvoid *indices;
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GLvoid *indices = c_indices;
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if (count > 65535) {
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WARN_ONCE("Too many verts!\n");
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@@ -341,7 +341,7 @@ void radeonDrawRangeElements(GLenum mode, GLuint min, GLuint max, GLsizei count,
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return;
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}
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/* actual address is the sum of pointers */
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indices = (const GLvoid *)
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indices = (GLvoid *)
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ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Data, (const GLubyte *) c_indices);
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}
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