radeon: remove unused tex image function prototypes
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@@ -65,46 +65,6 @@ gl_format radeonChooseTextureFormat(struct gl_context * ctx,
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GLenum format,
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GLenum type, GLboolean fbo);
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void radeonCompressedTexImage2D(struct gl_context * ctx, GLenum target,
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GLint level, GLint internalFormat,
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GLint width, GLint height, GLint border,
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GLsizei imageSize, const GLvoid * data,
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struct gl_texture_object *texObj,
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struct gl_texture_image *texImage);
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void radeonTexSubImage1D(struct gl_context * ctx, GLenum target, GLint level,
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GLint xoffset,
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GLsizei width,
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GLenum format, GLenum type,
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const GLvoid * pixels,
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const struct gl_pixelstore_attrib *packing,
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struct gl_texture_object *texObj,
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struct gl_texture_image *texImage);
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void radeonTexSubImage2D(struct gl_context * ctx, GLenum target, GLint level,
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GLint xoffset, GLint yoffset,
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GLsizei width, GLsizei height,
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GLenum format, GLenum type,
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const GLvoid * pixels,
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const struct gl_pixelstore_attrib *packing,
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struct gl_texture_object *texObj,
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struct gl_texture_image *texImage);
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void radeonCompressedTexSubImage2D(struct gl_context * ctx, GLenum target,
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GLint level, GLint xoffset,
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GLint yoffset, GLsizei width,
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GLsizei height, GLenum format,
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GLsizei imageSize, const GLvoid * data,
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struct gl_texture_object *texObj,
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struct gl_texture_image *texImage);
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void radeonTexSubImage3D(struct gl_context * ctx, GLenum target, GLint level,
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GLint xoffset, GLint yoffset, GLint zoffset,
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GLsizei width, GLsizei height, GLsizei depth,
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GLenum format, GLenum type,
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const GLvoid * pixels,
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const struct gl_pixelstore_attrib *packing,
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struct gl_texture_object *texObj,
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struct gl_texture_image *texImage);
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void radeonCopyTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level,
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GLint xoffset, GLint yoffset,
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GLint x, GLint y,
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